} else if (status == "terminated") {
HMI_DEBUG("HomeScreen", "Application %s terminated, activating last app", app_id.toStdString().c_str());
deactivateApp(app_id);
+ } else if (status == "deactivated") {
+ HMI_DEBUG("HomeScreen", "Application %s deactivated, activating last app", app_id.toStdString().c_str());
}
}
void activateApp(const QString& app_id);
void deactivateApp(const QString& app_id);
+ QStringList apps_stack;
std::list<std::pair<const QString, const QString>> pending_app_list;
signals:
void showNotification(QString application_id, QString icon_path, QString text);
Shell *aglShell;
- QStringList apps_stack;
};
#endif // HOMESCREENHANDLER_H
qDebug() << "Got AGL_SHELL_APP_STATE_ACTIVATED for app_id " << app_id;
homescreenHandler->addAppToStack(app_id);
break;
+ case AGL_SHELL_APP_STATE_DEACTIVATED:
+ qDebug() << "Got AGL_SHELL_APP_STATE_DEACTIVATED for app_id " << app_id;
+ homescreenHandler->processAppStatusEvent(app_id, "deactivated");
+ break;
default:
break;
}
if (!homescreenHandler)
return;
+ // a couple of use-cases, if there is no app_id in the app_list then it
+ // means this is a request to map the application, from the start to a
+ // different output that the default one. We'd get an
+ // AGL_SHELL_APP_STATE_STARTED which will handle activation.
+ //
+ // if there's an app_id then it means we might have gotten an event to
+ // move the application to another output; so we'd need to process it
+ // by explicitly calling processAppStatusEvent() which would ultimately
+ // activate the application on other output. We'd have to pick-up the
+ // last activated window and activate the default output.
+ //
+ // finally if the outputs are identical probably that's an user-error -
+ // but the compositor won't activate it again, so we don't handle that.
std::pair new_pending_app = std::pair(QString(app_id),
QString(output_name));
homescreenHandler->pending_app_list.push_back(new_pending_app);
+
+ if (homescreenHandler->apps_stack.contains(QString(app_id))) {
+ qDebug() << "Gove event to move " << app_id <<
+ " to another output " << output_name;
+ homescreenHandler->processAppStatusEvent(app_id, "started");
+ }
}