"active" state means "visible" on source code currently.
Specification in HMI-FW spec 0.9.2 says it's not visible.
https://wiki.automotivelinux.org/hmiframework
It's the right to have resources such as buffers(surface).
But from the view point of implementation of windowmanager-service,
it is difficult to control resources of application.
So this patch fixes just adding the methods to change
the state of client.
Change-Id: If445af3cdf724827ccf28f40af28cca4a2ffcbc1
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
for (const auto &x : actions)
{
this->lc->visibilityChange(x);
- x.client->emitActive(false);
x.client->emitVisible(false);
}
this->lc->renderLayers();
return ret;
}
ret = this->lc->visibilityChange(act);
-
- act.client->emitActive((act.visible == VISIBLE));
act.client->emitVisible((act.visible == VISIBLE));
if (ret != WMError::SUCCESS)
: id(appid),
layer(0),
is_source_set(false),
+ is_active(false),
+ main_role(role),
role2surface(0),
evname2afb_event(0)
{
WMClient::WMClient(const string &appid, unsigned layer, const string &role)
: id(appid),
layer(layer),
+ is_source_set(false),
+ is_active(false),
main_role(role),
role2surface(0),
evname2afb_event(0)
this->surface = surface;
}
+void WMClient::activate()
+{
+ if(!this->isActive())
+ this->emitActive(true); // emit when state is changed
+ this->is_active = true;
+}
+
+void WMClient::deactivate()
+{
+ if(this->isActive())
+ this->emitActive(false); // emit when state is changed
+ this->is_active = false;
+}
+
/**
* Add surface to the client
*
unsigned layerID() const;
unsigned surfaceID() const;
void registerSurface(unsigned surface);
+ void activate();
+ void deactivate();
std::string area() const {return this->app_area;};
void setArea(const std::string area) {this->app_area = area;}
WMError addSurface(unsigned surface);
bool isSourceSizeSet();
void setSurfaceSizeCorrectly();
+ bool isActive() { return this->is_active;}
bool removeSurfaceIfExist(unsigned surface);
bool subscribe(afb_req_t req, const std::string &event_name);
std::string id;
unsigned layer;
bool is_source_set;
+ bool is_active;
std::string main_role;
std::string app_area;
unsigned surface; // currently, main application has only one surface.