layout/shell: Keep track of previous role
[src/agl-compositor.git] / src / shell.c
index 2f8a722..16d924c 100644 (file)
 static void
 create_black_curtain_view(struct ivi_output *output);
 
+static uint32_t
+reverse_orientation(uint32_t orientation);
+
+const char *
+split_orientation_to_string(uint32_t orientation);
+
 void
 agl_shell_desktop_advertise_application_id(struct ivi_compositor *ivi,
                                           struct ivi_surface *surface)
@@ -587,6 +593,24 @@ ivi_check_pending_surface_desktop(struct ivi_surface *surface,
        *role = IVI_SURFACE_ROLE_DESKTOP;
 }
 
+struct pending_app *
+ivi_check_pending_app_type(struct ivi_surface *surface, enum ivi_surface_role role)
+{
+       struct pending_app *papp;
+       const char *app_id = NULL;
+
+       app_id = weston_desktop_surface_get_app_id(surface->dsurface);
+       if (!app_id)
+               return NULL;
+
+       wl_list_for_each(papp, &surface->ivi->pending_apps, link) {
+               if (strcmp(app_id, papp->app_id) == 0 && papp->role == role)
+                       return papp;
+       }
+
+       return NULL;
+}
 
 void
 ivi_check_pending_desktop_surface(struct ivi_surface *surface)
@@ -621,6 +645,45 @@ ivi_check_pending_desktop_surface(struct ivi_surface *surface)
                return;
        }
 
+       /* new way of doing it */
+       struct pending_app *papp =
+               ivi_check_pending_app_type(surface, IVI_SURFACE_ROLE_TILE);
+       if (papp) {
+               struct pending_app_tile *papp_tile =
+                       container_of(papp, struct pending_app_tile, base);
+
+               // handle the currently active surface
+               if (papp->ioutput->active) {
+                       int width_prev_app = 0;
+
+                       if (papp_tile->width > 0) {
+                               if (papp_tile->orientation == AGL_SHELL_TILE_ORIENTATION_TOP ||
+                                   papp_tile->orientation == AGL_SHELL_TILE_ORIENTATION_BOTTOM)
+                                       width_prev_app = papp->ioutput->area.height - papp_tile->width;
+                               else
+                                       width_prev_app = papp->ioutput->area.width - papp_tile->width;
+                       }
+                       _ivi_set_shell_surface_split(papp->ioutput->active, NULL,
+                                       reverse_orientation(papp_tile->orientation),
+                                       width_prev_app, false, false);
+               }
+
+               surface->role = IVI_SURFACE_ROLE_TILE;
+               surface->current_completed_output = papp->ioutput;
+               wl_list_insert(&surface->ivi->surfaces, &surface->link);
+
+               _ivi_set_shell_surface_split(surface, papp->ioutput,
+                                            papp_tile->orientation, papp_tile->width,
+                                            papp_tile->sticky, true);
+
+               /* remove it from pending */
+               wl_list_remove(&papp->link);
+               free(papp->app_id);
+               free(papp);
+
+               return;
+       }
+
        /* if we end up here means we have a regular desktop app and
         * try to activate it */
        ivi_set_desktop_surface(surface);
@@ -1108,8 +1171,8 @@ shell_ready(struct wl_client *client, struct wl_resource *shell_res)
            ivi->shell_client.status == BOUND_FAILED) {
                wl_resource_post_error(shell_res,
                                       WL_DISPLAY_ERROR_INVALID_OBJECT,
-                                      "agl_shell has already been bound. "
-                                      "Check out bound_fail event");
+                                      "agl_shell (ready quest) has already "
+                                      "been bound. Check out bound_fail event");
                return;
        }
 
@@ -1165,8 +1228,8 @@ shell_set_background(struct wl_client *client,
            ivi->shell_client.resource_ext == shell_res) {
                wl_resource_post_error(shell_res,
                                       WL_DISPLAY_ERROR_INVALID_OBJECT,
-                                      "agl_shell has already been bound. "
-                                      "Check out bound_fail event");
+                                      "agl_shell (set_background) has already "
+                                      "been bound. Check out bound_fail event");
                return;
        }
 
@@ -1230,7 +1293,7 @@ shell_set_panel(struct wl_client *client,
            ivi->shell_client.resource_ext == shell_res) {
                wl_resource_post_error(shell_res,
                                       WL_DISPLAY_ERROR_INVALID_OBJECT,
-                                      "agl_shell has already been bound. "
+                                      "agl_shell (set_panel) has already been bound. "
                                       "Check out bound_fail event");
                return;
        }
@@ -1622,9 +1685,8 @@ shell_set_app_output(struct wl_client *client, struct wl_resource *res,
        struct weston_output *woutput = weston_head_get_output(head);
        struct ivi_output *ioutput = to_ivi_output(woutput);
        struct ivi_surface *surf = ivi_find_app(ivi, app_id);
-       struct ivi_output *desktop_last_output = surf->desktop.last_output;
-       struct ivi_output *current_completed_output =
-               surf->current_completed_output;
+       struct ivi_output *desktop_last_output;
+       struct ivi_output *current_completed_output;
 
        if (!app_id || !ioutput)
                return;
@@ -1636,6 +1698,9 @@ shell_set_app_output(struct wl_client *client, struct wl_resource *res,
                return;
        }
 
+       desktop_last_output = surf->desktop.last_output;
+       current_completed_output = surf->current_completed_output;
+
        if (surf->remote.output)
                surf->hidden_layer_output = surf->remote.output;
        else
@@ -1664,9 +1729,350 @@ shell_set_app_output(struct wl_client *client, struct wl_resource *res,
        shell_send_app_on_output(ivi, app_id, woutput->name);
 }
 
+static void
+shell_set_app_position(struct wl_client *client, struct wl_resource *res,
+                   const char *app_id, int32_t x, int32_t y)
+{
+       struct ivi_compositor *ivi = wl_resource_get_user_data(res);
+       struct ivi_surface *surf = ivi_find_app(ivi, app_id);
+
+       if (!surf || !app_id || surf->role != IVI_SURFACE_ROLE_POPUP)
+               return;
+
+       weston_view_set_position(surf->view, x, y);
+       weston_compositor_schedule_repaint(ivi->compositor);
+}
+
+static void
+shell_set_app_scale(struct wl_client *client, struct wl_resource *res,
+                   const char *app_id, int32_t width, int32_t height)
+{
+
+       struct ivi_compositor *ivi = wl_resource_get_user_data(res);
+       struct ivi_surface *surf = ivi_find_app(ivi, app_id);
+
+       if (!surf || !app_id || surf->role != IVI_SURFACE_ROLE_POPUP)
+               return;
+
+       weston_desktop_surface_set_size(surf->dsurface, width, height);
+       weston_compositor_schedule_repaint(ivi->compositor);
+}
+
+static void
+_ivi_set_pending_desktop_surface_split(struct wl_resource *output,
+                                      const char *app_id, uint32_t orientation)
+{
+       weston_log("%s() added split surface for app_id '%s' with "
+               "orientation %d to pending\n", __func__, app_id, orientation);
+
+       struct weston_head *head = weston_head_from_resource(output);
+       struct weston_output *woutput = weston_head_get_output(head);
+       struct ivi_output *ivi_output = to_ivi_output(woutput);
+
+       struct pending_app_tile *app_tile = zalloc(sizeof(*app_tile));
+
+       app_tile->base.app_id = strdup(app_id);
+       app_tile->base.ioutput = ivi_output;
+       app_tile->base.role = IVI_SURFACE_ROLE_TILE;
+
+       app_tile->orientation = orientation;
+       wl_list_insert(&ivi_output->ivi->pending_apps, &app_tile->base.link);
+}
+
+
+const char *
+split_orientation_to_string(uint32_t orientation)
+{
+       switch (orientation) {
+       case AGL_SHELL_TILE_ORIENTATION_LEFT:
+               return "tile_left";
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_RIGHT:
+               return "tile_right";
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_TOP:
+               return "title_top";
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_BOTTOM:
+               return "tile_bottom";
+       break;
+       default:
+               return "none";
+       }
+}
+
+static uint32_t
+reverse_orientation(uint32_t orientation)
+{
+
+       switch (orientation) {
+       case AGL_SHELL_TILE_ORIENTATION_LEFT:
+               return AGL_SHELL_TILE_ORIENTATION_RIGHT;
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_RIGHT:
+               return AGL_SHELL_TILE_ORIENTATION_LEFT;
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_TOP:
+               return AGL_SHELL_TILE_ORIENTATION_BOTTOM;
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_BOTTOM:
+               return AGL_SHELL_TILE_ORIENTATION_TOP;
+       break;
+       default:
+               return AGL_SHELL_TILE_ORIENTATION_NONE;
+       }
+}
+
+void
+_ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *ioutput,
+                            uint32_t orientation, uint32_t width, int32_t sticky,
+                            bool to_activate)
+{
+       struct ivi_compositor *ivi = surface->ivi;
+       struct weston_view *ev = surface->view;
+       struct weston_geometry geom = {};
+       struct ivi_output *output = NULL;
+
+       int new_width, new_height;
+       int x, y;
+
+       geom = weston_desktop_surface_get_geometry(surface->dsurface);
+       output = ivi_layout_get_output_from_surface(surface);
+
+       if (!output)
+               output = ioutput;
+
+       // if we don't supply a width we automatically default to doing a half
+       // split, each window taking half of the current output
+       switch (orientation) {
+       case AGL_SHELL_TILE_ORIENTATION_LEFT:
+       case AGL_SHELL_TILE_ORIENTATION_RIGHT:
+               if (width == 0) {
+                       new_width = output->area.width / 2;
+                       new_height = output->area.height;
+               } else {
+                       new_width = width;
+                       new_height = output->area.height;
+               }
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_TOP:
+       case AGL_SHELL_TILE_ORIENTATION_BOTTOM:
+               if (width == 0) {
+                       new_width = output->area.width;
+                       new_height = output->area.height / 2;
+               } else {
+                       new_width = output->area.width;
+                       new_height = width;
+               }
+       break;
+       case AGL_SHELL_TILE_ORIENTATION_NONE:
+               /* use the current_completed_output because the sticky window
+                * might have changed the output area */
+               new_width = surface->current_completed_output->area_activation.width;
+               new_height = surface->current_completed_output->area_activation.height;
+
+               if (new_width != output->area.width)
+                       output->area.width = new_width;
+
+               if (new_height != output->area.height)
+                       output->area.height = new_height;
+
+               weston_log("Adjusting activation area "
+                          "to %dX%d\n", output->area.width, output->area.height);
+
+               if (surface->sticky) {
+                       surface->sticky = 0;
+                       weston_log("Resetting sticky window\n");
+               }
+
+               surface->role = surface->prev_role;
+               weston_log("Resetting tile role to previous role\n");
+       break;
+       default:
+               /* nothing */
+               assert(!"Invalid orientation passed");
+
+       }
+
+       x = output->area.x - geom.x;
+       y = output->area.y - geom.y;
+
+       if (orientation == AGL_SHELL_TILE_ORIENTATION_RIGHT)
+               x += output->area.width - new_width;
+       else if (orientation == AGL_SHELL_TILE_ORIENTATION_BOTTOM)
+               y += output->area.height - new_height;
+
+
+       if (to_activate) {
+               struct ivi_shell_seat *ivi_seat = NULL;
+               struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
+
+               if (wseat)
+                       ivi_seat = get_ivi_shell_seat(wseat);
+
+               if (!weston_view_is_mapped(ev))
+                       weston_view_update_transform(ev);
+               else
+                       weston_layer_entry_remove(&ev->layer_link);
+
+
+               // mark view as mapped
+               ev->is_mapped = true;
+               ev->surface->is_mapped = true;
+               surface->mapped = true;
+
+               // update older/new active surface
+               output->previous_active = output->active;
+               output->active = surface;
+
+               // add to the layer and inflict damage
+               weston_view_set_output(ev, output->output);
+               weston_layer_entry_insert(&ivi->normal.view_list, &ev->layer_link);
+               weston_view_geometry_dirty(ev);
+               weston_surface_damage(ev->surface);
+
+               // handle input / keyboard
+               if (ivi_seat)
+                       ivi_shell_activate_surface(surface, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
+       }
+
+       weston_view_set_position(surface->view, x, y);
+       weston_desktop_surface_set_size(surface->dsurface, new_width, new_height);
+       weston_desktop_surface_set_orientation(surface->dsurface, orientation);
+       surface->orientation = orientation;
+
+       weston_compositor_schedule_repaint(ivi->compositor);
+
+       if (sticky)
+               surface->sticky = sticky;
+
+       if (orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
+               surface->prev_role = surface->role;
+               surface->role = IVI_SURFACE_ROLE_TILE;
+               weston_log("Found split orientation different that none, "
+                          "setting surface role to orientation tile\n");
+       }
+
+       if (surface->sticky) {
+               if (orientation == AGL_SHELL_TILE_ORIENTATION_LEFT ||
+                   orientation == AGL_SHELL_TILE_ORIENTATION_RIGHT)
+                       output->area.width -= new_width;
+
+               if (orientation == AGL_SHELL_TILE_ORIENTATION_TOP ||
+                   orientation == AGL_SHELL_TILE_ORIENTATION_BOTTOM)
+                       output->area.height -= new_height;
+
+               weston_log("Found sticky window, adjusting activation area "
+                          "to %dX%d\n", output->area.width, output->area.height);
+       }
+}
+
+static int
+shell_ivi_surf_count_split_surfaces(struct ivi_compositor *ivi)
+{
+       int count = 0;
+       struct ivi_surface *surf;
+
+       wl_list_for_each(surf, &ivi->surfaces, link) {
+               if (surf->orientation > AGL_SHELL_TILE_ORIENTATION_NONE)
+                       count++;
+       }
+
+       return count;
+}
+
+
+static
+void shell_set_app_split(struct wl_client *client, struct wl_resource *res,
+                        const char *app_id, uint32_t orientation, int32_t width,
+                        int32_t sticky, struct wl_resource *output_res)
+{
+       struct ivi_surface *surf;
+       struct ivi_compositor *ivi = wl_resource_get_user_data(res);
+
+       struct weston_head *head = weston_head_from_resource(output_res);
+       struct weston_output *woutput = weston_head_get_output(head);
+       struct ivi_output *output = to_ivi_output(woutput);
+
+       if (!app_id)
+               return;
+
+       if (shell_ivi_surf_count_split_surfaces(ivi) > 2) {
+               weston_log("Found more than two split surfaces in tile orientation.\n");
+               return;
+       }
+
+       /* add it as pending until */
+       surf = ivi_find_app(ivi, app_id);
+       if (!surf) {
+               _ivi_set_pending_desktop_surface_split(output_res, app_id, orientation);
+               return;
+       }
+
+       if (output->previous_active && output->background != output->previous_active) {
+               int width_prev_app = 0;
+               struct weston_view *ev = output->previous_active->view;
+               const char *prev_app_id = 
+                       weston_desktop_surface_get_app_id(output->previous_active->dsurface);
+
+               if (orientation != AGL_SHELL_TILE_ORIENTATION_NONE)  {
+                       if (!weston_view_is_mapped(ev))
+                               weston_view_update_transform(ev);
+                       else
+                               weston_layer_entry_remove(&ev->layer_link);
+
+                       ev->is_mapped = true;
+                       ev->surface->is_mapped = true;
+                       output->previous_active->mapped = true;
+
+                       weston_view_set_output(ev, woutput);
+                       weston_layer_entry_insert(&ivi->normal.view_list,
+                                                 &ev->layer_link);
+               } else {
+                       ev->is_mapped = false;
+                       ev->surface->is_mapped = false;
+
+                       weston_layer_entry_remove(&ev->layer_link);
+
+                       weston_view_geometry_dirty(ev);
+                       weston_surface_damage(ev->surface);
+               }
+
+               /* a 0 width means we have no explicit width set-up */
+               if (width > 0) {
+                       if (orientation == AGL_SHELL_TILE_ORIENTATION_TOP ||
+                           orientation == AGL_SHELL_TILE_ORIENTATION_BOTTOM)
+                               width_prev_app = output->area.height - width;
+                       else
+                               width_prev_app = output->area.width - width;
+               }
+
+               weston_log("Setting previous application '%s' to orientation '%s' width %d, not sticky\n",
+                          prev_app_id, split_orientation_to_string(reverse_orientation(orientation)),
+                          width_prev_app);
+
+               _ivi_set_shell_surface_split(output->previous_active, NULL,
+                                            reverse_orientation(orientation),
+                                            width_prev_app, false, false);
+
+               if (orientation == AGL_SHELL_TILE_ORIENTATION_NONE &&
+                   output->active == surf) {
+                       output->active = output->previous_active;
+               }
+       }
+
+       weston_log("Setting application '%s' to orientation '%s' width %d, %s\n",
+                  app_id, split_orientation_to_string(orientation),
+                  width, sticky == 1 ? "sticky" : "not sticky");
+       _ivi_set_shell_surface_split(surf, NULL, orientation, width, sticky, false);
+}
+
 static void
 shell_ext_destroy(struct wl_client *client, struct wl_resource *res)
 {
+       struct  ivi_compositor *ivi = wl_resource_get_user_data(res);
+
+       ivi->shell_client_ext.doas_requested = false;
        wl_resource_destroy(res);
 }
 
@@ -1676,8 +2082,17 @@ shell_ext_doas(struct wl_client *client, struct wl_resource *res)
        struct  ivi_compositor *ivi = wl_resource_get_user_data(res);
 
        ivi->shell_client_ext.doas_requested = true;
-       agl_shell_ext_send_doas_done(ivi->shell_client_ext.resource,
-                                    AGL_SHELL_EXT_DOAS_SHELL_CLIENT_STATUS_SUCCESS);
+
+       if (ivi->shell_client_ext.resource && ivi->shell_client.resource) {
+               ivi->shell_client_ext.doas_requested_pending_bind = true;
+
+               agl_shell_ext_send_doas_done(ivi->shell_client_ext.resource,
+                                            AGL_SHELL_EXT_DOAS_SHELL_CLIENT_STATUS_SUCCESS);
+       } else {
+               agl_shell_ext_send_doas_done(ivi->shell_client_ext.resource,
+                                            AGL_SHELL_EXT_DOAS_SHELL_CLIENT_STATUS_FAILED);
+       }
+
 }
 
 static const struct agl_shell_interface agl_shell_implementation = {
@@ -1692,6 +2107,9 @@ static const struct agl_shell_interface agl_shell_implementation = {
        .set_app_normal = shell_set_app_normal,
        .set_app_fullscreen = shell_set_app_fullscreen,
        .set_app_output = shell_set_app_output,
+       .set_app_position = shell_set_app_position,
+       .set_app_scale = shell_set_app_scale,
+       .set_app_split = shell_set_app_split,
 };
 
 static const struct agl_shell_ext_interface agl_shell_ext_implementation = {
@@ -1795,18 +2213,20 @@ unbind_agl_shell(struct wl_resource *resource)
        }
 
        wl_list_for_each(output, &ivi->outputs, link) {
-               struct weston_geometry area = {};
 
                /* reset the active surf if there's one present */
                if (output->active) {
+                       struct weston_geometry area = {};
+
                        output->active->view->is_mapped = false;
                        output->active->view->surface->is_mapped = false;
 
                        weston_layer_entry_remove(&output->active->view->layer_link);
                        output->active = NULL;
+
+                       output->area_activation = area;
                }
 
-               output->area_activation = area;
                insert_black_curtain(output);
        }
 
@@ -1825,6 +2245,7 @@ unbind_agl_shell(struct wl_resource *resource)
 
        ivi->shell_client.ready = false;
        ivi->shell_client.resource = NULL;
+       ivi->shell_client.resource_ext = NULL;
        ivi->shell_client.client = NULL;
 }
 
@@ -1834,6 +2255,8 @@ unbind_agl_shell_ext(struct wl_resource *resource)
        struct ivi_compositor *ivi = wl_resource_get_user_data(resource);
 
        ivi->shell_client_ext.resource = NULL;
+       ivi->shell_client.resource_ext = NULL;
+       ivi->shell_client_ext.doas_requested = false;
 }
 
 static void
@@ -1860,54 +2283,55 @@ bind_agl_shell(struct wl_client *client,
                return;
        }
 
-       if (ivi->shell_client.resource) {
-               if (wl_resource_get_version(resource) == 1) {
-                       wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
-                                              "agl_shell has already been bound");
-                       return;
-               }
-
-               if (ivi->shell_client_ext.resource && 
-                   ivi->shell_client_ext.doas_requested) {
-
-                       /* reset status in case client-ext doesn't send an
-                        * explicit agl_shell_destroy request, see
-                        * shell_destroy() */
-                       if (ivi->shell_client.status == BOUND_FAILED)
-                               ivi->shell_client.status = BOUND_OK;
+       if (ivi->shell_client.resource && wl_resource_get_version(resource) == 1) {
+               wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
+                               "agl_shell has already been bound (version 1)");
+               wl_resource_destroy(resource);
+               return;
+       }
 
-                       wl_resource_set_implementation(resource, &agl_shell_implementation,
-                                                      ivi, NULL);
-                       ivi->shell_client.resource_ext = resource;
+       // for agl_shell client proxy
+       if (ivi->shell_client.resource &&
+           ivi->shell_client_ext.doas_requested_pending_bind) {
 
-                       ivi->shell_client_ext.status = BOUND_OK;
-                       agl_shell_send_bound_ok(ivi->shell_client.resource_ext);
+               ivi->shell_client_ext.doas_requested_pending_bind = false;
 
-                       return;
-               } else {
-                       wl_resource_set_implementation(resource, &agl_shell_implementation,
-                                                      ivi, NULL);
-                       agl_shell_send_bound_fail(resource);
-                       ivi->shell_client.status = BOUND_FAILED;
+               // if there's one connected
+               if (ivi->shell_client.resource_ext) {
+                       ivi->shell_client_ext.status = BOUND_FAILED;
+                       agl_shell_send_bound_fail(ivi->shell_client.resource_ext);
+                       wl_resource_destroy(resource);
                        return;
                }
+
+               wl_resource_set_implementation(resource, &agl_shell_implementation,
+                                              ivi, NULL);
+               ivi->shell_client.resource_ext = resource;
+               ivi->shell_client_ext.status = BOUND_OK;
+               agl_shell_send_bound_ok(ivi->shell_client.resource_ext);
+               return;
        }
 
 
+       // if we already have an agl_shell client
+       if (ivi->shell_client.resource) {
+               agl_shell_send_bound_fail(resource);
+               ivi->shell_client.status = BOUND_FAILED;
+               wl_resource_destroy(resource);
+               return;
+       }
+
+       // default agl_shell client
+       wl_resource_set_implementation(resource, &agl_shell_implementation,
+                                      ivi, unbind_agl_shell);
+       ivi->shell_client.resource = resource;
+
        if (wl_resource_get_version(resource) >=
            AGL_SHELL_BOUND_OK_SINCE_VERSION) {
-               wl_resource_set_implementation(resource, &agl_shell_implementation,
-                                              ivi, unbind_agl_shell);
-               ivi->shell_client.resource = resource;
                /* if we land here we'll have BOUND_OK by default,
                   but still do the assignment */
                ivi->shell_client.status = BOUND_OK;
                agl_shell_send_bound_ok(ivi->shell_client.resource);
-       } else {
-               /* fallback for just version 1 of the protocol */
-               wl_resource_set_implementation(resource, &agl_shell_implementation,
-                                              ivi, unbind_agl_shell);
-               ivi->shell_client.resource = resource;
        }
 }
 
@@ -1991,7 +2415,7 @@ int
 ivi_shell_create_global(struct ivi_compositor *ivi)
 {
        ivi->agl_shell = wl_global_create(ivi->compositor->wl_display,
-                                         &agl_shell_interface, 8,
+                                         &agl_shell_interface, 11,
                                          ivi, bind_agl_shell);
        if (!ivi->agl_shell) {
                weston_log("Failed to create wayland global.\n");