layout/shell: Keep track of previous role 80/29680/2
authorMarius Vlad <marius.vlad@collabora.com>
Wed, 14 Feb 2024 11:26:44 +0000 (13:26 +0200)
committerMarius Vlad <marius.vlad@collabora.com>
Thu, 22 Feb 2024 13:51:33 +0000 (13:51 +0000)
And with it also handle the re-mapping/unmapping of previous active
window such we don't run into weird behaviours, and be able to revert
back to the original output dimensions when going back to normal
windows.

Bug-AGL: SPEC-4839
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: I3703de998b0baa8a2b9d72276dcd56b315d3ca1a

src/ivi-compositor.h
src/layout.c
src/shell.c

index 5250dba..ca40fff 100644 (file)
@@ -314,6 +314,7 @@ struct ivi_surface {
        } state;
 
        enum ivi_surface_role role;
+       enum ivi_surface_role prev_role;
        union {
                struct ivi_desktop_surface desktop;
                struct ivi_background_surface bg;
index a2cf48c..a06b1e5 100644 (file)
@@ -1137,7 +1137,7 @@ ivi_layout_activate_by_surf(struct ivi_output *output, struct ivi_surface *surf)
                return;
        }
 
-       if (surf->sticky && surf->role == IVI_SURFACE_ROLE_TILE) {
+       if (surf->sticky && surf->role == IVI_SURFACE_ROLE_TILE && output->active == surf) {
                weston_log("Application %s is already active on output %s (split role)\n",
                                app_id, output->output->name);
                return;
@@ -1179,7 +1179,8 @@ ivi_layout_activate_by_surf(struct ivi_output *output, struct ivi_surface *surf)
 
        /* the background surface is already "maximized" so we don't need to
         * add to the hidden layer */
-       if (surf->role == IVI_SURFACE_ROLE_BACKGROUND) {
+       if (surf->role == IVI_SURFACE_ROLE_BACKGROUND &&
+           output->active->role != IVI_SURFACE_ROLE_TILE) {
                ivi_layout_activate_complete(output, surf);
                return;
        }
index 2e27742..16d924c 100644 (file)
@@ -1829,6 +1829,7 @@ _ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *iou
                             bool to_activate)
 {
        struct ivi_compositor *ivi = surface->ivi;
+       struct weston_view *ev = surface->view;
        struct weston_geometry geom = {};
        struct ivi_output *output = NULL;
 
@@ -1884,8 +1885,8 @@ _ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *iou
                        weston_log("Resetting sticky window\n");
                }
 
-               surface->role = IVI_SURFACE_ROLE_DESKTOP;
-               weston_log("Resetting tile role to desktop\n");
+               surface->role = surface->prev_role;
+               weston_log("Resetting tile role to previous role\n");
        break;
        default:
                /* nothing */
@@ -1903,7 +1904,6 @@ _ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *iou
 
 
        if (to_activate) {
-               struct weston_view *ev = surface->view;
                struct ivi_shell_seat *ivi_seat = NULL;
                struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
 
@@ -1936,7 +1936,6 @@ _ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *iou
                        ivi_shell_activate_surface(surface, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
        }
 
-
        weston_view_set_position(surface->view, x, y);
        weston_desktop_surface_set_size(surface->dsurface, new_width, new_height);
        weston_desktop_surface_set_orientation(surface->dsurface, orientation);
@@ -1948,6 +1947,7 @@ _ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *iou
                surface->sticky = sticky;
 
        if (orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
+               surface->prev_role = surface->role;
                surface->role = IVI_SURFACE_ROLE_TILE;
                weston_log("Found split orientation different that none, "
                           "setting surface role to orientation tile\n");
@@ -2010,23 +2010,33 @@ void shell_set_app_split(struct wl_client *client, struct wl_resource *res,
        }
 
        if (output->previous_active && output->background != output->previous_active) {
-               struct weston_view *ev = output->previous_active->view;
                int width_prev_app = 0;
+               struct weston_view *ev = output->previous_active->view;
                const char *prev_app_id = 
                        weston_desktop_surface_get_app_id(output->previous_active->dsurface);
 
-               if (!weston_view_is_mapped(ev))
-                       weston_view_update_transform(ev);
-               else
-                       weston_layer_entry_remove(&ev->layer_link);
+               if (orientation != AGL_SHELL_TILE_ORIENTATION_NONE)  {
+                       if (!weston_view_is_mapped(ev))
+                               weston_view_update_transform(ev);
+                       else
+                               weston_layer_entry_remove(&ev->layer_link);
 
-               ev->is_mapped = true;
-               ev->surface->is_mapped = true;
-               output->previous_active->mapped = true;
+                       ev->is_mapped = true;
+                       ev->surface->is_mapped = true;
+                       output->previous_active->mapped = true;
 
-               weston_view_set_output(ev, woutput);
+                       weston_view_set_output(ev, woutput);
+                       weston_layer_entry_insert(&ivi->normal.view_list,
+                                                 &ev->layer_link);
+               } else {
+                       ev->is_mapped = false;
+                       ev->surface->is_mapped = false;
 
-               weston_layer_entry_insert(&ivi->normal.view_list, &ev->layer_link);
+                       weston_layer_entry_remove(&ev->layer_link);
+
+                       weston_view_geometry_dirty(ev);
+                       weston_surface_damage(ev->surface);
+               }
 
                /* a 0 width means we have no explicit width set-up */
                if (width > 0) {