c44210f0429f69ceba3ddfe1184d0adf265e33d5
[apps/agl-service-windowmanager-2017.git] / src / window_manager.cpp
1 /*
2  * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16
17 #include <fstream>
18 #include <regex>
19
20 #include "window_manager.hpp"
21 #include "json_helper.hpp"
22 #include "applist.hpp"
23
24 extern "C"
25 {
26 #include <systemd/sd-event.h>
27 }
28
29 namespace wm
30 {
31
32 static const uint64_t kTimeOut = 3ULL; /* 3s */
33
34 /* DrawingArea name used by "{layout}.{area}" */
35 const char kNameLayoutNormal[] = "normal";
36 const char kNameLayoutSplit[]  = "split";
37 const char kNameAreaFull[]     = "full";
38 const char kNameAreaMain[]     = "main";
39 const char kNameAreaSub[]      = "sub";
40
41 /* Key for json obejct */
42 const char kKeyDrawingName[] = "drawing_name";
43 const char kKeyDrawingArea[] = "drawing_area";
44 const char kKeyDrawingRect[] = "drawing_rect";
45 const char kKeyX[]           = "x";
46 const char kKeyY[]           = "y";
47 const char kKeyWidth[]       = "width";
48 const char kKeyHeight[]      = "height";
49 const char kKeyWidthPixel[]  = "width_pixel";
50 const char kKeyHeightPixel[] = "height_pixel";
51 const char kKeyWidthMm[]     = "width_mm";
52 const char kKeyHeightMm[]    = "height_mm";
53 const char kKeyScale[]       = "scale";
54 const char kKeyIds[]         = "ids";
55
56 static sd_event_source *g_timer_ev_src = nullptr;
57 static AppList g_app_list;
58
59 namespace
60 {
61
62 using nlohmann::json;
63
64 result<json> file_to_json(char const *filename)
65 {
66     json j;
67     std::ifstream i(filename);
68     if (i.fail())
69     {
70         HMI_DEBUG("wm", "Could not open config file, so use default layer information");
71         j = default_layers_json;
72     }
73     else
74     {
75         i >> j;
76     }
77
78     return Ok(j);
79 }
80
81 struct result<layer_map> load_layer_map(char const *filename)
82 {
83     HMI_DEBUG("wm", "loading IDs from %s", filename);
84
85     auto j = file_to_json(filename);
86     if (j.is_err())
87     {
88         return Err<layer_map>(j.unwrap_err());
89     }
90     json jids = j.unwrap();
91
92     return to_layer_map(jids);
93 }
94
95 static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
96 {
97     HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
98     reinterpret_cast<wm::WindowManager *>(userdata)->timerHandler();
99     return 0;
100 }
101
102 } // namespace
103
104 /**
105  * WindowManager Impl
106  */
107 WindowManager::WindowManager(wl::display *d)
108     : chooks{this},
109       display{d},
110       controller{},
111       outputs(),
112       layers(),
113       id_alloc{},
114       pending_events(false)
115 {
116     char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
117     std::string path;
118     if (!path_layers_json)
119     {
120         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
121         path = std::string(path_layers_json);
122     }
123     else
124     {
125         path = std::string(path_layers_json) + std::string("/etc/layers.json");
126     }
127
128     try
129     {
130         {
131             auto l = load_layer_map(path.c_str());
132             if (l.is_ok())
133             {
134                 this->layers = l.unwrap();
135             }
136             else
137             {
138                 HMI_ERROR("wm", "%s", l.err().value());
139             }
140         }
141     }
142     catch (std::exception &e)
143     {
144         HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
145     }
146 }
147
148 int WindowManager::init()
149 {
150     if (!this->display->ok())
151     {
152         return -1;
153     }
154
155     if (this->layers.mapping.empty())
156     {
157         HMI_ERROR("wm", "No surface -> layer mapping loaded");
158         return -1;
159     }
160
161     // TODO: application requests by old role,
162     //       so create role map (old, new)
163     // Load old_role.db
164     this->loadOldRoleDb();
165
166     // Make afb event
167     for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
168     {
169         map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
170     }
171
172     this->display->add_global_handler(
173         "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
174             this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
175         });
176
177     this->display->add_global_handler(
178         "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
179             this->controller =
180                 std::make_unique<struct compositor::controller>(r, name, v);
181
182             // Init controller hooks
183             this->controller->chooks = &this->chooks;
184
185             // This protocol needs the output, so lets just add our mapping here...
186             this->controller->add_proxy_to_id_mapping(
187                 this->outputs.back()->proxy.get(),
188                 wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
189                     this->outputs.back()->proxy.get())));
190
191             // Create screen
192             this->controller->create_screen(this->outputs.back()->proxy.get());
193
194             // Set display to controller
195             this->controller->display = this->display;
196         });
197
198     // First level objects
199     this->display->roundtrip();
200     // Second level objects
201     this->display->roundtrip();
202     // Third level objects
203     this->display->roundtrip();
204
205     return init_layers();
206 }
207
208 int WindowManager::dispatch_pending_events()
209 {
210     if (this->pop_pending_events())
211     {
212         this->display->dispatch_pending();
213         return 0;
214     }
215     return -1;
216 }
217
218 void WindowManager::set_pending_events()
219 {
220     this->pending_events.store(true, std::memory_order_release);
221 }
222
223 result<int> WindowManager::api_request_surface(char const *appid, char const *drawing_name)
224 {
225     // TODO: application requests by old role,
226     //       so convert role old to new
227     const char *role = this->convertRoleOldToNew(drawing_name);
228
229     auto lid = this->layers.get_layer_id(std::string(role));
230     if (!lid)
231     {
232         /**
233        * register drawing_name as fallback and make it displayed.
234        */
235         lid = this->layers.get_layer_id(std::string("fallback"));
236         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
237         if (!lid)
238         {
239             return Err<int>("Drawing name does not match any role, fallback is disabled");
240         }
241     }
242
243     auto rname = this->lookup_id(role);
244     if (!rname)
245     {
246         // name does not exist yet, allocate surface id...
247         auto id = int(this->id_alloc.generate_id(role));
248         this->layers.add_surface(id, *lid);
249
250         // set the main_surface[_name] here and now
251         if (!this->layers.main_surface_name.empty() &&
252             this->layers.main_surface_name == drawing_name)
253         {
254             this->layers.main_surface = id;
255             HMI_DEBUG("wm", "Set main_surface id to %u", id);
256         }
257
258         // add client into the db
259         std::string appid_str(appid);
260         g_app_list.addClient(appid_str, *lid, id, std::string(role));
261
262         // Set role map of (new, old)
263         this->rolenew2old[role] = std::string(drawing_name);
264
265         return Ok<int>(id);
266     }
267
268     // Check currently registered drawing names if it is already there.
269     return Err<int>("Surface already present");
270 }
271
272 char const *WindowManager::api_request_surface(char const *appid, char const *drawing_name,
273                                      char const *ivi_id)
274 {
275     ST();
276
277     // TODO: application requests by old role,
278     //       so convert role old to new
279     const char *role = this->convertRoleOldToNew(drawing_name);
280
281     auto lid = this->layers.get_layer_id(std::string(role));
282     unsigned sid = std::stol(ivi_id);
283
284     if (!lid)
285     {
286         /**
287        * register drawing_name as fallback and make it displayed.
288        */
289         lid = this->layers.get_layer_id(std::string("fallback"));
290         HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
291         if (!lid)
292         {
293             return "Drawing name does not match any role, fallback is disabled";
294         }
295     }
296
297     auto rname = this->lookup_id(role);
298
299     if (rname)
300     {
301         return "Surface already present";
302     }
303
304     // register pair drawing_name and ivi_id
305     this->id_alloc.register_name_id(role, sid);
306     this->layers.add_surface(sid, *lid);
307
308     // this surface is already created
309     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
310
311     this->controller->layers[*lid]->add_surface(sid);
312     this->layout_commit();
313
314     // add client into the db
315     std::string appid_str(appid);
316     g_app_list.addClient(appid_str, *lid, sid, std::string(role));
317
318     // Set role map of (new, old)
319     this->rolenew2old[role] = std::string(drawing_name);
320
321     return nullptr;
322 }
323
324 void WindowManager::api_activate_surface(char const *appid, char const *drawing_name,
325                                char const *drawing_area, const reply_func &reply)
326 {
327     ST();
328
329     // TODO: application requests by old role,
330     //       so convert role old to new
331     const char *c_role = this->convertRoleOldToNew(drawing_name);
332
333     std::string id = appid;
334     std::string role = c_role;
335     std::string area = drawing_area;
336     Task task = Task::TASK_ALLOCATE;
337     unsigned req_num = 0;
338     WMError ret = WMError::UNKNOWN;
339
340     ret = this->setRequest(id, role, area, task, &req_num);
341
342     if(ret != WMError::SUCCESS)
343     {
344         HMI_ERROR("wm", errorDescription(ret));
345         reply("Failed to set request");
346         return;
347     }
348
349     reply(nullptr);
350     if (req_num != g_app_list.currentRequestNumber())
351     {
352         // Add request, then invoked after the previous task is finished
353         HMI_SEQ_DEBUG(req_num, "request is accepted");
354         return;
355     }
356
357     /*
358      * Do allocate tasks
359      */
360     ret = this->doTransition(req_num);
361
362     if (ret != WMError::SUCCESS)
363     {
364         //this->emit_error()
365         HMI_SEQ_ERROR(req_num, errorDescription(ret));
366         g_app_list.removeRequest(req_num);
367         this->processNextRequest();
368     }
369 }
370
371 void WindowManager::api_deactivate_surface(char const *appid, char const *drawing_name,
372                                  const reply_func &reply)
373 {
374     ST();
375
376     // TODO: application requests by old role,
377     //       so convert role old to new
378     const char *c_role = this->convertRoleOldToNew(drawing_name);
379
380     /*
381     * Check Phase
382     */
383     std::string id = appid;
384     std::string role = c_role;
385     std::string area = ""; //drawing_area;
386     Task task = Task::TASK_RELEASE;
387     unsigned req_num = 0;
388     WMError ret = WMError::UNKNOWN;
389
390     ret = this->setRequest(id, role, area, task, &req_num);
391
392     if (ret != WMError::SUCCESS)
393     {
394         HMI_ERROR("wm", errorDescription(ret));
395         reply("Failed to set request");
396         return;
397     }
398
399     reply(nullptr);
400     if (req_num != g_app_list.currentRequestNumber())
401     {
402         // Add request, then invoked after the previous task is finished
403         HMI_SEQ_DEBUG(req_num, "request is accepted");
404         return;
405     }
406
407     /*
408     * Do allocate tasks
409     */
410     ret = this->doTransition(req_num);
411
412     if (ret != WMError::SUCCESS)
413     {
414         //this->emit_error()
415         HMI_SEQ_ERROR(req_num, errorDescription(ret));
416         g_app_list.removeRequest(req_num);
417         this->processNextRequest();
418     }
419 }
420
421 void WindowManager::api_enddraw(char const *appid, char const *drawing_name)
422 {
423     // TODO: application requests by old role,
424     //       so convert role old to new
425     const char *c_role = this->convertRoleOldToNew(drawing_name);
426
427     std::string id = appid;
428     std::string role = c_role;
429     unsigned current_req = g_app_list.currentRequestNumber();
430     bool result = g_app_list.setEndDrawFinished(current_req, id, role);
431
432     if (!result)
433     {
434         HMI_ERROR("wm", "%s is not in transition state", id.c_str());
435         return;
436     }
437
438     if (g_app_list.endDrawFullfilled(current_req))
439     {
440         // do task for endDraw
441         this->stopTimer();
442         WMError ret = this->doEndDraw(current_req);
443
444         if(ret != WMError::SUCCESS)
445         {
446             //this->emit_error();
447         }
448         this->emitScreenUpdated(current_req);
449         HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret));
450
451         g_app_list.removeRequest(current_req);
452
453         this->processNextRequest();
454     }
455     else
456     {
457         HMI_SEQ_INFO(current_req, "Wait other App call endDraw");
458         return;
459     }
460 }
461
462 result<json_object *> WindowManager::api_get_display_info()
463 {
464     if (!this->display->ok())
465     {
466         return Err<json_object *>("Wayland compositor is not available");
467     }
468
469     // Set display info
470     compositor::size o_size = this->controller->output_size;
471     compositor::size p_size = this->controller->physical_size;
472
473     json_object *object = json_object_new_object();
474     json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
475     json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
476     json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
477     json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
478     json_object_object_add(object, kKeyScale, json_object_new_double(this->controller->scale));
479
480     return Ok<json_object *>(object);
481 }
482
483 result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
484 {
485     HMI_DEBUG("wm", "called");
486
487     // TODO: application requests by old role,
488     //       so convert role old to new
489     const char *role = this->convertRoleOldToNew(drawing_name);
490
491     // Check drawing name, surface/layer id
492     auto const &surface_id = this->lookup_id(role);
493     if (!surface_id)
494     {
495         return Err<json_object *>("Surface does not exist");
496     }
497
498     if (!this->controller->surface_exists(*surface_id))
499     {
500         return Err<json_object *>("Surface does not exist in controller!");
501     }
502
503     auto layer_id = this->layers.get_layer_id(*surface_id);
504     if (!layer_id)
505     {
506         return Err<json_object *>("Surface is not on any layer!");
507     }
508
509     auto o_state = *this->layers.get_layout_state(*surface_id);
510     if (o_state == nullptr)
511     {
512         return Err<json_object *>("Could not find layer for surface");
513     }
514
515     struct LayoutState &state = *o_state;
516     if ((state.main != *surface_id) && (state.sub != *surface_id))
517     {
518         return Err<json_object *>("Surface is inactive");
519     }
520
521     // Set area rectangle
522     compositor::rect area_info = this->area_info[*surface_id];
523     json_object *object = json_object_new_object();
524     json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
525     json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
526     json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
527     json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
528
529     return Ok<json_object *>(object);
530 }
531
532 void WindowManager::api_ping() { this->dispatch_pending_events(); }
533
534 void WindowManager::send_event(char const *evname, char const *label)
535 {
536     HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
537
538     json_object *j = json_object_new_object();
539     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
540
541     int ret = afb_event_push(this->map_afb_event[evname], j);
542     if (ret != 0)
543     {
544         HMI_DEBUG("wm", "afb_event_push failed: %m");
545     }
546 }
547
548 void WindowManager::send_event(char const *evname, char const *label, char const *area,
549                      int x, int y, int w, int h)
550 {
551     HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
552               __func__, evname, label, area, x, y, w, h);
553
554     json_object *j_rect = json_object_new_object();
555     json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
556     json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
557     json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
558     json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
559
560     json_object *j = json_object_new_object();
561     json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
562     json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
563     json_object_object_add(j, kKeyDrawingRect, j_rect);
564
565     int ret = afb_event_push(this->map_afb_event[evname], j);
566     if (ret != 0)
567     {
568         HMI_DEBUG("wm", "afb_event_push failed: %m");
569     }
570 }
571
572 /**
573  * proxied events
574  */
575 void WindowManager::surface_created(uint32_t surface_id)
576 {
577     auto layer_id = this->layers.get_layer_id(surface_id);
578     if (!layer_id)
579     {
580         HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
581                   surface_id);
582         return;
583     }
584
585     HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
586
587     this->controller->layers[*layer_id]->add_surface(surface_id);
588     this->layout_commit();
589 }
590
591 void WindowManager::surface_removed(uint32_t surface_id)
592 {
593     HMI_DEBUG("wm", "surface_id is %u", surface_id);
594     g_app_list.removeSurface(surface_id);
595 }
596
597 void WindowManager::removeClient(const std::string &appid)
598 {
599     HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
600     g_app_list.removeClient(appid);
601 }
602
603 void WindowManager::exceptionProcessForTransition()
604 {
605     unsigned req_num = g_app_list.currentRequestNumber();
606     HMI_SEQ_NOTICE(req_num, "Process exception handling for request. Remove current request %d", req_num);
607     g_app_list.removeRequest(req_num);
608     HMI_SEQ_NOTICE(g_app_list.currentRequestNumber(), "Process next request if exists");
609     this->processNextRequest();
610 }
611
612 void WindowManager::timerHandler()
613 {
614     unsigned req_num = g_app_list.currentRequestNumber();
615     HMI_SEQ_DEBUG(req_num, "Timer expired remove Request");
616     g_app_list.reqDump();
617     g_app_list.removeRequest(req_num);
618     this->processNextRequest();
619 }
620
621 /*
622  ******* Private Functions *******
623  */
624
625 bool WindowManager::pop_pending_events()
626 {
627     bool x{true};
628     return this->pending_events.compare_exchange_strong(
629         x, false, std::memory_order_consume);
630 }
631
632 optional<int> WindowManager::lookup_id(char const *name)
633 {
634     return this->id_alloc.lookup(std::string(name));
635 }
636 optional<std::string> WindowManager::lookup_name(int id)
637 {
638     return this->id_alloc.lookup(id);
639 }
640
641 /**
642  * init_layers()
643  */
644 int WindowManager::init_layers()
645 {
646     if (!this->controller)
647     {
648         HMI_ERROR("wm", "ivi_controller global not available");
649         return -1;
650     }
651
652     if (this->outputs.empty())
653     {
654         HMI_ERROR("wm", "no output was set up!");
655         return -1;
656     }
657
658     auto &c = this->controller;
659
660     auto &o = this->outputs.front();
661     auto &s = c->screens.begin()->second;
662     auto &layers = c->layers;
663
664     // Write output dimensions to ivi controller...
665     c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
666     c->physical_size = compositor::size{uint32_t(o->physical_width),
667                                         uint32_t(o->physical_height)};
668
669
670     HMI_DEBUG("wm", "SCALING: screen (%dx%d), physical (%dx%d)",
671               o->width, o->height, o->physical_width, o->physical_height);
672
673     this->layers.loadAreaDb();
674
675     const compositor::rect css_bg = this->layers.getAreaSize("fullscreen");
676     rectangle dp_bg(o->width, o->height);
677
678     dp_bg.set_aspect(static_cast<double>(css_bg.w) / css_bg.h);
679     dp_bg.fit(o->width, o->height);
680     dp_bg.center(o->width, o->height);
681     HMI_DEBUG("wm", "SCALING: CSS BG(%dx%d) -> DDP %dx%d,(%dx%d)",
682               css_bg.w, css_bg.h, dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height());
683
684     // Clear scene
685     layers.clear();
686
687     // Clear screen
688     s->clear();
689
690     // Quick and dirty setup of layers
691     for (auto const &i : this->layers.mapping)
692     {
693         c->layer_create(i.second.layer_id, dp_bg.width(), dp_bg.height());
694         auto &l = layers[i.second.layer_id];
695         l->set_destination_rectangle(dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height());
696         l->set_visibility(1);
697         HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
698                   i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
699     }
700
701     // Add layers to screen
702     s->set_render_order(this->layers.layers);
703
704     this->layout_commit();
705
706     c->scale = static_cast<double>(dp_bg.height()) / css_bg.h;
707     this->layers.setupArea(c->scale);
708
709     return 0;
710 }
711
712 void WindowManager::surface_set_layout(int surface_id, const std::string& area)
713 {
714     if (!this->controller->surface_exists(surface_id))
715     {
716         HMI_ERROR("wm", "Surface %d does not exist", surface_id);
717         return;
718     }
719
720     auto o_layer_id = this->layers.get_layer_id(surface_id);
721
722     if (!o_layer_id)
723     {
724         HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
725         return;
726     }
727
728     uint32_t layer_id = *o_layer_id;
729
730     auto const &layer = this->layers.get_layer(layer_id);
731     auto rect = this->layers.getAreaSize(area);
732     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
733                     rect.x, rect.y, rect.w, rect.h);
734     auto &s = this->controller->surfaces[surface_id];
735
736     int x = rect.x;
737     int y = rect.y;
738     int w = rect.w;
739     int h = rect.h;
740
741     HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
742               layer_id);
743
744     // set destination to the display rectangle
745     s->set_source_rectangle(0, 0, w, h);
746     this->layout_commit();
747     s->set_destination_rectangle(x, y, w, h);
748
749     // update area information
750     this->area_info[surface_id].x = x;
751     this->area_info[surface_id].y = y;
752     this->area_info[surface_id].w = w;
753     this->area_info[surface_id].h = h;
754
755     HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
756               surface_id, layer_id, x, y, w, h);
757 }
758
759 void WindowManager::layout_commit()
760 {
761     this->controller->commit_changes();
762     this->display->flush();
763 }
764
765 void WindowManager::emit_activated(char const *label)
766 {
767     this->send_event(kListEventName[Event_Active], label);
768 }
769
770 void WindowManager::emit_deactivated(char const *label)
771 {
772     this->send_event(kListEventName[Event_Inactive], label);
773 }
774
775 void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
776 {
777     this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
778 }
779
780 void WindowManager::emit_syncdraw(const std::string &role, const std::string &area)
781 {
782     compositor::rect rect = this->layers.getAreaSize(area);
783     this->send_event(kListEventName[Event_SyncDraw],
784         role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
785 }
786
787 void WindowManager::emit_flushdraw(char const *label)
788 {
789     this->send_event(kListEventName[Event_FlushDraw], label);
790 }
791
792 void WindowManager::emit_visible(char const *label, bool is_visible)
793 {
794     this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
795 }
796
797 void WindowManager::emit_invisible(char const *label)
798 {
799     return emit_visible(label, false);
800 }
801
802 void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); }
803
804 void WindowManager::activate(int id)
805 {
806     auto ip = this->controller->sprops.find(id);
807     if (ip != this->controller->sprops.end())
808     {
809         this->controller->surfaces[id]->set_visibility(1);
810         char const *label =
811             this->lookup_name(id).value_or("unknown-name").c_str();
812
813          // FOR CES DEMO >>>
814         if ((0 == strcmp(label, "radio")) ||
815             (0 == strcmp(label, "music")) ||
816             (0 == strcmp(label, "video")) ||
817             (0 == strcmp(label, "map")))
818         {
819             for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
820             {
821                 if (id == *i)
822                 {
823                     // Remove id
824                     this->surface_bg.erase(i);
825
826                     // Remove from BG layer (999)
827                     HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
828                     this->controller->layers[999]->remove_surface(id);
829
830                     // Add to FG layer (1001)
831                     HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
832                     this->controller->layers[1001]->add_surface(id);
833
834                     for (int j : this->surface_bg)
835                     {
836                         HMI_DEBUG("wm", "Stored id:%d", j);
837                     }
838                     break;
839                 }
840             }
841         }
842         // <<< FOR CES DEMO
843
844         this->layout_commit();
845
846         // TODO: application requests by old role,
847         //       so convert role new to old for emitting event
848         const char* old_role = this->rolenew2old[label].c_str();
849
850         this->emit_visible(old_role);
851         this->emit_activated(old_role);
852     }
853 }
854
855 void WindowManager::deactivate(int id)
856 {
857     auto ip = this->controller->sprops.find(id);
858     if (ip != this->controller->sprops.end())
859     {
860         char const *label =
861             this->lookup_name(id).value_or("unknown-name").c_str();
862
863         // FOR CES DEMO >>>
864         if ((0 == strcmp(label, "radio")) ||
865             (0 == strcmp(label, "music")) ||
866             (0 == strcmp(label, "video")) ||
867             (0 == strcmp(label, "map")))
868         {
869
870             // Store id
871             this->surface_bg.push_back(id);
872
873             // Remove from FG layer (1001)
874             HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
875             this->controller->layers[1001]->remove_surface(id);
876
877             // Add to BG layer (999)
878             HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
879             this->controller->layers[999]->add_surface(id);
880
881             for (int j : surface_bg)
882             {
883                 HMI_DEBUG("wm", "Stored id:%d", j);
884             }
885         }
886         else
887         {
888             this->controller->surfaces[id]->set_visibility(0);
889         }
890         // <<< FOR CES DEMO
891
892         this->layout_commit();
893
894         // TODO: application requests by old role,
895         //       so convert role new to old for emitting event
896         const char* old_role = this->rolenew2old[label].c_str();
897
898         this->emit_deactivated(old_role);
899         this->emit_invisible(old_role);
900     }
901 }
902
903 WMError WindowManager::setRequest(const std::string& appid, const std::string &role, const std::string &area,
904                             Task task, unsigned* req_num)
905 {
906     if (!g_app_list.contains(appid))
907     {
908         return WMError::NOT_REGISTERED;
909     }
910
911     auto client = g_app_list.lookUpClient(appid);
912
913     /*
914      * Queueing Phase
915      */
916     unsigned current = g_app_list.currentRequestNumber();
917     unsigned requested_num = g_app_list.getRequestNumber(appid);
918     if (requested_num != 0)
919     {
920         HMI_SEQ_INFO(requested_num,
921             "%s %s %s request is already queued", appid.c_str(), role.c_str(), area.c_str());
922         return REQ_REJECTED;
923     }
924
925     WMRequest req = WMRequest(appid, role, area, task);
926     unsigned new_req = g_app_list.addRequest(req);
927     *req_num = new_req;
928     g_app_list.reqDump();
929
930     HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", appid.c_str(), role.c_str(), area.c_str());
931
932     return WMError::SUCCESS;
933 }
934
935 WMError WindowManager::doTransition(unsigned req_num)
936 {
937     HMI_SEQ_DEBUG(req_num, "check policy");
938     WMError ret = this->checkPolicy(req_num);
939     if (ret != WMError::SUCCESS)
940     {
941         return ret;
942     }
943     HMI_SEQ_DEBUG(req_num, "Start transition.");
944     ret = this->startTransition(req_num);
945     return ret;
946 }
947
948 WMError WindowManager::checkPolicy(unsigned req_num)
949 {
950     /*
951     * Check Policy
952     */
953     // get current trigger
954     bool found = false;
955     bool split = false;
956     WMError ret = WMError::LAYOUT_CHANGE_FAIL;
957     auto trigger = g_app_list.getRequest(req_num, &found);
958     if (!found)
959     {
960         ret = WMError::NO_ENTRY;
961         return ret;
962     }
963     std::string req_area = trigger.area;
964
965     // >>>> Compatible with current window manager until policy manager coming
966     if (trigger.task == Task::TASK_ALLOCATE)
967     {
968         HMI_SEQ_DEBUG(req_num, "Check split or not");
969         const char *msg = this->check_surface_exist(trigger.role.c_str());
970
971         if (msg)
972         {
973             HMI_SEQ_ERROR(req_num, msg);
974             ret = WMError::LAYOUT_CHANGE_FAIL;
975             return ret;
976         }
977
978         auto const &surface_id = this->lookup_id(trigger.role.c_str());
979         auto o_state = *this->layers.get_layout_state(*surface_id);
980         struct LayoutState &state = *o_state;
981
982         unsigned curernt_sid = state.main;
983         split = this->can_split(state, *surface_id);
984
985         if (split)
986         {
987             HMI_SEQ_DEBUG(req_num, "Split happens");
988             // Get current visible role
989             std::string add_role = this->lookup_name(state.main).value();
990             // Set next area
991             std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
992             // Change request area
993             req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
994             HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens",
995                                 trigger.area.c_str(), req_area.c_str());
996             // set another action
997             std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
998             if (!found)
999             {
1000                 HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid);
1001                 ret = WMError::NOT_REGISTERED;
1002                 return ret;
1003             }
1004             HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
1005                          add_name.c_str(), add_role.c_str(), add_area.c_str());
1006             // Set split action
1007             bool end_draw_finished = false;
1008             WMAction split_action{
1009                 add_name,
1010                 add_role,
1011                 add_area,
1012                 TaskVisible::VISIBLE,
1013                 end_draw_finished};
1014             WMError ret = g_app_list.setAction(req_num, split_action);
1015             if (ret != WMError::SUCCESS)
1016             {
1017                 HMI_SEQ_ERROR(req_num, "Failed to set action");
1018                 return ret;
1019             }
1020             g_app_list.reqDump();
1021         }
1022     }
1023     else
1024     {
1025         HMI_SEQ_DEBUG(req_num, "split doesn't happen");
1026     }
1027
1028     // Set invisible task(Remove if policy manager finish)
1029     ret = this->setInvisibleTask(trigger.role, split);
1030     if(ret != WMError::SUCCESS)
1031     {
1032         HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
1033         return ret;
1034     }
1035
1036     /*  get new status from Policy Manager */
1037     HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
1038     if(trigger.role == "homescreen")
1039     {
1040         // TODO : Remove when Policy Manager completed
1041         HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!");
1042         req_area = "fullscreen";
1043     }
1044     TaskVisible task_visible =
1045         (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
1046
1047     ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
1048     g_app_list.reqDump();
1049
1050     return ret;
1051 }
1052
1053 WMError WindowManager::startTransition(unsigned req_num)
1054 {
1055     bool sync_draw_happen = false;
1056     bool found = false;
1057     WMError ret = WMError::SUCCESS;
1058     auto actions = g_app_list.getActions(req_num, &found);
1059     if (!found)
1060     {
1061         ret = WMError::NO_ENTRY;
1062         HMI_SEQ_ERROR(req_num,
1063             "Window Manager bug :%s : Action is not set", errorDescription(ret));
1064         return ret;
1065     }
1066
1067     for (const auto &action : actions)
1068     {
1069         if (action.visible != TaskVisible::INVISIBLE)
1070         {
1071             sync_draw_happen = true;
1072
1073             // TODO: application requests by old role,
1074             //       so convert role new to old for emitting event
1075             std::string old_role = this->rolenew2old[action.role];
1076
1077             this->emit_syncdraw(old_role, action.area);
1078             /* TODO: emit event for app not subscriber
1079             if(g_app_list.contains(y.appid))
1080                 g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
1081         }
1082     }
1083
1084     if (sync_draw_happen)
1085     {
1086         this->setTimer();
1087     }
1088     else
1089     {
1090         // deactivate only, no syncDraw
1091         // Make it deactivate here
1092         for (const auto &x : actions)
1093         {
1094             if (g_app_list.contains(x.appid))
1095             {
1096                 auto client = g_app_list.lookUpClient(x.appid);
1097                 this->deactivate(client->surfaceID(x.role));
1098             }
1099         }
1100         ret = NO_LAYOUT_CHANGE;
1101     }
1102     return ret;
1103 }
1104
1105 WMError WindowManager::setInvisibleTask(const std::string &role, bool split)
1106 {
1107     unsigned req_num = g_app_list.currentRequestNumber();
1108     HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
1109     bool found = false;
1110     auto trigger = g_app_list.getRequest(req_num, &found);
1111     // I don't check found == true here because this is checked in caller.
1112     if(trigger.role == "homescreen")
1113     {
1114         HMI_SEQ_INFO(req_num, "In case of 'homescreen' visible, don't change app to invisible");
1115         return WMError::SUCCESS;
1116     }
1117
1118     // This task is copied from original actiavete surface
1119     const char *drawing_name = this->rolenew2old[role].c_str();
1120     auto const &surface_id = this->lookup_id(role.c_str());
1121     auto layer_id = this->layers.get_layer_id(*surface_id);
1122     auto o_state = *this->layers.get_layout_state(*surface_id);
1123     struct LayoutState &state = *o_state;
1124     std::string add_name, add_role;
1125     std::string add_area = "";
1126     int surface;
1127     TaskVisible task_visible = TaskVisible::INVISIBLE;
1128     bool end_draw_finished = true;
1129
1130     for (auto const &l : this->layers.mapping)
1131     {
1132         if (l.second.layer_id <= *layer_id)
1133         {
1134             continue;
1135         }
1136         HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
1137         if (l.second.state.main != -1)
1138         {
1139             //this->deactivate(l.second.state.main);
1140             surface = l.second.state.main;
1141             add_role = *this->id_alloc.lookup(surface);
1142             add_name = g_app_list.getAppID(surface, add_role, &found);
1143             if(!found){
1144                 return WMError::NOT_REGISTERED;
1145             }
1146             HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
1147             WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
1148             g_app_list.setAction(req_num, act);
1149             l.second.state.main = -1;
1150         }
1151
1152         if (l.second.state.sub != -1)
1153         {
1154             //this->deactivate(l.second.state.sub);
1155             surface = l.second.state.sub;
1156             add_role = *this->id_alloc.lookup(surface);
1157             add_name = g_app_list.getAppID(surface, add_role, &found);
1158             if (!found)
1159             {
1160                 return WMError::NOT_REGISTERED;
1161             }
1162             HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
1163             WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
1164             g_app_list.setAction(req_num, act);
1165             l.second.state.sub = -1;
1166         }
1167     }
1168
1169     // change current state here, but this is hack
1170     auto layer = this->layers.get_layer(*layer_id);
1171
1172     if (state.main == -1)
1173     {
1174         HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
1175     }
1176     else
1177     {
1178         if (0 != strcmp(drawing_name, "HomeScreen"))
1179         {
1180             if (split)
1181             {
1182                 if (state.sub != *surface_id)
1183                 {
1184                     if (state.sub != -1)
1185                     {
1186                         //this->deactivate(state.sub);
1187                         WMAction deact_sub;
1188                         deact_sub.role =
1189                             std::move(*this->id_alloc.lookup(state.sub));
1190                         deact_sub.area = add_area;
1191                         deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
1192                         if (!found)
1193                         {
1194                             HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
1195                                             deact_sub.role.c_str());
1196                             return WMError::NOT_REGISTERED;
1197                         }
1198                         deact_sub.visible = task_visible;
1199                         deact_sub.end_draw_finished = end_draw_finished;
1200                         HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
1201                         g_app_list.setAction(req_num, deact_sub);
1202                     }
1203                 }
1204                 //state = LayoutState{state.main, *surface_id};
1205             }
1206             else
1207             {
1208                 HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
1209
1210                 //this->surface_set_layout(*surface_id);
1211                 if (state.main != *surface_id)
1212                 {
1213                     // this->deactivate(state.main);
1214                     WMAction deact_main;
1215                     deact_main.role = std::move(*this->id_alloc.lookup(state.main));
1216                     ;
1217                     deact_main.area = add_area;
1218                     deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
1219                     if (!found)
1220                     {
1221                         HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
1222                         return WMError::NOT_REGISTERED;
1223                     }
1224                     deact_main.visible = task_visible;
1225                     deact_main.end_draw_finished = end_draw_finished;
1226                     HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
1227                     g_app_list.setAction(req_num, deact_main);
1228                 }
1229                 if (state.sub != -1)
1230                 {
1231                     if (state.sub != *surface_id)
1232                     {
1233                         //this->deactivate(state.sub);
1234                         WMAction deact_sub;
1235                         deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
1236                         ;
1237                         deact_sub.area = add_area;
1238                         deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
1239                         if (!found)
1240                         {
1241                             HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
1242                             return WMError::NOT_REGISTERED;
1243                         }
1244                         deact_sub.visible = task_visible;
1245                         deact_sub.end_draw_finished = end_draw_finished;
1246                         HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
1247                         g_app_list.setAction(req_num, deact_sub);
1248                     }
1249                 }
1250                 //state = LayoutState{*surface_id};
1251             }
1252         }
1253     }
1254     return WMError::SUCCESS;
1255 }
1256
1257 WMError WindowManager::doEndDraw(unsigned req_num)
1258 {
1259     // get actions
1260     bool found;
1261     auto actions = g_app_list.getActions(req_num, &found);
1262     WMError ret = WMError::SUCCESS;
1263     if (!found)
1264     {
1265         ret = WMError::NO_ENTRY;
1266         return ret;
1267     }
1268
1269     HMI_SEQ_INFO(req_num, "do endDraw");
1270
1271     // layout change and make it visible
1272     for (const auto &act : actions)
1273     {
1274         // layout change
1275         if(!g_app_list.contains(act.appid)){
1276             ret = WMError::NOT_REGISTERED;
1277         }
1278         ret = this->layoutChange(act);
1279         if(ret != WMError::SUCCESS)
1280         {
1281             HMI_SEQ_WARNING(req_num,
1282                 "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1283             return ret;
1284         }
1285         ret = this->visibilityChange(act);
1286         if (ret != WMError::SUCCESS)
1287         {
1288             HMI_SEQ_WARNING(req_num,
1289                 "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
1290             return ret;
1291         }
1292         HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
1293         //this->lm_enddraw(act.role.c_str());
1294     }
1295
1296     // Change current state
1297     this->changeCurrentState(req_num);
1298
1299     HMI_SEQ_INFO(req_num, "emit flushDraw");
1300
1301     for(const auto &act_flush : actions)
1302     {
1303         if(act_flush.visible != TaskVisible::INVISIBLE)
1304         {
1305             // TODO: application requests by old role,
1306             //       so convert role new to old for emitting event
1307             std::string old_role = this->rolenew2old[act_flush.role];
1308
1309             this->emit_flushdraw(old_role.c_str());
1310         }
1311     }
1312
1313     return ret;
1314 }
1315
1316 WMError WindowManager::layoutChange(const WMAction &action)
1317 {
1318     if (action.visible == TaskVisible::INVISIBLE)
1319     {
1320         // Visibility is not change -> no redraw is required
1321         return WMError::SUCCESS;
1322     }
1323     auto client = g_app_list.lookUpClient(action.appid);
1324     unsigned surface = client->surfaceID(action.role);
1325     if (surface == 0)
1326     {
1327         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1328                       "client doesn't have surface with role(%s)", action.role.c_str());
1329         return WMError::NOT_REGISTERED;
1330     }
1331     // Layout Manager
1332     WMError ret = this->setSurfaceSize(surface, action.area);
1333     return ret;
1334 }
1335
1336 WMError WindowManager::visibilityChange(const WMAction &action)
1337 {
1338     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility");
1339     if(!g_app_list.contains(action.appid)){
1340         return WMError::NOT_REGISTERED;
1341     }
1342     auto client = g_app_list.lookUpClient(action.appid);
1343     unsigned surface = client->surfaceID(action.role);
1344     if(surface == 0)
1345     {
1346         HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
1347                       "client doesn't have surface with role(%s)", action.role.c_str());
1348         return WMError::NOT_REGISTERED;
1349     }
1350
1351     if (action.visible != TaskVisible::INVISIBLE)
1352     {
1353         this->activate(surface); // Layout Manager task
1354     }
1355     else
1356     {
1357         this->deactivate(surface); // Layout Manager task
1358     }
1359     return WMError::SUCCESS;
1360 }
1361
1362 WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area)
1363 {
1364     this->surface_set_layout(surface, area);
1365
1366     return WMError::SUCCESS;
1367 }
1368
1369 WMError WindowManager::changeCurrentState(unsigned req_num)
1370 {
1371     HMI_SEQ_DEBUG(req_num, "Change current layout state");
1372     bool trigger_found = false, action_found = false;
1373     auto trigger = g_app_list.getRequest(req_num, &trigger_found);
1374     auto actions = g_app_list.getActions(req_num, &action_found);
1375     if (!trigger_found || !action_found)
1376     {
1377         HMI_SEQ_ERROR(req_num, "Action not found");
1378         return WMError::LAYOUT_CHANGE_FAIL;
1379     }
1380
1381     // Layout state reset
1382     struct LayoutState reset_state{-1, -1};
1383     HMI_SEQ_DEBUG(req_num,"Reset layout state");
1384     for (const auto &action : actions)
1385     {
1386         if(!g_app_list.contains(action.appid)){
1387             return WMError::NOT_REGISTERED;
1388         }
1389         auto client = g_app_list.lookUpClient(action.appid);
1390         auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
1391         if(pCurState == nullptr)
1392         {
1393             HMI_SEQ_ERROR(req_num, "Counldn't find current status");
1394             continue;
1395         }
1396         pCurState->main = reset_state.main;
1397         pCurState->sub = reset_state.sub;
1398     }
1399
1400     HMI_SEQ_DEBUG(req_num, "Change state");
1401     for (const auto &action : actions)
1402     {
1403         auto client = g_app_list.lookUpClient(action.appid);
1404         auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
1405         if (pLayerCurState == nullptr)
1406         {
1407             HMI_SEQ_ERROR(req_num, "Counldn't find current status");
1408             continue;
1409         }
1410         int surface = -1;
1411
1412         if (action.visible != TaskVisible::INVISIBLE)
1413         {
1414             surface = (int)client->surfaceID(action.role);
1415             HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
1416                             action.role.c_str(), surface, action.area.c_str());
1417             // visible == true -> layout changes
1418             if(action.area == "normal.full" || action.area == "split.main")
1419             {
1420                 pLayerCurState->main = surface;
1421             }
1422             else if (action.area == "split.sub")
1423             {
1424                 pLayerCurState->sub = surface;
1425             }
1426             else
1427             {
1428                 // normalfull
1429                 pLayerCurState->main = surface;
1430             }
1431         }
1432     }
1433
1434     return WMError::SUCCESS;
1435 }
1436
1437 void WindowManager::emitScreenUpdated(unsigned req_num)
1438 {
1439     // Get visible apps
1440     HMI_SEQ_DEBUG(req_num, "emit screen updated");
1441     bool found = false;
1442     auto actions = g_app_list.getActions(req_num, &found);
1443
1444     // create json object
1445     json_object *j = json_object_new_object();
1446     json_object *jarray = json_object_new_array();
1447
1448     for(const auto& action: actions)
1449     {
1450         if(action.visible != TaskVisible::INVISIBLE)
1451         {
1452             json_object_array_add(jarray, json_object_new_string(action.appid.c_str()));
1453         }
1454     }
1455     json_object_object_add(j, kKeyIds, jarray);
1456     HMI_SEQ_INFO(req_num, "Visible app: %s", json_object_get_string(j));
1457
1458     int ret = afb_event_push(
1459         this->map_afb_event[kListEventName[Event_ScreenUpdated]], j);
1460     if (ret != 0)
1461     {
1462         HMI_DEBUG("wm", "afb_event_push failed: %m");
1463     }
1464 }
1465
1466 void WindowManager::setTimer()
1467 {
1468     struct timespec ts;
1469     if (clock_gettime(CLOCK_BOOTTIME, &ts) != 0) {
1470         HMI_ERROR("wm", "Could't set time (clock_gettime() returns with error");
1471         return;
1472     }
1473
1474     HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
1475     if (g_timer_ev_src == nullptr)
1476     {
1477         // firsttime set into sd_event
1478         int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
1479             CLOCK_BOOTTIME, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL, 1, processTimerHandler, this);
1480         if (ret < 0)
1481         {
1482             HMI_ERROR("wm", "Could't set timer");
1483         }
1484     }
1485     else
1486     {
1487         // update timer limitation after second time
1488         sd_event_source_set_time(g_timer_ev_src, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL);
1489         sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
1490     }
1491 }
1492
1493 void WindowManager::stopTimer()
1494 {
1495     unsigned req_num = g_app_list.currentRequestNumber();
1496     HMI_SEQ_DEBUG(req_num, "Timer stop");
1497     int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
1498     if (rc < 0)
1499     {
1500         HMI_SEQ_ERROR(req_num, "Timer stop failed");
1501     }
1502 }
1503
1504 void WindowManager::processNextRequest()
1505 {
1506     g_app_list.next();
1507     g_app_list.reqDump();
1508     unsigned req_num = g_app_list.currentRequestNumber();
1509     if (g_app_list.haveRequest())
1510     {
1511         HMI_SEQ_DEBUG(req_num, "Process next request");
1512         WMError rc = doTransition(req_num);
1513         if (rc != WMError::SUCCESS)
1514         {
1515             HMI_SEQ_ERROR(req_num, errorDescription(rc));
1516         }
1517     }
1518     else
1519     {
1520         HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request");
1521     }
1522 }
1523
1524 const char* WindowManager::convertRoleOldToNew(char const *old_role)
1525 {
1526     const char *new_role = nullptr;
1527
1528     for (auto const &on : this->roleold2new)
1529     {
1530         std::regex regex = std::regex(on.first);
1531         if (std::regex_match(old_role, regex))
1532         {
1533             // role is old. So convert to new.
1534             new_role = on.second.c_str();
1535             break;
1536         }
1537     }
1538
1539     if (nullptr == new_role)
1540     {
1541         // role is new or fallback.
1542         new_role = old_role;
1543     }
1544
1545     HMI_DEBUG("wm", "old:%s -> new:%s", old_role, new_role);
1546
1547     return new_role;
1548 }
1549
1550 int WindowManager::loadOldRoleDb()
1551 {
1552     // Get afm application installed dir
1553     char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
1554     HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
1555
1556     std::string file_name;
1557     if (!afm_app_install_dir)
1558     {
1559         HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
1560     }
1561     else
1562     {
1563         file_name = std::string(afm_app_install_dir) + std::string("/etc/old_roles.db");
1564     }
1565
1566     // Load old_role.db
1567     json_object* json_obj;
1568     int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
1569     if (0 > ret)
1570     {
1571         HMI_ERROR("wm", "Could not open old_role.db, so use default old_role information");
1572         json_obj = json_tokener_parse(kDefaultOldRoleDb);
1573     }
1574     HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
1575
1576     // Perse apps
1577     json_object* json_cfg;
1578     if (!json_object_object_get_ex(json_obj, "old_roles", &json_cfg))
1579     {
1580         HMI_ERROR("wm", "Parse Error!!");
1581         return -1;
1582     }
1583
1584     int len = json_object_array_length(json_cfg);
1585     HMI_DEBUG("wm", "json_cfg len:%d", len);
1586     HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
1587
1588     for (int i=0; i<len; i++)
1589     {
1590         json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
1591
1592         const char* old_role = jh::getStringFromJson(json_tmp, "name");
1593         if (nullptr == old_role)
1594         {
1595             HMI_ERROR("wm", "Parse Error!!");
1596             return -1;
1597         }
1598
1599         const char* new_role = jh::getStringFromJson(json_tmp, "new");
1600         if (nullptr == new_role)
1601         {
1602             HMI_ERROR("wm", "Parse Error!!");
1603             return -1;
1604         }
1605
1606         this->roleold2new[old_role] = std::string(new_role);
1607     }
1608
1609     // Check
1610     for(auto itr = this->roleold2new.begin();
1611       itr != this->roleold2new.end(); ++itr)
1612     {
1613         HMI_DEBUG("wm", ">>> role old:%s new:%s",
1614                   itr->first.c_str(), itr->second.c_str());
1615     }
1616
1617     // Release json_object
1618     json_object_put(json_obj);
1619
1620     return 0;
1621 }
1622
1623 const char *WindowManager::check_surface_exist(const char *drawing_name)
1624 {
1625     auto const &surface_id = this->lookup_id(drawing_name);
1626     if (!surface_id)
1627     {
1628         return "Surface does not exist";
1629     }
1630
1631     if (!this->controller->surface_exists(*surface_id))
1632     {
1633         return "Surface does not exist in controller!";
1634     }
1635
1636     auto layer_id = this->layers.get_layer_id(*surface_id);
1637
1638     if (!layer_id)
1639     {
1640         return "Surface is not on any layer!";
1641     }
1642
1643     auto o_state = *this->layers.get_layout_state(*surface_id);
1644
1645     if (o_state == nullptr)
1646     {
1647         return "Could not find layer for surface";
1648     }
1649
1650     HMI_DEBUG("wm", "surface %d is detected", *surface_id);
1651     return nullptr;
1652 }
1653
1654 bool WindowManager::can_split(struct LayoutState const &state, int new_id)
1655 {
1656     if (state.main != -1 && state.main != new_id)
1657     {
1658         auto new_id_layer = this->layers.get_layer_id(new_id).value();
1659         auto current_id_layer = this->layers.get_layer_id(state.main).value();
1660
1661         // surfaces are on separate layers, don't bother.
1662         if (new_id_layer != current_id_layer)
1663         {
1664             return false;
1665         }
1666
1667         std::string const &new_id_str = this->lookup_name(new_id).value();
1668         std::string const &cur_id_str = this->lookup_name(state.main).value();
1669
1670         auto const &layer = this->layers.get_layer(new_id_layer);
1671
1672         HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
1673
1674         if (layer->layouts.empty())
1675         {
1676             return false;
1677         }
1678
1679         for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
1680         {
1681             HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
1682             auto rem = std::regex(i->main_match);
1683             if (std::regex_match(cur_id_str, rem))
1684             {
1685                 // build the second one only if the first already matched
1686                 HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
1687                 auto res = std::regex(i->sub_match);
1688                 if (std::regex_match(new_id_str, res))
1689                 {
1690                     HMI_DEBUG("wm", "layout matched!");
1691                     return true;
1692                 }
1693             }
1694         }
1695     }
1696
1697     return false;
1698 }
1699
1700 const char* WindowManager::kDefaultOldRoleDb = "{ \
1701     \"old_roles\": [ \
1702         { \
1703             \"name\": \"HomeScreen\", \
1704             \"new\": \"homescreen\" \
1705         }, \
1706         { \
1707             \"name\": \"Music\", \
1708             \"new\": \"music\" \
1709         }, \
1710         { \
1711             \"name\": \"MediaPlayer\", \
1712             \"new\": \"music\" \
1713         }, \
1714         { \
1715             \"name\": \"Video\", \
1716             \"new\": \"video\" \
1717         }, \
1718         { \
1719             \"name\": \"VideoPlayer\", \
1720             \"new\": \"video\" \
1721         }, \
1722         { \
1723             \"name\": \"WebBrowser\", \
1724             \"new\": \"browser\" \
1725         }, \
1726         { \
1727             \"name\": \"Radio\", \
1728             \"new\": \"radio\" \
1729         }, \
1730         { \
1731             \"name\": \"Phone\", \
1732             \"new\": \"phone\" \
1733         }, \
1734         { \
1735             \"name\": \"Navigation\", \
1736             \"new\": \"map\" \
1737         }, \
1738         { \
1739             \"name\": \"HVAC\", \
1740             \"new\": \"hvac\" \
1741         }, \
1742         { \
1743             \"name\": \"Settings\", \
1744             \"new\": \"settings\" \
1745         }, \
1746         { \
1747             \"name\": \"Dashboard\", \
1748             \"new\": \"dashboard\" \
1749         }, \
1750         { \
1751             \"name\": \"POI\", \
1752             \"new\": \"poi\" \
1753         }, \
1754         { \
1755             \"name\": \"Mixer\", \
1756             \"new\": \"mixer\" \
1757         }, \
1758         { \
1759             \"name\": \"Restriction\", \
1760             \"new\": \"restriction\" \
1761         }, \
1762         { \
1763             \"name\": \"^OnScreen.*\", \
1764             \"new\": \"on_screen\" \
1765         } \
1766     ] \
1767 }";
1768
1769 /**
1770  * controller_hooks
1771  */
1772 void controller_hooks::surface_created(uint32_t surface_id)
1773 {
1774     this->app->surface_created(surface_id);
1775 }
1776
1777 void controller_hooks::surface_removed(uint32_t surface_id)
1778 {
1779     this->app->surface_removed(surface_id);
1780 }
1781
1782 void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
1783                                           uint32_t /*v*/) {}
1784
1785 void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
1786                                                      uint32_t /*x*/,
1787                                                      uint32_t /*y*/,
1788                                                      uint32_t /*w*/,
1789                                                      uint32_t /*h*/) {}
1790
1791 } // namespace wm