+void
+ivi_layout_fs_committed(struct ivi_surface *surface)
+{
+ struct ivi_compositor *ivi = surface->ivi;
+
+ struct weston_desktop_surface *dsurface = surface->dsurface;
+ struct weston_surface *wsurface =
+ weston_desktop_surface_get_surface(dsurface);
+
+ struct ivi_output *output = surface->split.output;
+ struct weston_output *woutput = output->output;
+
+ struct weston_view *view = surface->view;
+ struct weston_geometry geom;
+
+ if (surface->view->is_mapped)
+ return;
+
+ geom = weston_desktop_surface_get_geometry(dsurface);
+ weston_log("(fs) geom x %d, y %d, width %d, height %d\n", geom.x, geom.y,
+ geom.width, geom.height);
+
+ assert(surface->role == IVI_SURFACE_ROLE_FS);
+
+ weston_desktop_surface_set_fullscreen(dsurface, true);
+
+ weston_view_set_output(view, woutput);
+ weston_view_set_position(view, woutput->x, woutput->y);
+ weston_layer_entry_insert(&ivi->fullscreen.view_list, &view->layer_link);
+
+ weston_view_update_transform(view);
+ weston_view_damage_below(view);
+
+ wsurface->is_mapped = true;
+ surface->view->is_mapped = true;
+}
+
+void
+ivi_layout_split_committed(struct ivi_surface *surface)
+{
+ struct ivi_compositor *ivi = surface->ivi;
+
+ struct weston_desktop_surface *dsurface = surface->dsurface;
+ struct weston_surface *wsurface =
+ weston_desktop_surface_get_surface(dsurface);
+
+ struct ivi_output *output = surface->split.output;
+ struct weston_output *woutput = output->output;
+
+ struct weston_view *view = surface->view;
+ struct weston_geometry geom;
+ int x;
+ int y;
+
+ x = woutput->x;
+ y = woutput->y;
+
+ if (surface->view->is_mapped)
+ return;
+
+ geom = weston_desktop_surface_get_geometry(dsurface);
+ weston_log("(split) geom x %d, y %d, width %d, height %d\n", geom.x, geom.y,
+ geom.width, geom.height);
+
+ assert(surface->role == IVI_SURFACE_ROLE_SPLIT_H ||
+ surface->role == IVI_SURFACE_ROLE_SPLIT_V);
+
+ weston_view_set_output(view, woutput);
+
+ switch (surface->role) {
+ case IVI_SURFACE_ROLE_SPLIT_V:
+ x += woutput->width - geom.width;
+ output->area.width -= geom.width;
+ break;
+ case IVI_SURFACE_ROLE_SPLIT_H:
+ output->area.y += geom.height;
+ output->area.height -= geom.height;
+ break;
+ default:
+ abort();
+ }
+
+ weston_view_set_position(view, x, y);
+ weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
+
+ weston_view_update_transform(view);
+ weston_view_damage_below(view);
+
+ wsurface->is_mapped = true;
+ surface->view->is_mapped = true;
+}
+