// SPDX-License-Identifier: Apache-2.0 /* * Copyright (C) 2016, 2017 Mentor Graphics Development (Deutschland) GmbH * Copyright (c) 2017, 2018 TOYOTA MOTOR CORPORATION * Copyright (c) 2022 Konsulko Group * Copyright (c) 2023 Collabora, Ltd. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "applicationlauncher.h" #include "statusbarmodel.h" #include "mastervolume.h" #include "homescreenhandler.h" #include "hmi-debug.h" // meson will define these #include QT_QPA_HEADER #include #include "agl-shell-client-protocol.h" #include #include "AglShellGrpcClient.h" #ifndef MIN #define MIN(a, b) (((a) < (b)) ? (a) : (b)) #endif QScreen * find_screen(const char *screen_name) { QList screens = qApp->screens(); QScreen *found = nullptr; QString qstr_name = QString::fromUtf8(screen_name, -1); for (QScreen *xscreen : screens) { if (qstr_name == xscreen->name()) { found = xscreen; break; } } return found; } struct shell_data { struct agl_shell *shell; HomescreenHandler *homescreenHandler; bool wait_for_bound; bool bound_ok; int ver; }; static void agl_shell_bound_ok(void *data, struct agl_shell *agl_shell) { struct shell_data *shell_data = static_cast(data); shell_data->wait_for_bound = false; shell_data->bound_ok = true; } static void agl_shell_bound_fail(void *data, struct agl_shell *agl_shell) { struct shell_data *shell_data = static_cast(data); shell_data->wait_for_bound = false; shell_data->bound_ok = false; } static void agl_shell_app_state(void *data, struct agl_shell *agl_shell, const char *app_id, uint32_t state) { /* unused */ } static void agl_shell_app_on_output(void *data, struct agl_shell *agl_shell, const char *app_id, const char *output_name) { struct shell_data *shell_data = static_cast(data); HomescreenHandler *homescreenHandler = shell_data->homescreenHandler; if (!homescreenHandler) return; // a couple of use-cases, if there is no app_id in the app_list then it // means this is a request to map the application, from the start to a // different output that the default one. We'd get an // AGL_SHELL_APP_STATE_STARTED which will handle activation. // // if there's an app_id then it means we might have gotten an event to // move the application to another output; so we'd need to process it // by explicitly calling processAppStatusEvent() which would ultimately // activate the application on other output. We'd have to pick-up the // last activated window and activate the default output. // // finally if the outputs are identical probably that's an user-error - // but the compositor won't activate it again, so we don't handle that. std::pair new_pending_app = std::pair(QString(app_id), QString(output_name)); homescreenHandler->pending_app_list.push_back(new_pending_app); if (homescreenHandler->apps_stack.contains(QString(app_id))) { qDebug() << "Got event to move " << app_id << " to another output " << output_name; homescreenHandler->processAppStatusEvent(app_id, "started"); } } #ifdef AGL_SHELL_BOUND_OK_SINCE_VERSION static const struct agl_shell_listener shell_listener = { agl_shell_bound_ok, agl_shell_bound_fail, agl_shell_app_state, agl_shell_app_on_output, }; #endif static void global_add(void *data, struct wl_registry *reg, uint32_t name, const char *interface, uint32_t ver) { struct shell_data *shell_data = static_cast(data); if (!shell_data) return; if (strcmp(interface, agl_shell_interface.name) == 0) { if (ver >= 2) { shell_data->shell = static_cast( wl_registry_bind(reg, name, &agl_shell_interface, MIN(8, ver))); #ifdef AGL_SHELL_BOUND_OK_SINCE_VERSION agl_shell_add_listener(shell_data->shell, &shell_listener, data); #endif } else { shell_data->shell = static_cast( wl_registry_bind(reg, name, &agl_shell_interface, 1)); } shell_data->ver = ver; } } static void global_remove(void *data, struct wl_registry *reg, uint32_t id) { /* Don't care */ (void) data; (void) reg; (void) id; } static const struct wl_registry_listener registry_listener = { global_add, global_remove, }; static struct wl_surface * getWlSurface(QPlatformNativeInterface *native, QWindow *window) { void *surf = native->nativeResourceForWindow("surface", window); return static_cast(surf); } static struct wl_output * getWlOutput(QPlatformNativeInterface *native, QScreen *screen) { void *output = native->nativeResourceForScreen("output", screen); return static_cast(output); } static struct wl_display * getWlDisplay(QPlatformNativeInterface *native) { return static_cast( native->nativeResourceForIntegration("display") ); } static void register_agl_shell(QPlatformNativeInterface *native, struct shell_data *shell_data) { struct wl_display *wl; struct wl_registry *registry; wl = getWlDisplay(native); registry = wl_display_get_registry(wl); wl_registry_add_listener(registry, ®istry_listener, shell_data); /* Roundtrip to get all globals advertised by the compositor */ wl_display_roundtrip(wl); wl_registry_destroy(registry); } static struct wl_surface * create_component(QPlatformNativeInterface *native, QQmlComponent *comp, QScreen *screen, QObject **qobj) { QObject *obj = comp->create(); obj->setParent(screen); QWindow *win = qobject_cast(obj); *qobj = obj; return getWlSurface(native, win); } static void load_agl_shell(QPlatformNativeInterface *native, QQmlApplicationEngine *engine, struct agl_shell *agl_shell, QScreen *screen) { struct wl_surface *bg; struct wl_output *output; int32_t x, y; int32_t width, height; QObject *qobj_bg; QSize size = screen->size(); // this incorporates the panels directly, but in doing so, it // would also need to specify an activation area the same area // in order to void overlapping any new activation window QQmlComponent bg_comp(engine, QUrl("qrc:/background_with_panels.qml")); qInfo() << bg_comp.errors(); bg = create_component(native, &bg_comp, screen, &qobj_bg); output = getWlOutput(native, screen); qDebug() << "Normal mode - with single surface"; qDebug() << "Setting homescreen to screen " << screen->name(); agl_shell_set_background(agl_shell, bg, output); // 216 is the width size of the panel x = 0; y = 216; width = size.width(); height = size.height() - (2 * y); qDebug() << "Using custom rectangle " << width << "x" << height << "+" << x << "x" << y << " for activation"; qDebug() << "Panels should be embedded the background surface"; #ifdef AGL_SHELL_SET_ACTIVATE_REGION_SINCE_VERSION agl_shell_set_activate_region(agl_shell, output, x, y, width, height); #endif } static void load_agl_shell_for_ci(QPlatformNativeInterface *native, QQmlApplicationEngine *engine, struct agl_shell *agl_shell, QScreen *screen) { struct wl_surface *bg, *top, *bottom; struct wl_output *output; QObject *qobj_bg, *qobj_top, *qobj_bottom; QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml")); qInfo() << bg_comp.errors(); QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml")); qInfo() << top_comp.errors(); QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml")); qInfo() << bot_comp.errors(); top = create_component(native, &top_comp, screen, &qobj_top); bottom = create_component(native, &bot_comp, screen, &qobj_bottom); bg = create_component(native, &bg_comp, screen, &qobj_bg); /* engine.rootObjects() works only if we had a load() */ StatusBarModel *statusBar = qobj_top->findChild("statusBar"); if (statusBar) { qDebug() << "got statusBar objectname, doing init()"; statusBar->init(engine->rootContext()); } output = getWlOutput(native, screen); qDebug() << "Setting homescreen to screen " << screen->name(); agl_shell_set_background(agl_shell, bg, output); agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP); agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM); qDebug() << "CI mode - with multiple surfaces"; } static void app_status_callback(::agl_shell_ipc::AppStateResponse app_response, void *data); static void run_in_thread(GrpcClient *client) { grpc::Status status = client->Wait(); } static void load_agl_shell_app(QPlatformNativeInterface *native, QQmlApplicationEngine *engine, struct shell_data shell_data, const char *screen_name, bool is_demo) { QScreen *screen = nullptr; HomescreenHandler *homescreenHandler = shell_data.homescreenHandler; if (!screen_name) screen = qApp->primaryScreen(); else screen = find_screen(screen_name); if (!screen) { qDebug() << "No outputs present in the system."; return; } if (is_demo) { load_agl_shell_for_ci(native, engine, shell_data.shell, screen); } else { load_agl_shell(native, engine, shell_data.shell, screen); } /* Delay the ready signal until after Qt has done all of its own setup * in a.exec() */ QTimer::singleShot(500, [shell_data](){ qDebug() << "sending ready to compositor"; agl_shell_ready(shell_data.shell); }); } static void app_status_callback(::agl_shell_ipc::AppStateResponse app_response, void *data) { HomescreenHandler *homescreenHandler = static_cast(data); if (!homescreenHandler) { return; } auto app_id = QString(app_response.app_id().c_str()); auto state = app_response.state(); qDebug() << "appstateresponse: app_id " << app_id << "state " << state; switch (state) { case AGL_SHELL_APP_STATE_STARTED: qDebug() << "Got AGL_SHELL_APP_STATE_STARTED for app_id " << app_id; homescreenHandler->processAppStatusEvent(app_id, "started"); break; case AGL_SHELL_APP_STATE_TERMINATED: qDebug() << "Got AGL_SHELL_APP_STATE_TERMINATED for app_id " << app_id; homescreenHandler->processAppStatusEvent(app_id, "terminated"); break; case AGL_SHELL_APP_STATE_ACTIVATED: qDebug() << "Got AGL_SHELL_APP_STATE_ACTIVATED for app_id " << app_id; homescreenHandler->addAppToStack(app_id); break; case AGL_SHELL_APP_STATE_DEACTIVATED: qDebug() << "Got AGL_SHELL_APP_STATE_DEACTIVATED for app_id " << app_id; homescreenHandler->processAppStatusEvent(app_id, "deactivated"); break; default: break; } } int main(int argc, char *argv[]) { setenv("QT_QPA_PLATFORM", "wayland", 1); setenv("QT_QUICK_CONTROLS_STYLE", "AGL", 1); QGuiApplication app(argc, argv); const char *screen_name; bool is_demo_val = false; bool is_embedded_panels = false; int ret = 0; struct shell_data shell_data = { nullptr, nullptr, true, false, 0 }; QPlatformNativeInterface *native = qApp->platformNativeInterface(); screen_name = getenv("HOMESCREEN_START_SCREEN"); const char *is_demo = getenv("HOMESCREEN_DEMO_CI"); if (is_demo && strcmp(is_demo, "1") == 0) is_demo_val = true; const char *embedded_panels = getenv("HOMESCREEN_EMBEDDED_PANELS"); if (embedded_panels && strcmp(embedded_panels, "1") == 0) is_embedded_panels = true; QCoreApplication::setOrganizationDomain("LinuxFoundation"); QCoreApplication::setOrganizationName("AutomotiveGradeLinux"); QCoreApplication::setApplicationName("HomeScreen"); QCoreApplication::setApplicationVersion("0.7.0"); // we need to have an app_id app.setDesktopFileName("homescreen"); GrpcClient *client = new GrpcClient(); // create a new thread to listner for gRPC events std::thread th = std::thread(run_in_thread, client); register_agl_shell(native, &shell_data); if (!shell_data.shell) { fprintf(stderr, "agl_shell extension is not advertised. " "Are you sure that agl-compositor is running?\n"); exit(EXIT_FAILURE); } qDebug() << "agl-shell interface is at version " << shell_data.ver; if (shell_data.ver >= 2) { while (ret != -1 && shell_data.wait_for_bound) { ret = wl_display_dispatch(getWlDisplay(native)); if (shell_data.wait_for_bound) continue; } if (!shell_data.bound_ok) { qInfo() << "agl_shell extension already in use by other shell client."; exit(EXIT_FAILURE); } } std::shared_ptr agl_shell{shell_data.shell, agl_shell_destroy}; // Import C++ class to QML qmlRegisterType("HomeScreen", 1, 0, "StatusBarModel"); qmlRegisterType("MasterVolume", 1, 0, "MasterVolume"); ApplicationLauncher *launcher = new ApplicationLauncher(); launcher->setCurrent(QStringLiteral("launcher")); HomescreenHandler* homescreenHandler = new HomescreenHandler(launcher); shell_data.homescreenHandler = homescreenHandler; shell_data.homescreenHandler->setGrpcClient(client); // blocks until we're sure connected with the server HMI_DEBUG("HomescreenHandler", "Checking if connected to the gRPC server..."); client->WaitForConnected(500, 10); client->AppStatusState(app_status_callback, homescreenHandler); QQmlApplicationEngine engine; QQmlContext *context = engine.rootContext(); context->setContextProperty("homescreenHandler", homescreenHandler); context->setContextProperty("launcher", launcher); context->setContextProperty("weather", new Weather()); context->setContextProperty("bluetooth", new Bluetooth(false, context)); load_agl_shell_app(native, &engine, shell_data, screen_name, is_demo_val); return app.exec(); }