wayland: set surface layout in controller::surface
authorMarcus Fritzsch <marcus_fritzsch@mentor.com>
Fri, 23 Jun 2017 13:51:12 +0000 (15:51 +0200)
committerMarcus Fritzsch <marcus_fritzsch@mentor.com>
Tue, 8 Aug 2017 15:24:00 +0000 (17:24 +0200)
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
src/wayland.cpp

index c660bec..0862475 100644 (file)
@@ -227,6 +227,16 @@ void controller::controller_layer(uint32_t id) {
 void controller::controller_surface(uint32_t id) {
    logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id);
    this->surfaces[id] = std::make_unique<struct surface>(id, this);
+
+   add_task("fullscreen surface", [id](struct controller *c) {
+      c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
+                                                 c->output_size.h);
+      c->surfaces[id]->set_visibility(1);
+      uint32_t lid = id == 0x16180 ? 1000 : 100;
+      c->layers[lid]->add_surface(c->surfaces[id].get());
+      c->layers[lid]->set_visibility(1);
+      logdebug("Surface %u now fullscreen on layer %u", id, lid);
+   });
 }
 
 void controller::controller_error(int32_t object_id, int32_t object_type,
@@ -518,21 +528,7 @@ void controller::surface_configuration(uint32_t id, int32_t width,
                                        int32_t height) {
    logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
             height);
-   auto &s = this->surfaces[id];
-
-   bool center = int(s->size.w) != int(width) && int(s->size.h) != int(height);
-   s->size = size{uint32_t(width), uint32_t(height)};
-
-   if (center)
-      add_task("fullscreen surface", [id](struct controller *c) {
-         c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
-                                                    c->output_size.h);
-         c->surfaces[id]->set_visibility(1);
-         uint32_t lid = id == 0x16180 ? 1000 : 100;
-         c->layers[lid]->add_surface(c->surfaces[id].get());
-         c->layers[lid]->set_visibility(1);
-         logdebug("Surface %u now fullscreen on layer %u", id, lid);
-      });
+   this->surfaces[id]->size = size{uint32_t(width), uint32_t(height)};
 }
 
 void controller::surface_orientation(uint32_t id, int32_t orientation) {