Add sound manager initial source code
[staging/soundmanager.git] / include / libsoundmanager / libsoundmanager.hpp
diff --git a/include/libsoundmanager/libsoundmanager.hpp b/include/libsoundmanager/libsoundmanager.hpp
new file mode 100644 (file)
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+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LIBSOUNDMANAGER_H
+#define LIBSOUNDMANAGER_H
+#include <audiomanagertypes.h>
+#include <vector>
+#include <map>
+#include <string>
+#include <json-c/json.h>
+#include <systemd/sd-event.h>
+extern "C"
+{
+#include <afb/afb-binding.h>
+#include <afb/afb-wsj1.h>
+#include <afb/afb-ws-client.h>
+}
+
+using namespace am;
+
+const std::vector<std::string> api_list{
+       std::string("connect"),
+    std::string("disconnect"),
+       std::string("setVolume"),
+       std::string("volumeStep"),
+       std::string("setSinkMuteState"),
+       std::string("getListMainConnections"),
+    std::string("ackConnect"),
+       std::string("ackDisconnect"),
+    std::string("ackSetSourceState"),    
+       std::string("registerSource"),
+       std::string("registerDomain"),
+       std::string("deregisterSource"),
+    std::string("subscribe"),
+    std::string("unsubscribe")
+};
+
+const std::vector<std::string> event_list{
+    std::string("newMainConnection"),
+    std::string("volumeChanged"),
+       std::string("removedMainConnection"),
+       std::string("sinkMuteStateChanged"),
+       std::string("mainConnectionStateChanged"),
+       std::string("setRoutingReady"),
+       std::string("setRoutingRundown"),
+       std::string("asyncConnect"),
+       std::string("asyncSetSourceState")
+};
+
+class LibSoundmanager
+{
+private:
+    LibSoundmanager() = delete;
+public:
+    LibSoundmanager(const int port, const std::string& token);
+    //LibSoundmanager(const std::string& uri);  
+    ~LibSoundmanager();
+    
+    /* Method */
+    void register_callback(
+        void (*event_cb)(const std::string& event, struct json_object* event_contents), 
+        void (*reply_cb)(struct json_object* reply_contents),
+        void (*hangup_cb)(void) = nullptr);
+    int run_eventloop();
+    int call(const std::string& verb, struct json_object* arg);
+    int call(const char* verb, struct json_object* arg);
+    int subscribe(const std::string& event_name);
+    int unsubscribe(const std::string& event_name);
+    /*const struct afb_wsj1* get_websocket_handler();
+    const struct sd_event* get_sd_event();*/
+
+private:
+    int initialize_websocket();
+    void (*onEvent)(const std::string& event, struct json_object* event_contents);
+    void (*onReply)(struct json_object* reply);
+    void (*onHangup)(void);
+
+    struct afb_wsj1* sp_websock;
+    struct afb_wsj1_itf minterface;
+    sd_event* mploop;
+    std::string muri;
+    int mport = 12345;
+    std::string mtoken = "123456";
+
+    am_Error_e connect(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am::am_mainConnectionID_t& mainConnectionID);
+    am_Error_e disconnect(const am_mainConnectionID_t mainConnectionID);
+
+public:
+    /* Don't use/ Internal only */
+    void on_hangup(void *closure, struct afb_wsj1 *wsj);
+    void on_call(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg);
+    void on_event(void *closure, const char *event, struct afb_wsj1_msg *msg);
+    void on_reply(void *closure, struct afb_wsj1_msg *msg);
+};
+#endif /* LIBSOUNDMANAGER_H */