redraw_fixer: fix a couple of unneeded extra redundant stuff
[staging/windowmanager.git] / src / redraw_fixer.cpp
index e6a84e3..c9b5112 100644 (file)
@@ -21,21 +21,15 @@ struct App {
 
    App();
    void commit();
-   void surface_created(uint32_t surface_id);
-   void surface_removed(uint32_t surface_id);
    void surface_visibility(uint32_t surface_id, uint32_t v);
    void surface_destination_rectangle(uint32_t surface_id, uint32_t x,
                                       uint32_t y, uint32_t w, uint32_t h);
    void try_fix(uint32_t surface_id);
 };
 
-void controller_hooks::surface_created(uint32_t surface_id) {
-   this->app->surface_created(surface_id);
-}
+void controller_hooks::surface_created(uint32_t surface_id) {}
 
-void controller_hooks::surface_removed(uint32_t surface_id) {
-   this->app->surface_removed(surface_id);
-}
+void controller_hooks::surface_removed(uint32_t surface_id) {}
 
 void controller_hooks::surface_visibility(uint32_t surface_id, uint32_t v) {
    this->app->surface_visibility(surface_id, v);
@@ -47,51 +41,45 @@ void controller_hooks::surface_destination_rectangle(uint32_t surface_id,
    this->app->surface_destination_rectangle(surface_id, x, y, w, h);
 }
 
-App::App() : chooks{this}, display{new wl::display}, controller{} {
+App::App() : chooks{this}, display{new wl::display}, controller{}, outputs{} {
    // The same init, the WM does, at least we can reuse the wayland stuff
-   if (this->display->ok()) {
-      this->display->add_global_handler("wl_output", [this](wl_registry *r,
-                                                            uint32_t name,
-                                                            uint32_t v) {
+   if (!this->display->ok()) {
+      return;
+   }
+
+   this->display->add_global_handler(
+      "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
          this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
       });
 
-      this->display->add_global_handler(
-         "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
-            this->controller =
-               std::make_unique<struct genivi::controller>(r, name, v);
-
-            // Init controller hooks
-            this->controller->chooks = &this->chooks;
-
-            // XXX: This protocol needs the output, so lets just add our
-            // mapping
-            // here...
-            this->controller->add_proxy_to_id_mapping(
-               this->outputs.back()->proxy.get(),
-               wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
-                  this->outputs.back()->proxy.get())));
-         });
-
-      for (int i : {1, 2, 3})
-         this->display->roundtrip();
-   }
+   this->display->add_global_handler(
+      "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+         this->controller =
+            std::make_unique<struct genivi::controller>(r, name, v);
+
+         // Init controller hooks
+         this->controller->chooks = &this->chooks;
+
+         this->controller->add_proxy_to_id_mapping(
+            this->outputs.back()->proxy.get(),
+            wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+               this->outputs.back()->proxy.get())));
+      });
+
+   for (int i : {1, 2, 3})
+      this->display->roundtrip();
 }
 
 void App::commit() {
    this->controller->commit_changes();
-   this->display->dispatch();  // read: flush()++
+   this->display->roundtrip();  // read: flush()++
 }
 
-void App::surface_created(uint32_t surface_id) { }
-
-void App::surface_removed(uint32_t surface_id) { }
-
 void App::surface_visibility(uint32_t surface_id, uint32_t v) {
    fprintf(stderr, "surface %u visibility %u\n", surface_id, v);
 
    if (v == 1) {
-     this->try_fix(surface_id);
+      this->try_fix(surface_id);
    }
 }
 
@@ -99,7 +87,7 @@ void App::surface_destination_rectangle(uint32_t surface_id, uint32_t x,
                                         uint32_t y, uint32_t w, uint32_t h) {
    fprintf(stderr, "surface %u dst %u %u %u %u\n", surface_id, x, y, w, h);
 
-   if (w != 1 && h != 1) {
+   if (w != 1 && h != 1 && this->controller->sprops[surface_id].visibility != 0) {
       this->try_fix(surface_id);
    }
 }