layout: Migrate the layout save/restore to a more useful place
[src/agl-compositor.git] / src / layout.c
index 5d364ee..2e9173a 100644 (file)
@@ -54,6 +54,81 @@ static const char *ivi_roles_as_string[] = {
 bool
 ivi_surf_in_hidden_layer(struct ivi_compositor *ivi, struct ivi_surface *surface);
 
+void
+ivi_layout_save(struct ivi_compositor *ivi, struct ivi_output *output)
+{
+       struct ivi_output *new_output;
+       ivi->need_ivi_output_relayout = true;
+
+       new_output = zalloc(sizeof(*new_output));
+
+       new_output->ivi = ivi;
+       new_output->background = output->background;
+
+       new_output->top = output->top;
+       new_output->bottom = output->bottom;
+       new_output->left = output->left;
+       new_output->right = output->right;
+
+       new_output->active = output->active;
+       new_output->previous_active = output->previous_active;
+       new_output->name = strdup(output->name);
+       if (output->app_ids)
+               new_output->app_ids = strdup(output->app_ids);
+
+       new_output->area = output->area;
+       new_output->area_saved = output->area_saved;
+       new_output->area_activation = output->area_activation;
+
+       weston_log("saving output layout for output %s\n", new_output->name);
+
+       wl_list_insert(&ivi->saved_outputs, &new_output->link);
+}
+
+void
+ivi_layout_restore(struct ivi_compositor *ivi, struct ivi_output *n_output)
+{
+       struct ivi_output *output = NULL;
+       struct ivi_output *iter_output;
+
+       if (!ivi->need_ivi_output_relayout)
+               return;
+
+       ivi->need_ivi_output_relayout = false;
+
+       wl_list_for_each(iter_output, &ivi->saved_outputs, link) {
+               if (strcmp(n_output->name, iter_output->name) == 0) {
+                       output = iter_output;
+                       break;
+               }
+       }
+
+       if (!output)
+               return;
+
+       weston_log("restoring output layout for output %s\n", output->name);
+       n_output->background = output->background;
+
+       n_output->top = output->top;
+       n_output->bottom = output->bottom;
+       n_output->left = output->left;
+       n_output->right = output->right;
+
+       n_output->active = output->active;
+       n_output->previous_active = output->previous_active;
+       if (output->app_ids)
+               n_output->app_ids = strdup(output->app_ids);
+
+       n_output->area = output->area;
+       n_output->area_saved = output->area_saved;
+       n_output->area_activation = output->area_activation;
+
+       free(output->app_ids);
+       free(output->name);
+       wl_list_remove(&output->link);
+       free(output);
+}
+
 const char *
 ivi_layout_get_surface_role_name(struct ivi_surface *surf)
 {