From: Marcus Fritzsch Date: Fri, 9 Jun 2017 15:13:43 +0000 (+0200) Subject: wayland: refactored genivi object events X-Git-Tag: 4.99.1~355 X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=commitdiff_plain;h=a0eba6dbbf675a45f744fb8d6f4fb3cc1c901713;p=staging%2Fwindowmanager.git wayland: refactored genivi object events Events are now delivered to surface_* and layer_* methods of the controller. The genivi object wrappers still are needed to hold wl_proxy objects, their id and a reference/pointer to the controller. Signed-off-by: Marcus Fritzsch --- diff --git a/src/wayland.cpp b/src/wayland.cpp index fef0cc3..c2f55fa 100644 --- a/src/wayland.cpp +++ b/src/wayland.cpp @@ -26,9 +26,7 @@ display::display() display::~display() {} -bool display::ok() const { - return d && wl_display_get_error(d.get()) == 0; -} +bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; } void display::roundtrip() { wl_display_roundtrip(this->d.get()); } @@ -195,17 +193,17 @@ controller::~controller() {} void controller::screen(uint32_t id, struct ivi_controller_screen *screen) { logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy, id, id, screen); - this->screens[id] = std::make_unique(id, screen); + this->screens[id] = std::make_unique(id, this, screen); } void controller::layer(uint32_t id) { logdebug("genivi::controller @ %p layer %u (%x)", this->proxy, id, id); - this->layers[id] = std::make_unique(id, this->proxy); + this->layers[id] = std::make_unique(id, this); } void controller::surface(uint32_t id) { logdebug("genivi::controller @ %p surface %u (%x)", this->proxy, id, id); - this->surfaces[id] = std::make_unique(id, this->proxy); + this->surfaces[id] = std::make_unique(id, this); } void controller::error(int32_t object_id, int32_t object_type, @@ -224,49 +222,56 @@ namespace { void layer_visibility(void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t visibility) { - static_cast(data)->visibility(visibility); + static_cast(data)->parent->layer_visibility( + static_cast(data)->id, visibility); } void layer_opacity(void *data, struct ivi_controller_layer *ivi_controller_layer, wl_fixed_t opacity) { - static_cast(data)->opacity(wl_fixed_to_double(opacity)); + static_cast(data)->parent->layer_opacity( + static_cast(data)->id, wl_fixed_to_double(opacity)); } void layer_source_rectangle(void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x, int32_t y, int32_t width, int32_t height) { - static_cast(data)->source_rectangle(x, y, width, height); + static_cast(data)->parent->layer_source_rectangle( + static_cast(data)->id, x, y, width, height); } void layer_destination_rectangle( void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t x, int32_t y, int32_t width, int32_t height) { - static_cast(data)->destination_rectangle(x, y, width, - height); + static_cast(data)->parent->layer_destination_rectangle( + static_cast(data)->id, x, y, width, height); } void layer_configuration(void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t width, int32_t height) { - static_cast(data)->configuration(width, height); + static_cast(data)->parent->layer_configuration( + static_cast(data)->id, width, height); } void layer_orientation(void *data, struct ivi_controller_layer *ivi_controller_layer, int32_t orientation) { - static_cast(data)->orientation(orientation); + static_cast(data)->parent->layer_orientation( + static_cast(data)->id, orientation); } void layer_screen(void *data, struct ivi_controller_layer *ivi_controller_layer, struct wl_output *screen) { - static_cast(data)->screen(screen); + static_cast(data)->parent->layer_screen( + static_cast(data)->id, screen); } void layer_destroyed(void *data, struct ivi_controller_layer *ivi_controller_layer) { - static_cast(data)->destroyed(); + static_cast(data)->parent->layer_destroyed( + static_cast(data)->id); } constexpr struct ivi_controller_layer_listener layer_listener = { @@ -277,8 +282,9 @@ constexpr struct ivi_controller_layer_listener layer_listener = { }; } -layer::layer(uint32_t i, struct ivi_controller *c) - : wayland_proxy(ivi_controller_layer_create(c, i, 0, 0)), id(i) { +layer::layer(uint32_t i, struct controller *c) + : wayland_proxy(ivi_controller_layer_create(c->proxy, i, 0, 0)), + controlled_entity(c, i) { ivi_controller_layer_add_listener(this->proxy, &layer_listener, this); } @@ -288,40 +294,41 @@ layer::~layer() { this->proxy = nullptr; } -void layer::visibility(int32_t visibility) { +void controller::layer_visibility(uint32_t id, int32_t visibility) { logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility); } -void layer::opacity(float opacity) { +void controller::layer_opacity(uint32_t id, float opacity) { logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy, opacity); } -void layer::source_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { +void controller::layer_source_rectangle(uint32_t id, int32_t x, int32_t y, + int32_t width, int32_t height) { logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy, x, y, width, height); } -void layer::destination_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { +void controller::layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, + int32_t width, int32_t height) { logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy, x, y, width, height); } -void layer::configuration(int32_t width, int32_t height) { +void controller::layer_configuration(uint32_t id, int32_t width, + int32_t height) { logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy, width, height); } -void layer::orientation(int32_t orientation) { +void controller::layer_orientation(uint32_t id, int32_t orientation) { logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy, orientation); } -void layer::screen(struct wl_output *screen) { +void controller::layer_screen(uint32_t id, struct wl_output *screen) { logdebug("genivi::layer %s @ %p s %p", __func__, this->proxy, screen); } -void layer::destroyed() { +void controller::layer_destroyed(uint32_t id) { logdebug("genivi::layer %s @ %p", __func__, this->proxy); } @@ -336,50 +343,57 @@ namespace { void surface_visibility(void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t visibility) { - static_cast(data)->visibility(visibility); + static_cast(data)->parent->surface_visibility( + static_cast(data)->id, visibility); } void surface_opacity(void *data, struct ivi_controller_surface *ivi_controller_surface, wl_fixed_t opacity) { - static_cast(data)->opacity(wl_fixed_to_double(opacity)); + static_cast(data)->parent->surface_opacity( + static_cast(data)->id, wl_fixed_to_double(opacity)); } void surface_source_rectangle( void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x, int32_t y, int32_t width, int32_t height) { - static_cast(data)->source_rectangle(x, y, width, height); + static_cast(data)->parent->surface_source_rectangle( + static_cast(data)->id, x, y, width, height); } void surface_destination_rectangle( void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t x, int32_t y, int32_t width, int32_t height) { - static_cast(data)->destination_rectangle(x, y, width, - height); + static_cast(data)->parent->surface_destination_rectangle( + static_cast(data)->id, x, y, width, height); } void surface_configuration( void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t width, int32_t height) { - static_cast(data)->configuration(width, height); + static_cast(data)->parent->surface_configuration( + static_cast(data)->id, width, height); } void surface_orientation(void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t orientation) { - static_cast(data)->orientation(orientation); + static_cast(data)->parent->surface_orientation( + static_cast(data)->id, orientation); } void surface_pixelformat(void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t pixelformat) { - static_cast(data)->pixelformat(pixelformat); + static_cast(data)->parent->surface_pixelformat( + static_cast(data)->id, pixelformat); } void surface_layer(void *data, struct ivi_controller_surface *ivi_controller_surface, struct ivi_controller_layer *layer) { - static_cast(data)->layer(layer); + static_cast(data)->parent->surface_layer( + static_cast(data)->id, layer); } void surface_stats(void *data, @@ -387,19 +401,22 @@ void surface_stats(void *data, uint32_t redraw_count, uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name) { - static_cast(data)->stats(redraw_count, frame_count, - update_count, pid, process_name); + static_cast(data)->parent->surface_stats( + static_cast(data)->id, redraw_count, frame_count, + update_count, pid, process_name); } void surface_destroyed(void *data, struct ivi_controller_surface *ivi_controller_surface) { - static_cast(data)->destroyed(); + static_cast(data)->parent->surface_destroyed( + static_cast(data)->id); } void surface_content(void *data, struct ivi_controller_surface *ivi_controller_surface, int32_t content_state) { - static_cast(data)->content(content_state); + static_cast(data)->parent->surface_content( + static_cast(data)->id, content_state); } constexpr struct ivi_controller_surface_listener surface_listener = { @@ -417,8 +434,9 @@ constexpr struct ivi_controller_surface_listener surface_listener = { }; } -surface::surface(uint32_t i, struct ivi_controller *c) - : wayland_proxy(ivi_controller_surface_create(c, i)), id(i) { +surface::surface(uint32_t i, struct controller *c) + : wayland_proxy(ivi_controller_surface_create(c->proxy, i)), + controlled_entity(c, i) { ivi_controller_surface_add_listener(this->proxy, &surface_listener, this); } @@ -428,56 +446,59 @@ surface::~surface() { this->proxy = nullptr; } -void surface::visibility(int32_t visibility) { +void controller::surface_visibility(uint32_t id, int32_t visibility) { logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility); } -void surface::opacity(float opacity) { +void controller::surface_opacity(uint32_t id, float opacity) { logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy, opacity); } -void surface::source_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { +void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y, + int32_t width, int32_t height) { logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__, this->proxy, x, y, width, height); } -void surface::destination_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { +void controller::surface_destination_rectangle(uint32_t id, int32_t x, + int32_t y, int32_t width, + int32_t height) { logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__, this->proxy, x, y, width, height); } -void surface::configuration(int32_t width, int32_t height) { +void controller::surface_configuration(uint32_t id, int32_t width, + int32_t height) { logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width, height); } -void surface::orientation(int32_t orientation) { +void controller::surface_orientation(uint32_t id, int32_t orientation) { logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy, orientation); } -void surface::pixelformat(int32_t pixelformat) { +void controller::surface_pixelformat(uint32_t id, int32_t pixelformat) { logdebug("genivi::surface %s @ %p f %i", __func__, this->proxy, pixelformat); } -void surface::layer(struct ivi_controller_layer *layer) { +void controller::surface_layer(uint32_t id, + struct ivi_controller_layer *layer) { logdebug("genivi::surface %s @ %p l @ %p", __func__, this->proxy, layer); } -void surface::stats(uint32_t redraw_count, uint32_t frame_count, - uint32_t update_count, uint32_t pid, - const char *process_name) { +void controller::surface_stats(uint32_t id, uint32_t redraw_count, + uint32_t frame_count, uint32_t update_count, + uint32_t pid, const char *process_name) { logdebug("genivi::surface %s @ %p r %u f %u u %u pid %u p %s", __func__, this->proxy, redraw_count, frame_count, update_count, pid, process_name); } -void surface::destroyed() { +void controller::surface_destroyed(uint32_t id) { logdebug("genivi::surface %s @ %p", __func__, this->proxy); } -void surface::content(int32_t content_state) { +void controller::surface_content(uint32_t id, int32_t content_state) { logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy, content_state); } @@ -488,6 +509,7 @@ void surface::content(int32_t content_state) { // \__ \ (__| | | __/ __/ | | | // |___/\___|_| \___|\___|_| |_| // -screen::screen(uint32_t i, struct ivi_controller_screen *p) - : wayland_proxy(p), id(i) {} +screen::screen(uint32_t i, struct controller *c, + struct ivi_controller_screen *p) + : wayland_proxy(p), controlled_entity(c, i) {} } diff --git a/src/wayland.hpp b/src/wayland.hpp index da01eb3..889b722 100644 --- a/src/wayland.hpp +++ b/src/wayland.hpp @@ -150,6 +150,16 @@ struct notifier { }; } +struct controller; + +struct controlled_entity { + struct controller *parent; + uint32_t id; + + controlled_entity(struct controller *c, uint32_t i) : parent(c), id(i) {} + virtual ~controlled_entity() {} +}; + // __ // ___ _ _ _ __ / _| __ _ ___ ___ // / __| | | | '__| |_ / _` |/ __/ _ \ @@ -157,27 +167,10 @@ struct notifier { // |___/\__,_|_| |_| \__,_|\___\___| // struct surface : public wayland_proxy, - notify::notifier { - uint32_t id; - - surface(uint32_t i, struct ivi_controller *c); + controlled_entity { + surface(uint32_t i, struct controller *c); ~surface() override; - // Events - void visibility(int32_t visibility); - void opacity(float opacity); - void source_rectangle(int32_t x, int32_t y, int32_t width, int32_t height); - void destination_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height); - void configuration(int32_t width, int32_t height); - void orientation(int32_t orientation); - void pixelformat(int32_t pixelformat); - void layer(struct ivi_controller_layer *layer); - void stats(uint32_t redraw_count, uint32_t frame_count, - uint32_t update_count, uint32_t pid, const char *process_name); - void destroyed(); - void content(int32_t content_state); - // Requests inline void set_visibility(uint32_t visibility) { ivi_controller_surface_set_visibility(this->proxy, visibility); @@ -225,23 +218,10 @@ struct surface : public wayland_proxy, // |_|\__,_|\__, |\___|_| // |___/ struct layer : public wayland_proxy, - notify::notifier { - uint32_t id; - - layer(uint32_t i, struct ivi_controller *c); + controlled_entity { + layer(uint32_t i, struct controller *c); ~layer() override; - // Events - void visibility(int32_t visibility); - void opacity(float opacity); - void source_rectangle(int32_t x, int32_t y, int32_t width, int32_t height); - void destination_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height); - void configuration(int32_t width, int32_t height); - void orientation(int32_t orientation); - void screen(struct wl_output *screen); - void destroyed(); - // Requests inline void set_visibility(uint32_t visibility) { ivi_controller_layer_set_visibility(this->proxy, visibility); @@ -298,10 +278,9 @@ struct layer : public wayland_proxy, // \__ \ (__| | | __/ __/ | | | // |___/\___|_| \___|\___|_| |_| // -struct screen : public wayland_proxy { - uint32_t id; - - screen(uint32_t i, struct ivi_controller_screen *p); +struct screen : public wayland_proxy, + controlled_entity { + screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p); }; // _ _ _ @@ -319,10 +298,40 @@ struct controller : public wayland_proxy { ~controller() override; // Events + // controller void screen(uint32_t id, struct ivi_controller_screen *screen); void layer(uint32_t id); void surface(uint32_t id); void error(int32_t oid, int32_t otype, int32_t code, char const *text); + + // surface + void surface_visibility(uint32_t id, int32_t visibility); + void surface_opacity(uint32_t id, float opacity); + void surface_source_rectangle(uint32_t id, int32_t x, int32_t y, + int32_t width, int32_t height); + void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y, + int32_t width, int32_t height); + void surface_configuration(uint32_t id, int32_t width, int32_t height); + void surface_orientation(uint32_t id, int32_t orientation); + void surface_pixelformat(uint32_t id, int32_t pixelformat); + void surface_layer(uint32_t id, struct ivi_controller_layer *layer); + void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count, + uint32_t update_count, uint32_t pid, + const char *process_name); + void surface_destroyed(uint32_t id); + void surface_content(uint32_t id, int32_t content_state); + + // layer + void layer_visibility(uint32_t id, int32_t visibility); + void layer_opacity(uint32_t id, float opacity); + void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width, + int32_t height); + void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_configuration(uint32_t id, int32_t width, int32_t height); + void layer_orientation(uint32_t id, int32_t orientation); + void layer_screen(uint32_t id, struct wl_output *screen); + void layer_destroyed(uint32_t id); }; }