This is just a missing left-over 'layout: Inflict damage on all
subsurfaces'. As we have different paths for other types of surface
roles, address them as well.
Bug-AGL: SPEC-4262
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: I2b68bf986ad694b0e31396edc24c54cf1dc4d834
(cherry picked from commit
cec4cf8fe409cae5618e81e4a3b6dd11cc8b2aa9)
weston_view_set_position(view, woutput->x, woutput->y);
weston_layer_entry_insert(&ivi->fullscreen.view_list, &view->layer_link);
weston_view_set_position(view, woutput->x, woutput->y);
weston_layer_entry_insert(&ivi->fullscreen.view_list, &view->layer_link);
- weston_view_update_transform(view);
- weston_view_damage_below(view);
+ weston_view_geometry_dirty(view);
+ weston_surface_damage(view->surface);
wsurface->is_mapped = true;
surface->view->is_mapped = true;
wsurface->is_mapped = true;
surface->view->is_mapped = true;
width, height);
weston_view_set_position(view, x, y);
width, height);
weston_view_set_position(view, x, y);
- weston_view_update_transform(view);
- weston_view_damage_below(view);
+
+ weston_view_geometry_dirty(view);
+ weston_surface_damage(view->surface);
weston_view_set_position(view, x, y);
weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
weston_view_set_position(view, x, y);
weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
- weston_view_update_transform(view);
- weston_view_damage_below(view);
+ weston_view_geometry_dirty(view);
+ weston_surface_damage(view->surface);
wsurface->is_mapped = true;
surface->view->is_mapped = true;
wsurface->is_mapped = true;
surface->view->is_mapped = true;
weston_layer_entry_insert(&ivi->popup.view_list, &view->layer_link);
weston_layer_entry_insert(&ivi->popup.view_list, &view->layer_link);
- weston_view_update_transform(view);
- weston_view_damage_below(view);
+ weston_view_geometry_dirty(view);
+ weston_surface_damage(view->surface);
wsurface->is_mapped = true;
surface->view->is_mapped = true;
wsurface->is_mapped = true;
surface->view->is_mapped = true;
view->surface->is_mapped = false;
weston_layer_entry_remove(&view->layer_link);
view->surface->is_mapped = false;
weston_layer_entry_remove(&view->layer_link);
- weston_view_damage_below(view);
+ weston_view_geometry_dirty(view);
+ weston_surface_damage(view->surface);
ivi_output->active = NULL;
}
} else {
ivi_output->active = NULL;
}
} else {
struct weston_view *view = surf->view;
weston_layer_entry_remove(&view->layer_link);
struct weston_view *view = surf->view;
weston_layer_entry_remove(&view->layer_link);
- weston_view_damage_below(view);
+ weston_view_geometry_dirty(view);
+ weston_surface_damage(view->surface);