static const constexpr rect full_rect = rect{-1, -1, 0, 0};
-inline bool operator == (struct rect a, struct rect b) {
+inline bool operator==(struct rect a, struct rect b) {
return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
}
// \___\___/|_| |_|\__|_| \___/|_|_|\___|_|
//
struct controller : public wayland_proxy<struct ivi_controller> {
+ // This controller is still missing ivi-input
+
typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
surface_map_type;