X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?p=apps%2Fagl-service-windowmanager-2017.git;a=blobdiff_plain;f=src%2Fwindow_manager.cpp;fp=src%2Fwindow_manager.cpp;h=24b6f30d2b3e10babab3660dbec49b16ef576bb9;hp=aa42d82878b82d2b39b3c26aca10a4658db52774;hb=c1d85371b1eb693128cf9553c356ea77e609d9a3;hpb=38255dcda8e7e9462ed3b16ebe39c638bc9b349f diff --git a/src/window_manager.cpp b/src/window_manager.cpp index aa42d82..24b6f30 100644 --- a/src/window_manager.cpp +++ b/src/window_manager.cpp @@ -55,6 +55,7 @@ const char kKeyIds[] = "ids"; static sd_event_source *g_timer_ev_src = nullptr; static AppList g_app_list; +static WindowManager *g_context; namespace { @@ -99,6 +100,15 @@ static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata return 0; } +static void onStateTransitioned(std::vector actions) +{ + g_context->startTransitionWrapper(actions); +} + +static void onError() +{ + g_context->processError(WMError::LAYOUT_CHANGE_FAIL); +} } // namespace /** @@ -163,6 +173,15 @@ int WindowManager::init() // Load old_role.db this->loadOldRoleDb(); + // Store my context for calling callback from PolicyManager + g_context = this; + + // Initialize PMWrapper + this->pmw.initialize(); + + // Register callback to PolicyManager + this->pmw.registerCallback(onStateTransitioned, onError); + // Make afb event for (int i = Event_Val_Min; i <= Event_Val_Max; i++) { @@ -444,6 +463,9 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name) if(ret != WMError::SUCCESS) { //this->emit_error(); + + // Undo state of PolicyManager + this->pmw.undoState(); } this->emitScreenUpdated(current_req); HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret)); @@ -506,18 +528,6 @@ result WindowManager::api_get_area_info(char const *drawing_name) return Err("Surface is not on any layer!"); } - auto o_state = *this->layers.get_layout_state(*surface_id); - if (o_state == nullptr) - { - return Err("Could not find layer for surface"); - } - - struct LayoutState &state = *o_state; - if ((state.main != *surface_id) && (state.sub != *surface_id)) - { - return Err("Surface is inactive"); - } - // Set area rectangle compositor::rect area_info = this->area_info[*surface_id]; json_object *object = json_object_new_object(); @@ -592,7 +602,9 @@ void WindowManager::surface_created(uint32_t surface_id) void WindowManager::surface_removed(uint32_t surface_id) { - HMI_DEBUG("wm", "surface_id is %u", surface_id); + HMI_DEBUG("wm", "Delete surface_id %u", surface_id); + this->id_alloc.remove_id(surface_id); + this->layers.remove_surface(surface_id); g_app_list.removeSurface(surface_id); } @@ -620,6 +632,94 @@ void WindowManager::timerHandler() this->processNextRequest(); } +void WindowManager::startTransitionWrapper(std::vector &actions) +{ + WMError ret; + unsigned req_num = g_app_list.currentRequestNumber(); + + if (actions.empty()) + { + if (g_app_list.haveRequest()) + { + HMI_SEQ_DEBUG(req_num, "There is no WMAction for this request"); + goto proc_remove_request; + } + else + { + HMI_SEQ_DEBUG(req_num, "There is no request"); + return; + } + } + + for (auto &act : actions) + { + if ("" != act.role) + { + bool found; + auto const &surface_id = this->lookup_id(act.role.c_str()); + std::string appid = g_app_list.getAppID(*surface_id, act.role, &found); + if (!found) + { + if (TaskVisible::INVISIBLE == act.visible) + { + // App is killed, so do not set this action + continue; + } + else + { + HMI_SEQ_ERROR(req_num, "appid which is visible is not found"); + ret = WMError::FAIL; + goto error; + } + } + act.appid = appid; + } + + ret = g_app_list.setAction(req_num, act); + if (ret != WMError::SUCCESS) + { + HMI_SEQ_ERROR(req_num, "Setting action is failed"); + goto error; + } + } + + HMI_SEQ_DEBUG(req_num, "Start transition."); + ret = this->startTransition(req_num); + if (ret != WMError::SUCCESS) + { + if (ret == WMError::NO_LAYOUT_CHANGE) + { + goto proc_remove_request; + } + else + { + HMI_SEQ_ERROR(req_num, "Transition state is failed"); + goto error; + } + } + + return; + +error: + //this->emit_error() + HMI_SEQ_ERROR(req_num, errorDescription(ret)); + this->pmw.undoState(); + +proc_remove_request: + g_app_list.removeRequest(req_num); + this->processNextRequest(); +} + +void WindowManager::processError(WMError error) +{ + unsigned req_num = g_app_list.currentRequestNumber(); + + //this->emit_error() + HMI_SEQ_ERROR(req_num, errorDescription(error)); + g_app_list.removeRequest(req_num); + this->processNextRequest(); +} + /* ******* Private Functions ******* */ @@ -936,12 +1036,6 @@ WMError WindowManager::doTransition(unsigned req_num) { HMI_SEQ_DEBUG(req_num, "check policy"); WMError ret = this->checkPolicy(req_num); - if (ret != WMError::SUCCESS) - { - return ret; - } - HMI_SEQ_DEBUG(req_num, "Start transition."); - ret = this->startTransition(req_num); return ret; } @@ -952,7 +1046,6 @@ WMError WindowManager::checkPolicy(unsigned req_num) */ // get current trigger bool found = false; - bool split = false; WMError ret = WMError::LAYOUT_CHANGE_FAIL; auto trigger = g_app_list.getRequest(req_num, &found); if (!found) @@ -962,89 +1055,33 @@ WMError WindowManager::checkPolicy(unsigned req_num) } std::string req_area = trigger.area; - // >>>> Compatible with current window manager until policy manager coming if (trigger.task == Task::TASK_ALLOCATE) { - HMI_SEQ_DEBUG(req_num, "Check split or not"); const char *msg = this->check_surface_exist(trigger.role.c_str()); if (msg) { HMI_SEQ_ERROR(req_num, msg); - ret = WMError::LAYOUT_CHANGE_FAIL; return ret; } - - auto const &surface_id = this->lookup_id(trigger.role.c_str()); - auto o_state = *this->layers.get_layout_state(*surface_id); - struct LayoutState &state = *o_state; - - unsigned curernt_sid = state.main; - split = this->can_split(state, *surface_id); - - if (split) - { - HMI_SEQ_DEBUG(req_num, "Split happens"); - // Get current visible role - std::string add_role = this->lookup_name(state.main).value(); - // Set next area - std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - // Change request area - req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens", - trigger.area.c_str(), req_area.c_str()); - // set another action - std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found); - if (!found) - { - HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid); - ret = WMError::NOT_REGISTERED; - return ret; - } - HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s", - add_name.c_str(), add_role.c_str(), add_area.c_str()); - // Set split action - bool end_draw_finished = false; - WMAction split_action{ - add_name, - add_role, - add_area, - TaskVisible::VISIBLE, - end_draw_finished}; - WMError ret = g_app_list.setAction(req_num, split_action); - if (ret != WMError::SUCCESS) - { - HMI_SEQ_ERROR(req_num, "Failed to set action"); - return ret; - } - g_app_list.reqDump(); - } - } - else - { - HMI_SEQ_DEBUG(req_num, "split doesn't happen"); } - // Set invisible task(Remove if policy manager finish) - ret = this->setInvisibleTask(trigger.role, split); - if(ret != WMError::SUCCESS) + // Input event data to PolicyManager + if (0 > this->pmw.setInputEventData(trigger.task, trigger.role, trigger.area)) { - HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret)); + HMI_SEQ_ERROR(req_num, "Failed to set input event data to PolicyManager"); return ret; } - /* get new status from Policy Manager */ - HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is"); - if(trigger.role == "homescreen") + // Execute state transition of PolicyManager + if (0 > this->pmw.executeStateTransition()) { - // TODO : Remove when Policy Manager completed - HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!"); - req_area = "fullscreen"; + HMI_SEQ_ERROR(req_num, "Failed to execute state transition of PolicyManager"); + return ret; } - TaskVisible task_visible = - (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE; - ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible); + ret = WMError::SUCCESS; + g_app_list.reqDump(); return ret; @@ -1066,7 +1103,7 @@ WMError WindowManager::startTransition(unsigned req_num) for (const auto &action : actions) { - if (action.visible != TaskVisible::INVISIBLE) + if (action.visible == TaskVisible::VISIBLE) { sync_draw_happen = true; @@ -1097,163 +1134,11 @@ WMError WindowManager::startTransition(unsigned req_num) this->deactivate(client->surfaceID(x.role)); } } - ret = NO_LAYOUT_CHANGE; + ret = WMError::NO_LAYOUT_CHANGE; } return ret; } -WMError WindowManager::setInvisibleTask(const std::string &role, bool split) -{ - unsigned req_num = g_app_list.currentRequestNumber(); - HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task"); - bool found = false; - auto trigger = g_app_list.getRequest(req_num, &found); - // I don't check found == true here because this is checked in caller. - if(trigger.role == "homescreen") - { - HMI_SEQ_INFO(req_num, "In case of 'homescreen' visible, don't change app to invisible"); - return WMError::SUCCESS; - } - - // This task is copied from original actiavete surface - const char *drawing_name = this->rolenew2old[role].c_str(); - auto const &surface_id = this->lookup_id(role.c_str()); - auto layer_id = this->layers.get_layer_id(*surface_id); - auto o_state = *this->layers.get_layout_state(*surface_id); - struct LayoutState &state = *o_state; - std::string add_name, add_role; - std::string add_area = ""; - int surface; - TaskVisible task_visible = TaskVisible::INVISIBLE; - bool end_draw_finished = true; - - for (auto const &l : this->layers.mapping) - { - if (l.second.layer_id <= *layer_id) - { - continue; - } - HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub); - if (l.second.state.main != -1) - { - //this->deactivate(l.second.state.main); - surface = l.second.state.main; - add_role = *this->id_alloc.lookup(surface); - add_name = g_app_list.getAppID(surface, add_role, &found); - if(!found){ - return WMError::NOT_REGISTERED; - } - HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str()); - WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished}; - g_app_list.setAction(req_num, act); - l.second.state.main = -1; - } - - if (l.second.state.sub != -1) - { - //this->deactivate(l.second.state.sub); - surface = l.second.state.sub; - add_role = *this->id_alloc.lookup(surface); - add_name = g_app_list.getAppID(surface, add_role, &found); - if (!found) - { - return WMError::NOT_REGISTERED; - } - HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str()); - WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished}; - g_app_list.setAction(req_num, act); - l.second.state.sub = -1; - } - } - - // change current state here, but this is hack - auto layer = this->layers.get_layer(*layer_id); - - if (state.main == -1) - { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - } - else - { - if (0 != strcmp(drawing_name, "HomeScreen")) - { - if (split) - { - if (state.sub != *surface_id) - { - if (state.sub != -1) - { - //this->deactivate(state.sub); - WMAction deact_sub; - deact_sub.role = - std::move(*this->id_alloc.lookup(state.sub)); - deact_sub.area = add_area; - deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found); - if (!found) - { - HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s", - deact_sub.role.c_str()); - return WMError::NOT_REGISTERED; - } - deact_sub.visible = task_visible; - deact_sub.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str()); - g_app_list.setAction(req_num, deact_sub); - } - } - //state = LayoutState{state.main, *surface_id}; - } - else - { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - //this->surface_set_layout(*surface_id); - if (state.main != *surface_id) - { - // this->deactivate(state.main); - WMAction deact_main; - deact_main.role = std::move(*this->id_alloc.lookup(state.main)); - ; - deact_main.area = add_area; - deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found); - if (!found) - { - HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist"); - return WMError::NOT_REGISTERED; - } - deact_main.visible = task_visible; - deact_main.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist"); - g_app_list.setAction(req_num, deact_main); - } - if (state.sub != -1) - { - if (state.sub != *surface_id) - { - //this->deactivate(state.sub); - WMAction deact_sub; - deact_sub.role = std::move(*this->id_alloc.lookup(state.sub)); - ; - deact_sub.area = add_area; - deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found); - if (!found) - { - HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist"); - return WMError::NOT_REGISTERED; - } - deact_sub.visible = task_visible; - deact_sub.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist"); - g_app_list.setAction(req_num, deact_sub); - } - } - //state = LayoutState{*surface_id}; - } - } - } - return WMError::SUCCESS; -} - WMError WindowManager::doEndDraw(unsigned req_num) { // get actions @@ -1271,37 +1156,37 @@ WMError WindowManager::doEndDraw(unsigned req_num) // layout change and make it visible for (const auto &act : actions) { - // layout change - if(!g_app_list.contains(act.appid)){ - ret = WMError::NOT_REGISTERED; - } - ret = this->layoutChange(act); - if(ret != WMError::SUCCESS) - { - HMI_SEQ_WARNING(req_num, - "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); - return ret; - } - ret = this->visibilityChange(act); - if (ret != WMError::SUCCESS) + if(act.visible != TaskVisible::NO_CHANGE) { - HMI_SEQ_WARNING(req_num, - "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); - return ret; + // layout change + if(!g_app_list.contains(act.appid)){ + ret = WMError::NOT_REGISTERED; + } + ret = this->layoutChange(act); + if(ret != WMError::SUCCESS) + { + HMI_SEQ_WARNING(req_num, + "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); + return ret; + } + ret = this->visibilityChange(act); + if (ret != WMError::SUCCESS) + { + HMI_SEQ_WARNING(req_num, + "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); + return ret; + } + HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); + //this->lm_enddraw(act.role.c_str()); } - HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); - //this->lm_enddraw(act.role.c_str()); } this->layout_commit(); - // Change current state - this->changeCurrentState(req_num); - HMI_SEQ_INFO(req_num, "emit flushDraw"); for(const auto &act_flush : actions) { - if(act_flush.visible != TaskVisible::INVISIBLE) + if(act_flush.visible == TaskVisible::VISIBLE) { // TODO: application requests by old role, // so convert role new to old for emitting event @@ -1367,74 +1252,6 @@ WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area) return WMError::SUCCESS; } -WMError WindowManager::changeCurrentState(unsigned req_num) -{ - HMI_SEQ_DEBUG(req_num, "Change current layout state"); - bool trigger_found = false, action_found = false; - auto trigger = g_app_list.getRequest(req_num, &trigger_found); - auto actions = g_app_list.getActions(req_num, &action_found); - if (!trigger_found || !action_found) - { - HMI_SEQ_ERROR(req_num, "Action not found"); - return WMError::LAYOUT_CHANGE_FAIL; - } - - // Layout state reset - struct LayoutState reset_state{-1, -1}; - HMI_SEQ_DEBUG(req_num,"Reset layout state"); - for (const auto &action : actions) - { - if(!g_app_list.contains(action.appid)){ - return WMError::NOT_REGISTERED; - } - auto client = g_app_list.lookUpClient(action.appid); - auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role)); - if(pCurState == nullptr) - { - HMI_SEQ_ERROR(req_num, "Counldn't find current status"); - continue; - } - pCurState->main = reset_state.main; - pCurState->sub = reset_state.sub; - } - - HMI_SEQ_DEBUG(req_num, "Change state"); - for (const auto &action : actions) - { - auto client = g_app_list.lookUpClient(action.appid); - auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role)); - if (pLayerCurState == nullptr) - { - HMI_SEQ_ERROR(req_num, "Counldn't find current status"); - continue; - } - int surface = -1; - - if (action.visible != TaskVisible::INVISIBLE) - { - surface = (int)client->surfaceID(action.role); - HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s", - action.role.c_str(), surface, action.area.c_str()); - // visible == true -> layout changes - if(action.area == "normal.full" || action.area == "split.main") - { - pLayerCurState->main = surface; - } - else if (action.area == "split.sub") - { - pLayerCurState->sub = surface; - } - else - { - // normalfull - pLayerCurState->main = surface; - } - } - } - - return WMError::SUCCESS; -} - void WindowManager::emitScreenUpdated(unsigned req_num) { // Get visible apps @@ -1641,63 +1458,10 @@ const char *WindowManager::check_surface_exist(const char *drawing_name) return "Surface is not on any layer!"; } - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) - { - return "Could not find layer for surface"; - } - HMI_DEBUG("wm", "surface %d is detected", *surface_id); return nullptr; } -bool WindowManager::can_split(struct LayoutState const &state, int new_id) -{ - if (state.main != -1 && state.main != new_id) - { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) - { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) - { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) - { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) - { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) - { - HMI_DEBUG("wm", "layout matched!"); - return true; - } - } - } - } - - return false; -} - const char* WindowManager::kDefaultOldRoleDb = "{ \ \"old_roles\": [ \ { \