Checking both width and height isn't a strict requirement, either can
different. This unties the check such that we can actually move
windows/applications between different outputs.
We also add here an explicit surface damage as we're removing the view
from the layer.
Bug-AGL: SPEC-4773
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: Ie91b8c0fd2e9357fe00fd693e2a70fa3b4b4d31a
if (surf->hidden_layer_output &&
surf->hidden_layer_output != ivi_output) {
weston_layer_entry_remove(&ev->layer_link);
+ weston_view_geometry_dirty(ev);
+ weston_surface_damage(ev->surface);
- if (ivi_output->area.width != surf->hidden_layer_output->area.width &&
+ if (ivi_output->area.width != surf->hidden_layer_output->area.width ||
ivi_output->area.height != surf->hidden_layer_output->area.height) {
weston_desktop_surface_set_maximized(dsurf, true);
weston_desktop_surface_set_size(dsurf,