FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
</copyright>
- <interface name="agl_shell" version="10">
+ <interface name="agl_shell" version="11">
<description summary="user interface for Automotive Grade Linux platform">
Starting with version 2 of the protocol, the client is required to wait
for the 'bound_ok' or 'bound_fail' events in order to proceed further.
<entry name="deactivated" value="3"/>
</enum>
+ <enum name="tile_orientation" since="11">
+ <entry name="none" value="0"/>
+ <entry name="left" value="1"/>
+ <entry name="right" value="2"/>
+ <entry name="top" value="3"/>
+ <entry name="bottom" value="4"/>
+ </enum>
+
<request name="ready">
<description summary="client is ready to be shown">
Tell the server that this client is ready to be shown. The server
<arg name="width" type="int"/>
<arg name="height" type="int"/>
</request>
+
+ <request name="set_app_split" since="11">
+ <description summary="set the application split">
+ This requests asks the compositor to change the application from the
+ original mode (whatever that might be) to a split, tiled orientation
+ mode defined in the tile orientation enum.
+ Clients need to implement resizing (to handle xdg-shell configure
+ events) for this to work correctly.
+
+ This request only handles a single level of tiling for practical
+ reasons: to keep implementation simple and straight forward. The
+ compositor will ignore requests if there are already two windows
+ present. The client can verify this request succeed by checking the
+ xdg-shell configure event and with it, the states sent
+ by the compositor.
+
+ If there's no app_id with the supplied name, the compositor will add
+ the app to a pending list in order to be applied when an application
+ gets started, or if the application sets its application after the
+ initial wl_surface.commit request.
+
+ Applications can use this approach if they want to be started in a
+ tiled orientation position, before creating the xdg-shell toplevel role.
+
+ A none orientation type would make the window go back to the original
+ maximized mode. If two windows are side by side, returning one of them
+ back the original mode would mean the other one will be made hidden
+ and the one doing the request for the none orientation will become
+ the currently active window. A further activation, using activate_app
+ request for the other window would make that one active.
+
+ Closing the window in the tiled orientation state implies that either
+ the background surface will displayed, or in case there was another
+ applications being shown at that time, will make that application be
+ returned to the original, maximized state.
+
+ The tiled orientation could be applied independently of each other,
+ such that a client can transition from one tiled orientation to
+ another. Note that any other window already present would literally
+ take the opposite orientation with the one currently being changed. So
+ tiled orientation modification automatically implies a tile orientation
+ for any other application already present/active at that time.
+
+ In case there's already a client active at that time, it will be
+ attributed automatically the opposite tiled orientation, such that two
+ concurrent applications can be displayed at the same time.
+
+ The orientation tiles can not be combined, and only state at a time
+ can be active. Only horizontal and vertical tiling is possible. A
+ horizontal and vertical tile orientation simultaneously is not
+ possible.
+
+ Input focus is being delivered to the last started/activated window,
+ such that users can cycle between that one or the other, assumes there's
+ another window in the first place.
+
+ See xdg_toplevel.set_app_id from the xdg-shell protocol for a
+ description of app_id.
+ </description>
+ <arg name="app_id" type="string"/>
+ <arg name="orientation" type="uint" enum="tile_orientation"/>
+ <arg name="output" type="object" interface="wl_output"/>
+ </request>
</interface>
<interface name="agl_shell_ext" version="1">
[IVI_SURFACE_ROLE_SPLIT_V] = "SPLIT_V",
[IVI_SURFACE_ROLE_FULLSCREEN] = "FULLSCREEN",
[IVI_SURFACE_ROLE_REMOTE] = "REMOTE",
+ [IVI_SURFACE_ROLE_TILE] = "SPLIT",
};
bool
woutput->x + output->area.x,
woutput->y + output->area.y);
+ /* reset any previous orientation */
+ if (surf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
+ weston_log("%s() resetting itself to none orientation\n", __func__);
+ surf->orientation = AGL_SHELL_TILE_ORIENTATION_NONE;
+ weston_desktop_surface_set_orientation(surf->dsurface,
+ surf->orientation);
+ }
view->is_mapped = true;
surf->mapped = true;
view->surface->is_mapped = true;
return false;
}
+void
+ivi_layout_reset_split_surfaces(struct ivi_compositor *ivi)
+{
+ struct ivi_surface *ivisurf;
+
+ wl_list_for_each(ivisurf, &ivi->surfaces, link) {
+ struct weston_desktop_surface *dsurf = ivisurf->dsurface;
+
+ if (ivisurf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
+ weston_log("%s() resetting apps to none orientation\n", __func__);
+ ivisurf->orientation = AGL_SHELL_TILE_ORIENTATION_NONE;
+ weston_desktop_surface_set_orientation(dsurf, ivisurf->orientation);
+ }
+ }
+}
+
void
ivi_layout_activate_by_surf(struct ivi_output *output, struct ivi_surface *surf)
{
ivi_layout_fullscreen_re_add(surf);
return;
}
+#if 0
+ /* reset tile to desktop to allow to resize correctly */
+ if (surf->role == IVI_SURFACE_ROLE_TILE && output->active == surf) {
+ weston_log("%s() resetting tile role!\n", __func__);
+ surf->role = IVI_SURFACE_ROLE_DESKTOP;
+ }
+#endif
/* do not 're'-activate surfaces that are split or active */
if (surf == output->active ||
- ivi_layout_surface_is_split_or_fullscreen(surf)) {
+ ivi_layout_surface_is_split_or_fullscreen(surf) ||
+ surf->role != IVI_SURFACE_ROLE_DESKTOP) {
weston_log("Application %s is already active on output %s\n",
app_id, output->output->name);
return;
}
+ // destroy any split types to allow correct re-activation
+ ivi_layout_reset_split_surfaces(surf->ivi);
+
if (surf->role == IVI_SURFACE_ROLE_REMOTE) {
struct ivi_output *remote_output =
ivi_layout_find_with_app_id(app_id, ivi);
case IVI_SURFACE_ROLE_REMOTE:
ivi_output = surf->remote.output;
break;
+ case IVI_SURFACE_ROLE_TILE:
+ ivi_output = surf->current_completed_output;
+ break;
case IVI_SURFACE_ROLE_NONE:
default:
+ if (surf->view->output)
+ return to_ivi_output(surf->view->output);
break;
}
static void
create_black_curtain_view(struct ivi_output *output);
+static void
+_ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *output,
+ uint32_t orientation, bool to_activate);
+
+static uint32_t
+reverse_orientation(uint32_t orientation);
+
void
agl_shell_desktop_advertise_application_id(struct ivi_compositor *ivi,
struct ivi_surface *surface)
*role = IVI_SURFACE_ROLE_DESKTOP;
}
+struct pending_app *
+ivi_check_pending_app_type(struct ivi_surface *surface, enum ivi_surface_role role)
+{
+ struct pending_app *papp;
+ const char *app_id = NULL;
+
+ app_id = weston_desktop_surface_get_app_id(surface->dsurface);
+ if (!app_id)
+ return NULL;
+
+ wl_list_for_each(papp, &surface->ivi->pending_apps, link) {
+ if (strcmp(app_id, papp->app_id) == 0 && papp->role == role)
+ return papp;
+ }
+
+ return NULL;
+}
+
void
ivi_check_pending_desktop_surface(struct ivi_surface *surface)
return;
}
+ /* new way of doing it */
+ struct pending_app *papp =
+ ivi_check_pending_app_type(surface, IVI_SURFACE_ROLE_TILE);
+ if (papp) {
+ struct pending_app_tile *papp_tile =
+ container_of(papp, struct pending_app_tile, base);
+
+ // handle the currently active surface
+ if (papp->ioutput->active) {
+ _ivi_set_shell_surface_split(papp->ioutput->active, NULL,
+ reverse_orientation(papp_tile->orientation), false);
+ }
+
+ surface->role = IVI_SURFACE_ROLE_TILE;
+ surface->current_completed_output = papp->ioutput;
+ wl_list_insert(&surface->ivi->surfaces, &surface->link);
+
+ _ivi_set_shell_surface_split(surface, papp->ioutput,
+ papp_tile->orientation, true);
+
+ /* remove it from pending */
+ wl_list_remove(&papp->link);
+ free(papp->app_id);
+ free(papp);
+
+ return;
+ }
+
/* if we end up here means we have a regular desktop app and
* try to activate it */
ivi_set_desktop_surface(surface);
weston_compositor_schedule_repaint(ivi->compositor);
}
+static void
+_ivi_set_pending_desktop_surface_split(struct wl_resource *output,
+ const char *app_id, uint32_t orientation)
+{
+ weston_log("%s() added split surface for app_id '%s' with "
+ "orientation %d to pending\n", __func__, app_id, orientation);
+
+ struct weston_head *head = weston_head_from_resource(output);
+ struct weston_output *woutput = weston_head_get_output(head);
+ struct ivi_output *ivi_output = to_ivi_output(woutput);
+
+ struct pending_app_tile *app_tile = zalloc(sizeof(*app_tile));
+
+ app_tile->base.app_id = strdup(app_id);
+ app_tile->base.ioutput = ivi_output;
+ app_tile->base.role = IVI_SURFACE_ROLE_TILE;
+
+ app_tile->orientation = orientation;
+ wl_list_insert(&ivi_output->ivi->pending_apps, &app_tile->base.link);
+}
+
+
+static uint32_t
+reverse_orientation(uint32_t orientation)
+{
+
+ switch (orientation) {
+ case AGL_SHELL_TILE_ORIENTATION_LEFT:
+ return AGL_SHELL_TILE_ORIENTATION_RIGHT;
+ break;
+ case AGL_SHELL_TILE_ORIENTATION_RIGHT:
+ return AGL_SHELL_TILE_ORIENTATION_LEFT;
+ break;
+ case AGL_SHELL_TILE_ORIENTATION_TOP:
+ return AGL_SHELL_TILE_ORIENTATION_BOTTOM;
+ break;
+ case AGL_SHELL_TILE_ORIENTATION_BOTTOM:
+ return AGL_SHELL_TILE_ORIENTATION_TOP;
+ break;
+ default:
+ return AGL_SHELL_TILE_ORIENTATION_NONE;
+ }
+}
+
+static void
+_ivi_set_shell_surface_split(struct ivi_surface *surface, struct ivi_output *ioutput,
+ uint32_t orientation, bool to_activate)
+{
+ struct ivi_compositor *ivi = surface->ivi;
+ struct weston_geometry geom = {};
+ struct ivi_output *output = NULL;
+
+ int width, height;
+ int x, y;
+
+ geom = weston_desktop_surface_get_geometry(surface->dsurface);
+ output = ivi_layout_get_output_from_surface(surface);
+
+ if (!output)
+ output = ioutput;
+
+ width = output->area.width;
+ height = output->area.height;
+
+ switch (orientation) {
+ case AGL_SHELL_TILE_ORIENTATION_LEFT:
+ case AGL_SHELL_TILE_ORIENTATION_RIGHT:
+ width /= 2;
+ break;
+ case AGL_SHELL_TILE_ORIENTATION_TOP:
+ case AGL_SHELL_TILE_ORIENTATION_BOTTOM:
+ height /= 2;
+ break;
+ case AGL_SHELL_TILE_ORIENTATION_NONE:
+ break;
+ default:
+ /* nothing */
+ assert(!"Invalid orientation passed");
+
+ }
+
+ x = output->area.x - geom.x;
+ y = output->area.y - geom.y;
+
+ if (orientation == AGL_SHELL_TILE_ORIENTATION_RIGHT)
+ x += width;
+ else if (orientation == AGL_SHELL_TILE_ORIENTATION_BOTTOM)
+ y += height;
+
+ if (to_activate) {
+ struct weston_view *ev = surface->view;
+ struct ivi_shell_seat *ivi_seat = NULL;
+ struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
+
+ if (wseat)
+ ivi_seat = get_ivi_shell_seat(wseat);
+
+ if (!weston_view_is_mapped(ev))
+ weston_view_update_transform(ev);
+ else
+ weston_layer_entry_remove(&ev->layer_link);
+
+
+ // mark view as mapped
+ ev->is_mapped = true;
+ ev->surface->is_mapped = true;
+ surface->mapped = true;
+
+ // update older/new active surface
+ output->previous_active = output->active;
+ output->active = surface;
+
+ // add to the layer and inflict damage
+ weston_view_set_output(ev, output->output);
+ weston_layer_entry_insert(&ivi->normal.view_list, &ev->layer_link);
+ weston_view_geometry_dirty(ev);
+ weston_surface_damage(ev->surface);
+
+ // handle input / keyboard
+ if (ivi_seat)
+ ivi_shell_activate_surface(surface, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
+ }
+
+ weston_view_set_position(surface->view, x, y);
+ weston_desktop_surface_set_size(surface->dsurface, width, height);
+ weston_desktop_surface_set_orientation(surface->dsurface, orientation);
+ surface->orientation = orientation;
+
+ weston_compositor_schedule_repaint(ivi->compositor);
+
+ weston_log("%s() Setting to x=%d, y=%d, width=%d, height=%d, orientation=%d\n",
+ __func__, x, y, width, height, orientation);
+
+}
+
+static int
+shell_ivi_surf_count_split_surfaces(struct ivi_compositor *ivi)
+{
+ int count = 0;
+ struct ivi_surface *surf;
+
+ wl_list_for_each(surf, &ivi->surfaces, link) {
+ if (surf->orientation > AGL_SHELL_TILE_ORIENTATION_NONE)
+ count++;
+ }
+
+ return count;
+}
+
+
+static
+void shell_set_app_split(struct wl_client *client, struct wl_resource *res,
+ const char *app_id, uint32_t orientation,
+ struct wl_resource *output_res)
+{
+ struct ivi_surface *surf;
+ struct ivi_compositor *ivi = wl_resource_get_user_data(res);
+
+ struct weston_head *head = weston_head_from_resource(output_res);
+ struct weston_output *woutput = weston_head_get_output(head);
+ struct ivi_output *output = to_ivi_output(woutput);
+
+ if (!app_id)
+ return;
+
+ if (shell_ivi_surf_count_split_surfaces(ivi) > 2) {
+ weston_log("Found more than two split surfaces in tile orientation.\n");
+ return;
+ }
+
+ /* add it as pending until */
+ surf = ivi_find_app(ivi, app_id);
+ if (!surf) {
+ _ivi_set_pending_desktop_surface_split(output_res, app_id, orientation);
+ return;
+ }
+
+ /* otherwise, take actions now */
+ weston_log("%s() added split surface for app_id '%s' with orientation %d\n",
+ __func__, app_id, orientation);
+
+ if (output->previous_active) {
+ struct weston_view *ev = output->previous_active->view;
+
+ if (!weston_view_is_mapped(ev))
+ weston_view_update_transform(ev);
+ else
+ weston_layer_entry_remove(&ev->layer_link);
+
+ ev->is_mapped = true;
+ ev->surface->is_mapped = true;
+ output->previous_active->mapped = true;
+
+ weston_view_set_output(ev, woutput);
+
+ weston_layer_entry_insert(&ivi->normal.view_list, &ev->layer_link);
+
+ _ivi_set_shell_surface_split(output->previous_active, NULL,
+ reverse_orientation(orientation), false);
+ }
+
+ _ivi_set_shell_surface_split(surf, NULL, orientation, false);
+}
+
static void
shell_ext_destroy(struct wl_client *client, struct wl_resource *res)
{
.set_app_output = shell_set_app_output,
.set_app_position = shell_set_app_position,
.set_app_scale = shell_set_app_scale,
+ .set_app_split = shell_set_app_split,
};
static const struct agl_shell_ext_interface agl_shell_ext_implementation = {
ivi_shell_create_global(struct ivi_compositor *ivi)
{
ivi->agl_shell = wl_global_create(ivi->compositor->wl_display,
- &agl_shell_interface, 10,
+ &agl_shell_interface, 11,
ivi, bind_agl_shell);
if (!ivi->agl_shell) {
weston_log("Failed to create wayland global.\n");