application_id event
I failed to realize that the application_id event is sent at binding,
which is not an issue when launcher is the only application running,
but obviously a big one if multiple surfaces are already present, and
launcher is re-started (so not really something we test).
Added also a note to say a few words about that.
We already activate by default surfaces, and we embedded the activation
call-out into the agl_shell_desktop protocol in that tapShortcut QML, so
we don't actually need further handling. This was just a toy example.
Fix indentation while at it.
Bug-AGL: SPEC-3464
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Change-Id: I46889c5fabdb3936089301b92207b896e4c47ae3
application_id_event(void *data, struct agl_shell_desktop *agl_shell_desktop,
const char *app_id)
{
application_id_event(void *data, struct agl_shell_desktop *agl_shell_desktop,
const char *app_id)
{
- Shell *aglShell = static_cast<Shell *>(data);
- (void) agl_shell_desktop;
+ Shell *aglShell = static_cast<Shell *>(data);
+ (void) agl_shell_desktop;
- qInfo() << "app_id: " << app_id;
+ qInfo() << "app_id: " << app_id;
// this ain't necessary in case the default policy API will activate
// applications by default (when they are started) but if that is not
// the case we can use this event handler to activate the application
// this ain't necessary in case the default policy API will activate
// applications by default (when they are started) but if that is not
// the case we can use this event handler to activate the application
- // as this event is sent when the application is created (when the
- // app surface is created that is)
- QString qstr_app_id = QString::fromUtf8(app_id, -1);
- aglShell->activate_app(nullptr, qstr_app_id, nullptr);
+ // as this event is sent when the application is created (when the app
+ // surface is created that is); note this event is sent when launcher
+ // binds to the interface for each application present, besides being
+ // adevertised when the application surface is created; so the
+ // following will need some kind of filtering to avoid mass activation
+ //QString qstr_app_id = QString::fromUtf8(app_id, -1);
+ //aglShell->activate_app(nullptr, qstr_app_id, nullptr);