WindowmanagerAdaptor *mp_windowManagerAdaptor;
QMap<int, QList<SimpleRect> > m_layouts;
QMap<int, QString> m_layoutNames;
+ QMap<int, bool> m_layoutFullScreen;
+ QMap<int, int> m_layoutFullScreenAssociated;
int m_currentLayout;
void dumpScene();
int m_homeScreenPid;
// from windowmanager_adapter.h
public Q_SLOTS: // METHODS
- int addLayout(int layoutId, const QString &layoutName, const QList<SimpleRect> &surfaceAreas);
+ int addLayout(int layoutId, const QString &layoutName, bool isFullScreen, int associatedFullScreenLayout, const QList<SimpleRect> &surfaceAreas);
+ int getAssociatedFullScreenLayout(int layoutId);
QList<int> getAvailableLayouts(int numberOfAppSurfaces);
QList<SimplePoint> getAvailableSurfaces();
int getLayout();
QString getLayoutName(int layoutId);
+ bool isLayoutFullScreen(int layoutId);
void setLayoutById(int layoutId);
void setLayoutByName(const QString &layoutName);
void setPidToLayoutArea(int pid, int layoutAreaId);