struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
+ struct ivi_output *output = surface->desktop.last_output;
+
/* TODO */
if (surface->role != IVI_SURFACE_ROLE_DESKTOP)
return;
+ /* reset the active surface as well */
+ if (output && output->active) {
+ output->active->view->is_mapped = false;
+ output->active->view->surface->is_mapped = false;
+
+ weston_layer_entry_remove(&output->active->view->layer_link);
+ output->active = NULL;
+ }
if (weston_surface_is_mapped(wsurface)) {
weston_desktop_surface_unlink_view(surface->view);
weston_view_destroy(surface->view);
wl_list_remove(&surface->link);
}
+
free(surface);
}
struct ivi_desktop_surface {
struct ivi_output *pending_output;
+ struct ivi_output *last_output;
};
struct ivi_background_surface {
/* force repaint of the entire output */
weston_output_damage(output->output);
+ surf->desktop.last_output = surf->desktop.pending_output;
surf->desktop.pending_output = NULL;
}