main/init_layout: use screen::set_render_order instead of add_layer calls
authorMarcus Fritzsch <marcus_fritzsch@mentor.com>
Fri, 23 Jun 2017 13:05:14 +0000 (15:05 +0200)
committerMarcus Fritzsch <marcus_fritzsch@mentor.com>
Tue, 8 Aug 2017 15:24:00 +0000 (17:24 +0200)
Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
src/main.cpp

index 364e535..bd61a29 100644 (file)
@@ -96,8 +96,7 @@ void init_layout(struct conn &c) {
    l1k->set_destination_rectangle(0, 0, o->width, o->height);
 
    // Add layers to screen
-   s->add_layer(l100.get());
-   s->add_layer(l1k.get());
+   s->set_render_order({100, 1000});
 
    c.c->commit_changes();
    // Note: this does not flush the display!