if (state.sub == -1) {
if (can_split) {
if (state.main != *surface_id) {
- std::string main = *this->lookup_name(state.main);
+ std::string main = std::move(*this->lookup_name(state.main));
this->emit_syncdraw(drawing_name);
this->emit_syncdraw(main.c_str());
if (state.main == *surface_id) {
if (state.sub != -1) {
- std::string sub = *this->lookup_name(state.sub);
+ std::string sub = std::move(*this->lookup_name(state.sub));
this->emit_syncdraw(sub.c_str());
this->deactivate(*surface_id);
state.main = -1;
}
}else if (state.sub == *surface_id) {
- std::string main = *this->lookup_name(state.main);
+ std::string main = std::move(*this->lookup_name(state.main));
this->emit_syncdraw(main.c_str());
this->deactivate(*surface_id);