Clean: sort source code according to the order of header file 63/14663/2
authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>
Mon, 25 Jun 2018 10:32:46 +0000 (19:32 +0900)
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>
Wed, 27 Jun 2018 08:19:21 +0000 (08:19 +0000)
Sort API order written in source code according to the order
in header file to improve readability.

Change-Id: I6606590ce2ad9c285b3cfd83dc6c0741890b105f
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
src/window_manager.cpp
src/window_manager.hpp

index c66d4cf..28ef868 100644 (file)
@@ -208,142 +208,98 @@ int WindowManager::dispatch_pending_events()
     return -1;
 }
 
-bool WindowManager::pop_pending_events()
-{
-    bool x{true};
-    return this->pending_events.compare_exchange_strong(
-        x, false, std::memory_order_consume);
-}
-
 void WindowManager::set_pending_events()
 {
     this->pending_events.store(true, std::memory_order_release);
 }
 
-optional<int> WindowManager::lookup_id(char const *name)
-{
-    return this->id_alloc.lookup(std::string(name));
-}
-optional<std::string> WindowManager::lookup_name(int id)
-{
-    return this->id_alloc.lookup(id);
-}
-
-/**
- * init_layers()
- */
-int WindowManager::init_layers()
+result<int> WindowManager::api_request_surface(char const *appid, char const *drawing_name)
 {
-    if (!this->controller)
+    auto lid = this->layers.get_layer_id(std::string(drawing_name));
+    if (!lid)
     {
-        HMI_ERROR("wm", "ivi_controller global not available");
-        return -1;
+        /**
+       * register drawing_name as fallback and make it displayed.
+       */
+        lid = this->layers.get_layer_id(std::string("Fallback"));
+        HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+        if (!lid)
+        {
+            return Err<int>("Drawing name does not match any role, Fallback is disabled");
+        }
     }
 
-    if (this->outputs.empty())
+    auto rname = this->lookup_id(drawing_name);
+    if (!rname)
     {
-        HMI_ERROR("wm", "no output was set up!");
-        return -1;
-    }
-
-    auto &c = this->controller;
-
-    auto &o = this->outputs.front();
-    auto &s = c->screens.begin()->second;
-    auto &layers = c->layers;
-
-    // Write output dimensions to ivi controller...
-    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
-    c->physical_size = compositor::size{uint32_t(o->physical_width),
-                                        uint32_t(o->physical_height)};
+        // name does not exist yet, allocate surface id...
+        auto id = int(this->id_alloc.generate_id(drawing_name));
+        this->layers.add_surface(id, *lid);
 
-    // Clear scene
-    layers.clear();
+        // set the main_surface[_name] here and now
+        if (!this->layers.main_surface_name.empty() &&
+            this->layers.main_surface_name == drawing_name)
+        {
+            this->layers.main_surface = id;
+            HMI_DEBUG("wm", "Set main_surface id to %u", id);
+        }
 
-    // Clear screen
-    s->clear();
+        // add client into the db
+        std::string appid_str(appid);
+        std::string role(drawing_name);
+        g_app_list.addClient(appid_str, *lid, id, role);
 
-    // Quick and dirty setup of layers
-    for (auto const &i : this->layers.mapping)
-    {
-        c->layer_create(i.second.layer_id, o->width, o->height);
-        auto &l = layers[i.second.layer_id];
-        l->set_destination_rectangle(0, 0, o->width, o->height);
-        l->set_visibility(1);
-        HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
-                  i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
+        return Ok<int>(id);
     }
 
-    // Add layers to screen
-    s->set_render_order(this->layers.layers);
-
-    this->layout_commit();
-
-    this->layers.setupArea(o->width, o->height);
-
-    return 0;
+    // Check currently registered drawing names if it is already there.
+    return Err<int>("Surface already present");
 }
 
-void WindowManager::surface_set_layout(int surface_id, const std::string& area)
+char const *WindowManager::api_request_surface(char const *appid, char const *drawing_name,
+                                     char const *ivi_id)
 {
-    if (!this->controller->surface_exists(surface_id))
-    {
-        HMI_ERROR("wm", "Surface %d does not exist", surface_id);
-        return;
-    }
+    ST();
 
-    auto o_layer_id = this->layers.get_layer_id(surface_id);
+    auto lid = this->layers.get_layer_id(std::string(drawing_name));
+    unsigned sid = std::stol(ivi_id);
 
-    if (!o_layer_id)
+    if (!lid)
     {
-        HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
-        return;
+        /**
+       * register drawing_name as fallback and make it displayed.
+       */
+        lid = this->layers.get_layer_id(std::string("Fallback"));
+        HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+        if (!lid)
+        {
+            return "Drawing name does not match any role, Fallback is disabled";
+        }
     }
 
-    uint32_t layer_id = *o_layer_id;
-
-    auto const &layer = this->layers.get_layer(layer_id);
-    auto rect = this->layers.getAreaSize(area);
-    HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
-                    rect.x, rect.y, rect.w, rect.h);
-    auto &s = this->controller->surfaces[surface_id];
-
-    int x = rect.x;
-    int y = rect.y;
-    int w = rect.w;
-    int h = rect.h;
+    auto rname = this->lookup_id(drawing_name);
 
-    // less-than-0 values refer to MAX + 1 - $VALUE
-    // e.g. MAX is either screen width or height
-    if (w < 0)
-    {
-        w = this->controller->output_size.w + 1 + w;
-    }
-    if (h < 0)
+    if (rname)
     {
-        h = this->controller->output_size.h + 1 + h;
+        return "Surface already present";
     }
 
-    HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
-              layer_id);
+    // register pair drawing_name and ivi_id
+    this->id_alloc.register_name_id(drawing_name, sid);
+    this->layers.add_surface(sid, *lid);
 
-    // set destination to the display rectangle
-    s->set_destination_rectangle(x, y, w, h);
+    // this surface is already created
+    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
 
-    // update area information
-    this->area_info[surface_id].x = x;
-    this->area_info[surface_id].y = y;
-    this->area_info[surface_id].w = w;
-    this->area_info[surface_id].h = h;
+    this->controller->layers[*lid]->add_surface(sid);
+    this->layout_commit();
 
-    HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
-              surface_id, layer_id, x, y, w, h);
-}
+    // add client into the db
+    std::string appid_str(appid);
+    std::string role(drawing_name);
+    g_app_list.addClient(appid_str, *lid, sid, role);
 
-void WindowManager::layout_commit()
-{
-    this->controller->commit_changes();
-    this->display->flush();
+    return nullptr;
 }
 
 void WindowManager::api_activate_surface(char const *appid, char const *drawing_name,
@@ -471,6 +427,72 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name)
     }
 }
 
+result<json_object *> WindowManager::api_get_display_info()
+{
+    // Check controller
+    if (!this->controller)
+    {
+        return Err<json_object *>("ivi_controller global not available");
+    }
+
+    // Set display info
+    compositor::size o_size = this->controller->output_size;
+    compositor::size p_size = this->controller->physical_size;
+
+    json_object *object = json_object_new_object();
+    json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
+    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
+    json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
+    json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
+
+    return Ok<json_object *>(object);
+}
+
+result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
+{
+    HMI_DEBUG("wm", "called");
+
+    // Check drawing name, surface/layer id
+    auto const &surface_id = this->lookup_id(drawing_name);
+    if (!surface_id)
+    {
+        return Err<json_object *>("Surface does not exist");
+    }
+
+    if (!this->controller->surface_exists(*surface_id))
+    {
+        return Err<json_object *>("Surface does not exist in controller!");
+    }
+
+    auto layer_id = this->layers.get_layer_id(*surface_id);
+    if (!layer_id)
+    {
+        return Err<json_object *>("Surface is not on any layer!");
+    }
+
+    auto o_state = *this->layers.get_layout_state(*surface_id);
+    if (o_state == nullptr)
+    {
+        return Err<json_object *>("Could not find layer for surface");
+    }
+
+    struct LayoutState &state = *o_state;
+    if ((state.main != *surface_id) && (state.sub != *surface_id))
+    {
+        return Err<json_object *>("Surface is inactive");
+    }
+
+    // Set area rectangle
+    compositor::rect area_info = this->area_info[*surface_id];
+    json_object *object = json_object_new_object();
+    json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
+    json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
+    json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
+    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
+
+    return Ok<json_object *>(object);
+}
+
 void WindowManager::api_ping() { this->dispatch_pending_events(); }
 
 void WindowManager::send_event(char const *evname, char const *label)
@@ -560,198 +582,268 @@ void WindowManager::timerHandler()
     this->processNextRequest();
 }
 
-void WindowManager::emit_activated(char const *label)
-{
-    this->send_event(kListEventName[Event_Active], label);
-}
+/*
+ ******* Private Functions *******
+ */
 
-void WindowManager::emit_deactivated(char const *label)
+bool WindowManager::pop_pending_events()
 {
-    this->send_event(kListEventName[Event_Inactive], label);
+    bool x{true};
+    return this->pending_events.compare_exchange_strong(
+        x, false, std::memory_order_consume);
 }
 
-void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
+optional<int> WindowManager::lookup_id(char const *name)
 {
-    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
+    return this->id_alloc.lookup(std::string(name));
 }
-
-void WindowManager::emit_syncdraw(const std::string &role, const std::string &area)
+optional<std::string> WindowManager::lookup_name(int id)
 {
-    compositor::rect rect = this->layers.getAreaSize(area);
-    this->send_event(kListEventName[Event_SyncDraw],
-        role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
+    return this->id_alloc.lookup(id);
 }
 
-void WindowManager::emit_flushdraw(char const *label)
+/**
+ * init_layers()
+ */
+int WindowManager::init_layers()
 {
-    this->send_event(kListEventName[Event_FlushDraw], label);
-}
+    if (!this->controller)
+    {
+        HMI_ERROR("wm", "ivi_controller global not available");
+        return -1;
+    }
 
-void WindowManager::emit_visible(char const *label, bool is_visible)
-{
-    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
-}
+    if (this->outputs.empty())
+    {
+        HMI_ERROR("wm", "no output was set up!");
+        return -1;
+    }
 
-void WindowManager::emit_invisible(char const *label)
-{
-    return emit_visible(label, false);
-}
+    auto &c = this->controller;
 
-void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); }
+    auto &o = this->outputs.front();
+    auto &s = c->screens.begin()->second;
+    auto &layers = c->layers;
 
-result<int> WindowManager::api_request_surface(char const *appid, char const *drawing_name)
-{
-    auto lid = this->layers.get_layer_id(std::string(drawing_name));
-    if (!lid)
-    {
-        /**
-       * register drawing_name as fallback and make it displayed.
-       */
-        lid = this->layers.get_layer_id(std::string("Fallback"));
-        HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
-        if (!lid)
-        {
-            return Err<int>("Drawing name does not match any role, Fallback is disabled");
-        }
-    }
+    // Write output dimensions to ivi controller...
+    c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
+    c->physical_size = compositor::size{uint32_t(o->physical_width),
+                                        uint32_t(o->physical_height)};
 
-    auto rname = this->lookup_id(drawing_name);
-    if (!rname)
+    // Clear scene
+    layers.clear();
+
+    // Clear screen
+    s->clear();
+
+    // Quick and dirty setup of layers
+    for (auto const &i : this->layers.mapping)
     {
-        // name does not exist yet, allocate surface id...
-        auto id = int(this->id_alloc.generate_id(drawing_name));
-        this->layers.add_surface(id, *lid);
+        c->layer_create(i.second.layer_id, o->width, o->height);
+        auto &l = layers[i.second.layer_id];
+        l->set_destination_rectangle(0, 0, o->width, o->height);
+        l->set_visibility(1);
+        HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
+                  i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
+    }
 
-        // set the main_surface[_name] here and now
-        if (!this->layers.main_surface_name.empty() &&
-            this->layers.main_surface_name == drawing_name)
-        {
-            this->layers.main_surface = id;
-            HMI_DEBUG("wm", "Set main_surface id to %u", id);
-        }
+    // Add layers to screen
+    s->set_render_order(this->layers.layers);
 
-        // add client into the db
-        std::string appid_str(appid);
-        std::string role(drawing_name);
-        g_app_list.addClient(appid_str, *lid, id, role);
+    this->layout_commit();
 
-        return Ok<int>(id);
-    }
+    this->layers.setupArea(o->width, o->height);
 
-    // Check currently registered drawing names if it is already there.
-    return Err<int>("Surface already present");
+    return 0;
 }
 
-char const *WindowManager::api_request_surface(char const *appid, char const *drawing_name,
-                                     char const *ivi_id)
+void WindowManager::surface_set_layout(int surface_id, const std::string& area)
 {
-    ST();
+    if (!this->controller->surface_exists(surface_id))
+    {
+        HMI_ERROR("wm", "Surface %d does not exist", surface_id);
+        return;
+    }
 
-    auto lid = this->layers.get_layer_id(std::string(drawing_name));
-    unsigned sid = std::stol(ivi_id);
+    auto o_layer_id = this->layers.get_layer_id(surface_id);
 
-    if (!lid)
+    if (!o_layer_id)
     {
-        /**
-       * register drawing_name as fallback and make it displayed.
-       */
-        lid = this->layers.get_layer_id(std::string("Fallback"));
-        HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
-        if (!lid)
-        {
-            return "Drawing name does not match any role, Fallback is disabled";
-        }
+        HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
+        return;
     }
 
-    auto rname = this->lookup_id(drawing_name);
+    uint32_t layer_id = *o_layer_id;
 
-    if (rname)
+    auto const &layer = this->layers.get_layer(layer_id);
+    auto rect = this->layers.getAreaSize(area);
+    HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
+                    rect.x, rect.y, rect.w, rect.h);
+    auto &s = this->controller->surfaces[surface_id];
+
+    int x = rect.x;
+    int y = rect.y;
+    int w = rect.w;
+    int h = rect.h;
+
+    // less-than-0 values refer to MAX + 1 - $VALUE
+    // e.g. MAX is either screen width or height
+    if (w < 0)
     {
-        return "Surface already present";
+        w = this->controller->output_size.w + 1 + w;
+    }
+    if (h < 0)
+    {
+        h = this->controller->output_size.h + 1 + h;
     }
 
-    // register pair drawing_name and ivi_id
-    this->id_alloc.register_name_id(drawing_name, sid);
-    this->layers.add_surface(sid, *lid);
+    HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
+              layer_id);
+
+    // set destination to the display rectangle
+    s->set_destination_rectangle(x, y, w, h);
+
+    // update area information
+    this->area_info[surface_id].x = x;
+    this->area_info[surface_id].y = y;
+    this->area_info[surface_id].w = w;
+    this->area_info[surface_id].h = h;
+
+    HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
+              surface_id, layer_id, x, y, w, h);
+}
+
+void WindowManager::layout_commit()
+{
+    this->controller->commit_changes();
+    this->display->flush();
+}
+
+void WindowManager::emit_activated(char const *label)
+{
+    this->send_event(kListEventName[Event_Active], label);
+}
+
+void WindowManager::emit_deactivated(char const *label)
+{
+    this->send_event(kListEventName[Event_Inactive], label);
+}
 
-    // this surface is already created
-    HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
+void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
+{
+    this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
+}
 
-    this->controller->layers[*lid]->add_surface(sid);
-    this->layout_commit();
+void WindowManager::emit_syncdraw(const std::string &role, const std::string &area)
+{
+    compositor::rect rect = this->layers.getAreaSize(area);
+    this->send_event(kListEventName[Event_SyncDraw],
+        role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
+}
 
-    // add client into the db
-    std::string appid_str(appid);
-    std::string role(drawing_name);
-    g_app_list.addClient(appid_str, *lid, sid, role);
+void WindowManager::emit_flushdraw(char const *label)
+{
+    this->send_event(kListEventName[Event_FlushDraw], label);
+}
 
-    return nullptr;
+void WindowManager::emit_visible(char const *label, bool is_visible)
+{
+    this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
 }
 
-result<json_object *> WindowManager::api_get_display_info()
+void WindowManager::emit_invisible(char const *label)
 {
-    // Check controller
-    if (!this->controller)
+    return emit_visible(label, false);
+}
+
+void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); }
+
+void WindowManager::activate(int id)
+{
+    auto ip = this->controller->sprops.find(id);
+    if (ip != this->controller->sprops.end())
     {
-        return Err<json_object *>("ivi_controller global not available");
-    }
+        this->controller->surfaces[id]->set_visibility(1);
+        char const *label =
+            this->lookup_name(id).value_or("unknown-name").c_str();
 
-    // Set display info
-    compositor::size o_size = this->controller->output_size;
-    compositor::size p_size = this->controller->physical_size;
+         // FOR CES DEMO >>>
+        if ((0 == strcmp(label, "Radio"))       ||
+            (0 == strcmp(label, "MediaPlayer")) ||
+            (0 == strcmp(label, "Music"))       ||
+            (0 == strcmp(label, "Navigation")))
+        {
+            for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
+            {
+                if (id == *i)
+                {
+                    // Remove id
+                    this->surface_bg.erase(i);
 
-    json_object *object = json_object_new_object();
-    json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
-    json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
-    json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
-    json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
+                    // Remove from BG layer (999)
+                    HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
+                    this->controller->layers[999]->remove_surface(id);
 
-    return Ok<json_object *>(object);
-}
+                    // Add to FG layer (1001)
+                    HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
+                    this->controller->layers[1001]->add_surface(id);
 
-result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
-{
-    HMI_DEBUG("wm", "called");
+                    for (int j : this->surface_bg)
+                    {
+                        HMI_DEBUG("wm", "Stored id:%d", j);
+                    }
+                    break;
+                }
+            }
+        }
+        // <<< FOR CES DEMO
+        this->layout_commit();
 
-    // Check drawing name, surface/layer id
-    auto const &surface_id = this->lookup_id(drawing_name);
-    if (!surface_id)
-    {
-        return Err<json_object *>("Surface does not exist");
+        this->emit_visible(label);
+        this->emit_activated(label);
     }
+}
 
-    if (!this->controller->surface_exists(*surface_id))
+void WindowManager::deactivate(int id)
+{
+    auto ip = this->controller->sprops.find(id);
+    if (ip != this->controller->sprops.end())
     {
-        return Err<json_object *>("Surface does not exist in controller!");
-    }
+        char const *label =
+            this->lookup_name(id).value_or("unknown-name").c_str();
 
-    auto layer_id = this->layers.get_layer_id(*surface_id);
-    if (!layer_id)
-    {
-        return Err<json_object *>("Surface is not on any layer!");
-    }
+        // FOR CES DEMO >>>
+        if ((0 == strcmp(label, "Radio"))       ||
+            (0 == strcmp(label, "MediaPlayer")) ||
+            (0 == strcmp(label, "Music"))       ||
+            (0 == strcmp(label, "Navigation")))
+        {
 
-    auto o_state = *this->layers.get_layout_state(*surface_id);
-    if (o_state == nullptr)
-    {
-        return Err<json_object *>("Could not find layer for surface");
-    }
+            // Store id
+            this->surface_bg.push_back(id);
 
-    struct LayoutState &state = *o_state;
-    if ((state.main != *surface_id) && (state.sub != *surface_id))
-    {
-        return Err<json_object *>("Surface is inactive");
-    }
+            // Remove from FG layer (1001)
+            HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
+            this->controller->layers[1001]->remove_surface(id);
 
-    // Set area rectangle
-    compositor::rect area_info = this->area_info[*surface_id];
-    json_object *object = json_object_new_object();
-    json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
-    json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
-    json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
-    json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
+            // Add to BG layer (999)
+            HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
+            this->controller->layers[999]->add_surface(id);
 
-    return Ok<json_object *>(object);
+            for (int j : surface_bg)
+            {
+                HMI_DEBUG("wm", "Stored id:%d", j);
+            }
+        }
+        else
+        {
+            this->controller->surfaces[id]->set_visibility(0);
+        }
+        // <<< FOR CES DEMO
+
+        this->emit_deactivated(label);
+        this->emit_invisible(label);
+    }
 }
 
 WMError WindowManager::setRequest(const std::string& appid, const std::string &role, const std::string &area,
@@ -1150,13 +1242,6 @@ WMError WindowManager::doEndDraw(unsigned req_num)
     return ret;
 }
 
-WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area)
-{
-    this->surface_set_layout(surface, area);
-
-    return WMError::SUCCESS;
-}
-
 WMError WindowManager::layoutChange(const WMAction &action)
 {
     if (action.visible == TaskVisible::INVISIBLE)
@@ -1203,6 +1288,13 @@ WMError WindowManager::visibilityChange(const WMAction &action)
     return WMError::SUCCESS;
 }
 
+WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area)
+{
+    this->surface_set_layout(surface, area);
+
+    return WMError::SUCCESS;
+}
+
 WMError WindowManager::changeCurrentState(unsigned req_num)
 {
     HMI_SEQ_DEBUG(req_num, "Change current layout state");
@@ -1354,94 +1446,6 @@ const char *WindowManager::check_surface_exist(const char *drawing_name)
     return nullptr;
 }
 
-void WindowManager::activate(int id)
-{
-    auto ip = this->controller->sprops.find(id);
-    if (ip != this->controller->sprops.end())
-    {
-        this->controller->surfaces[id]->set_visibility(1);
-        char const *label =
-            this->lookup_name(id).value_or("unknown-name").c_str();
-
-         // FOR CES DEMO >>>
-        if ((0 == strcmp(label, "Radio"))       ||
-            (0 == strcmp(label, "MediaPlayer")) ||
-            (0 == strcmp(label, "Music"))       ||
-            (0 == strcmp(label, "Navigation")))
-        {
-            for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
-            {
-                if (id == *i)
-                {
-                    // Remove id
-                    this->surface_bg.erase(i);
-
-                    // Remove from BG layer (999)
-                    HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
-                    this->controller->layers[999]->remove_surface(id);
-
-                    // Add to FG layer (1001)
-                    HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
-                    this->controller->layers[1001]->add_surface(id);
-
-                    for (int j : this->surface_bg)
-                    {
-                        HMI_DEBUG("wm", "Stored id:%d", j);
-                    }
-                    break;
-                }
-            }
-        }
-        // <<< FOR CES DEMO
-        this->layout_commit();
-
-        this->emit_visible(label);
-        this->emit_activated(label);
-    }
-}
-
-void WindowManager::deactivate(int id)
-{
-    auto ip = this->controller->sprops.find(id);
-    if (ip != this->controller->sprops.end())
-    {
-        char const *label =
-            this->lookup_name(id).value_or("unknown-name").c_str();
-
-        // FOR CES DEMO >>>
-        if ((0 == strcmp(label, "Radio"))       ||
-            (0 == strcmp(label, "MediaPlayer")) ||
-            (0 == strcmp(label, "Music"))       ||
-            (0 == strcmp(label, "Navigation")))
-        {
-
-            // Store id
-            this->surface_bg.push_back(id);
-
-            // Remove from FG layer (1001)
-            HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
-            this->controller->layers[1001]->remove_surface(id);
-
-            // Add to BG layer (999)
-            HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
-            this->controller->layers[999]->add_surface(id);
-
-            for (int j : surface_bg)
-            {
-                HMI_DEBUG("wm", "Stored id:%d", j);
-            }
-        }
-        else
-        {
-            this->controller->surfaces[id]->set_visibility(0);
-        }
-        // <<< FOR CES DEMO
-
-        this->emit_deactivated(label);
-        this->emit_invisible(label);
-    }
-}
-
 bool WindowManager::can_split(struct LayoutState const &state, int new_id)
 {
     if (state.main != -1 && state.main != new_id)
index ea4d56e..00a798c 100644 (file)
@@ -241,6 +241,8 @@ class WindowManager
     void emit_invisible(char const *label);
     void emit_visible(char const *label);
 
+    void activate(int id);
+    void deactivate(int id);
     WMError setRequest(const std::string &appid, const std::string &role, const std::string &area,
                              Task task, unsigned *req_num);
     WMError doTransition(unsigned sequence_number);
@@ -259,8 +261,7 @@ class WindowManager
     void processNextRequest();
 
     const char *check_surface_exist(const char *drawing_name);
-    void activate(int id);
-    void deactivate(int id);
+
     bool can_split(struct LayoutState const &state, int new_id);
 
   private: