-void controller::debug_dump_current_status() {
- if (!this->surfaces.empty()) {
- puts("Surfaces:");
- for (auto const &i : this->surfaces) {
- auto const &r = i.second->dst_rect;
- auto const &s = i.second->size;
- printf("%d [%ux%u] (%ux%u@%dx%d), ", i.first, s.w, s.h, r.w, r.h, r.x,
- r.y);
- }
- puts("\b\b ");
- }
-
- if (!this->layers.empty()) {
- puts("Layers:");
- for (auto const &i : this->layers) {
- auto const &r = i.second->dst_rect;
- auto const &s = i.second->size;
- printf("%d [%ux%u] (%ux%u@%dx%d), ", i.first, s.w, s.h, r.w, r.h, r.x,
- r.y);
- }
- puts("\b\b ");
- }
-}
-