From cd297088eccd423630022030dc30361accbdfc0c Mon Sep 17 00:00:00 2001 From: Marcus Fritzsch Date: Tue, 12 Sep 2017 11:29:30 +0200 Subject: [PATCH 1/1] app: remove unsused surface ref in activate_surface() Signed-off-by: Marcus Fritzsch --- src/app.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/app.cpp b/src/app.cpp index 6ab58a4..7c95151 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -398,18 +398,6 @@ char const *App::activate_surface(char const *drawing_name) { // such a thing, we will just switch to this surface. // XXX: input focus missing!!1 - // Make it visible, no (or little effect) if already visible - auto &s = this->controller->surfaces[*surface_id]; - - //// Set all others invisible - //for (auto &i : this->controller->surfaces) { - // auto &si = this->controller->sprops[i.second->id]; - // if (si.id != s->id && si.visibility != 0 && - // int(si.id) != this->layers.main_surface) { - // this->deactivate(si.id); - // } - //} - if (this->state.main == -1) { this->surface_set_layout_full(*surface_id); this->activate(*surface_id); -- 2.16.6