this->area2appid[area] = app;
}
-WMLayer::WMLayer(json_object* j) : before_state(), state()
+WMLayer::WMLayer(json_object* j) : tmp_state(), state()
{
this->name = jh::getStringFromJson(j, "name");
this->role_list = jh::getStringFromJson(j, "role");
WMError WMLayer::setLayerState(const LayerState& l)
{
- this->before_state = l;
+ this->tmp_state = l;
return WMError::SUCCESS;
}
/* WMError WMLayer::commitChange()
{
- this->state = this->before_state;
+ this->state = this->tmp_state;
}
void WMLayer::undo()
{
- this->before_state = this->state;
+ this->tmp_state = this->state;
}
*/
} // namespace wm
MANAGEMENT_TYPE layerType() { return this->type; }
void appendArea(const std::string& area);
void removeLayerID(unsigned id);
- LayerState& getLayerState() { return before_state; }
+ LayerState& getLayerState() { return tmp_state; }
WMError setLayerState(const LayerState& l);
bool hasLayerID(unsigned id);
bool hasRole(const std::string& role);
private:
- LayerState before_state;
+ LayerState tmp_state;
LayerState state;
std::string name = ""; // Layer name
MANAGEMENT_TYPE type;