Reworking layer/surface management
[staging/HomeScreen.git] / WindowManager / src / windowmanager.hpp
index 8fb716d..70ae31a 100644 (file)
 #include <QList>
 #include <QMap>
 
-#include "windowmanager_adapter.h"
+#include "windowmanager_adaptor.h"
 
-
-typedef struct
-{
-    int pid;
-    QString processName;
-} SurfaceInfo;
-
-#ifdef __arm__
-extern "C" {
-#include "ilm/ilm_control.h"
-}
+#ifdef HAVE_IVI_LAYERMANAGEMENT_API
+#include <ilm/ilm_control.h>
 #endif
-
 class WindowManager : public QObject
 {
     Q_OBJECT
 
 public:
-    explicit WindowManager(QObject *parent = 0);
-    QMutex callbackMutex;
-
+    explicit WindowManager(int displayId, QObject *parent = 0);
     ~WindowManager();
+
+    void start();
 private:
     WindowmanagerAdaptor *mp_windowManagerAdaptor;
-    QMap<int, QList<SimpleRect> > m_layouts;
-    QMap<int, QString> m_layoutNames;
+    QList<Layout> m_layouts;
+    QMap<int, unsigned int> *mp_layoutAreaToSurfaceIdAssignment;
+
     int m_currentLayout;
+
+    int m_screenId;
+    unsigned int m_screenWidth;
+    unsigned int m_screenHeight;
+
     void dumpScene();
 
-#ifdef __arm__
-    void createNewLayer(int layerId);
-    void addSurfaceToLayer(int surfaceId, int layerId);
+#ifdef HAVE_IVI_LAYERMANAGEMENT_API
+    t_ilm_layer* m_showLayers;
+    QMap<pid_t, t_ilm_surface> m_appSurfaces;
+    QMap<pid_t, t_ilm_layer> m_appLayers;
+    int getLayerRenderOrder(t_ilm_layer* id_array);
+
+    void createNewLayer(const int layerId);
 
-    QMap<t_ilm_uint, SurfaceInfo> *mp_surfaces;
-    /* one layer per pid is created
-    where the surfaces are added that are created by the process */
-    QList<int> *mp_processLayers;
+    t_ilm_layer getAppLayerID(const pid_t pid);
+
+    pid_t m_pending_to_show;
+
+    void addSurface(const t_ilm_surface surfaceId);
+    t_ilm_layer addSurfaceToAppLayer(pid_t pid, const int surfaceId);
+    void addSurfaceToLayer(const int surfaceId, const int layerId);
+
+    void configureHomeScreenMainSurface(const t_ilm_surface surface, const t_ilm_int width, const t_ilm_int height);
+    void configureAppSurface(const pid_t pid, const t_ilm_surface surface, const t_ilm_int width, const t_ilm_int height);
 #endif
+    void updateScreen();
+
 
 public:
     static void* myThis;
 
-#ifdef __arm__
+#ifdef HAVE_IVI_LAYERMANAGEMENT_API
     // for general notifications
     void notificationFunc_non_static(ilmObjectType object,
                                         t_ilm_uint id,
@@ -88,18 +96,31 @@ public:
 public slots:
 
 
-// from windowmanager_adapter.h
+// from windowmanager_adaptor.h
+public: // PROPERTIES
+    Q_PROPERTY(int layoutId READ layoutId)
+    int layoutId() const;
+
+    Q_PROPERTY(QString layoutName READ layoutName)
+    QString layoutName() const;
+
 public Q_SLOTS: // METHODS
-    int addLayout(int layoutId, const QString &layoutName, const QList<SimpleRect> &surfaceAreas);
+    int addLayout(int layoutId, const QString &layoutName, const QList<LayoutArea> &surfaceAreas);
+    int deleteLayoutById(int layoutId);
+    QList<Layout> getAllLayouts();
+  //    QList<int> getAllSurfacesOfProcess(int pid);
     QList<int> getAvailableLayouts(int numberOfAppSurfaces);
-    QList<SimplePoint> getAvailableSurfaces();
-    int getLayout();
+  //    QList<int> getAvailableSurfaces();
     QString getLayoutName(int layoutId);
-    void setLayoutById(int layoutId);
-    void setLayoutByName(const QString &layoutName);
-    void setSurfaceToLayoutArea(int surfaceId, int layoutAreaId);
-
+    void hideLayer(int layer);
+    int setLayoutById(int layoutId);
+    int setLayoutByName(const QString &layoutName);
+    int setSurfaceToLayoutArea(int surfaceId, int layoutAreaId);
+    void showLayer(int layer);
+    void showAppLayer(int pid);
+
+Q_SIGNALS: // SIGNALS
+    void surfaceVisibilityChanged(int surfaceId, bool visible);
 };
 
-
 #endif // WINDOWMANAGER_HPP