App: add layout_commit()
authorMarcus Fritzsch <marcus_fritzsch@mentor.com>
Tue, 12 Sep 2017 09:29:37 +0000 (11:29 +0200)
committerMarcus Fritzsch <marcus_fritzsch@mentor.com>
Tue, 12 Sep 2017 09:29:37 +0000 (11:29 +0200)
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
src/app.cpp
src/app.hpp

index 3751fd3..9b6486a 100644 (file)
@@ -235,9 +235,7 @@ int App::init_layers() {
    // Add layers to screen (XXX: are they sorted correctly?)
    s->set_render_order(this->layers.layers);
 
-   c->commit_changes();
-
-   this->display->flush();
+   this->layout_commit();
 
    return 0;
 }
@@ -353,6 +351,11 @@ void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
             surface_id, layer_id, x, y, w, h);
 }
 
+void App::layout_commit() {
+   this->controller->commit_changes();
+   this->display->flush();
+}
+
 char const *App::api_activate_surface(char const *drawing_name) {
    ST();
    auto const &surface_id = this->lookup_id(drawing_name);
@@ -401,8 +404,7 @@ char const *App::api_activate_surface(char const *drawing_name) {
       l.state.s = LayoutState::Single;
 
       if (flush) {
-         this->controller->commit_changes();
-         this->display->flush();
+         this->layout_commit();
       }
    }
 
@@ -418,11 +420,12 @@ char const *App::api_activate_surface(char const *drawing_name) {
       this->emit_syncdraw(drawing_name);
 
       this->surface_set_layout(*surface_id);
-      this->activate(*surface_id);
+      this->activate(*surface_id);  // XXX do we need to activate after enddraw?
       state.main = *surface_id;
       state.sub = -1;
       state.s = LayoutState::Single;
 
+      this->layout_commit();
       this->enqueue_flushdraw(state.main);
    } else {
       bool can_split = this->can_split(state, *surface_id);
@@ -438,6 +441,7 @@ char const *App::api_activate_surface(char const *drawing_name) {
                this->activate(*surface_id);
                state.sub = *surface_id;
 
+               this->layout_commit();
                this->enqueue_flushdraw(state.main);
                this->enqueue_flushdraw(state.sub);
             }
@@ -452,15 +456,12 @@ char const *App::api_activate_surface(char const *drawing_name) {
             state.sub = -1;
             state.s = LayoutState::Single;
 
+            this->layout_commit();
             this->enqueue_flushdraw(state.main);
          }
       }
    }
 
-   // commit changes
-   this->controller->commit_changes();
-   this->display->flush();
-
    // no error
    return nullptr;
 }
@@ -505,6 +506,7 @@ char const *App::api_deactivate_surface(char const *drawing_name) {
          state.sub = -1;
          state.s = LayoutState::Single;
 
+         this->layout_commit();
          this->enqueue_flushdraw(state.sub);
       } else {
          this->deactivate(*surface_id);
@@ -520,14 +522,12 @@ char const *App::api_deactivate_surface(char const *drawing_name) {
       state.sub = -1;
       state.s = LayoutState::Single;
 
+      this->layout_commit();
       this->enqueue_flushdraw(state.main);
    } else {
       return "Surface is not active";
    }
 
-   this->controller->commit_changes();
-   this->display->flush();
-
    return nullptr;
 }
 
index c12654d..3319081 100644 (file)
@@ -163,6 +163,7 @@ private:
    int init_layers();
 
    void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt);
+   void layout_commit();
 
    // TMC WM Events to clients
    void emit_activated(char const *label);