From 73db33eea16f50935f321f7bf5201a1ffde09003 Mon Sep 17 00:00:00 2001 From: Romain Forlot Date: Thu, 4 May 2017 14:06:08 +0200 Subject: [PATCH] Improve documentation. Added more detailled instruction about installation of these files. Added the explanation of the AGLbuild script purpose. Change-Id: I0ba3c51940215fb6c90c02e3950abf445ee21ed6 Signed-off-by: Romain Forlot --- README.md | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index acf2a3a..0c0462d 100644 --- a/README.md +++ b/README.md @@ -39,17 +39,28 @@ A typical project architecture would be : Usage ------ -Once installed, use them by customize depending on your project with file -`\/etc/config.cmake`. +Install the reference files to the root path of your project, then once +installed, customize your project with file `\/etc/config.cmake`. + +Typically, to copy files use a command like: + +```bash +cp reference/etc reference/packaging +cp reference/AGLbuild +``` Specify manually your targets, you should look at samples provided in this repository to make yours. Then when you are ready to build, using `AGLbuild` that will wrap CMake build command: ```bash -`./AGLBuild` package +./AGLbuild package ``` +AGLbuild is not mandatory to build your project by will be used by `bitbake` +tool when building application from a Yocto workflow that use this entry point +to get its widget file. + Or with the classic way : ```bash -- 2.16.6