# Overview of plugins shipped with AFB-Daemon Version: 1 Date: 30 mai 2016 Author: Manuel Bachmann ## List of plugins Here are the plugins shipped in the source tree: * Hello World * Authentication * Tic Tac Toe * Audio _(2 backends: ALSA/PulseAudio)_ * Media _(1 backend: Rygel UPnP)_ All plugins may not be built, depending on the development libraries present on the system at build time. ## Detail of plugins ### Hello World A sample Hello World plugin for demonstration and learning purposes. This plugin provides a few unauthenticated requests, all beginning with "ping", to demonstrate basic binder capabilities. **Verbs**: * _ping:_ returns a success response * _pingfail:_ returns a failure response * _pingnull:_ returns a success response, with an empty JSON response field * _pingbug:_ does a memory violation (intercepted by the binder) * _pingJson:_ returns a success response, with a complex JSON response field * _pingevent:_ broadcasts a global event
### Authentication An sample Authentication plugin for demonstration purposes. This plugin provides a few requests to demonstrate the binder's token-based security mechanism. Calling "_connect_" with a security token will initiate a session, calling "_refresh_" will issue a new token and invalidate the previous one, calling "_logout_" will invalidate all tokens and close the session. **Verbs**: * _ping:_ returns a success response * _connect:_ creates a session and returns a new token * _refresh:_ returns a new token * _check:_ verifies the passed token is valid * _logout:_ closes the session
### Tic Tac Toe A sample Tic Tac Toe game plugin. This plugin provides an interactive Tic Tac Toe game where the binder returns the grid as a JSON response. **Verbs**: * _new:_ starts a new game * _play:_ asks the server to play * _move:_ gives a client move * _board:_ gets the current board state, as a JSON structure * _level_: sets the server level * _join_: joins an existing board * _undo_: undo the last move * _wait_: wait for a move
### Audio A sample Audio plugin with 2 backends: * ALSA (mandatory) * PulseAudio (optional) This plugin is able to initialize a specific soundcard, define volume levels, channels (mono/stereo...), mute sound, and play a 22,050 Hz PCM stream. **Verbs**: * _ping:_ returns a success response * _init:_ initializes backend, on the "default" sound card * _volume:_ gets or sets volume, in % (0-100) * _channels:_ gets or sets channels count (1-8) * _mute:_ gets or sets the mute status (on-off) * _play_: gets or sets the playing status (on-off) _(if PulseAudio development libraries are not found at build time, only ALSA will be available)_ _(if a PulseAudio server is not found at runtime, the plugin will dynamically fall back to ALSA)_ _(a specifc backend can be forced by using this syntax before running afb-daemon : **$ export AFB_AUDIO_OUTPUT=Alsa**)_
### Media A sample Media Server plugin with 1 backend: * Rygel This plugin is able to detect a local Rygel UPnP media server, list audio files, select an audio file for playback, play/pause/seek in this file, upload an audio file to the server. **Verbs**: * _ping:_ returns a success response * _init:_ initializes backend, looking for an active local UPnP server * _list:_ returns list of audio files, as a JSON structure * _select:_ select an audio files, by index number (001-...) * _play:_ plays the currently selected audio file * _stop:_ stops the currently selected audio file * _pause:_ pauses the currently selected audio file * _seek:_ seeks in the currently selected audio file, in seconds * _upload:_ uploads an audio file, with a POST request _(if GUPnP/GSSDP development libraries are not fund at build time, this plugin will not be built)_
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Sample command-line applications: _afb-client-demo_ (built by default) Sample HTML5 applications: **test/*.html**, **[afb-client](https://github.com/iotbzh/afb-client)**, **[afb-radio](https://github.com/iotbzh/afb-radio)** Sample Qt/QML applications: *test/token-websock.qml*