X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fwindow_manager.cpp;h=24b6f30d2b3e10babab3660dbec49b16ef576bb9;hb=c1d85371b1eb693128cf9553c356ea77e609d9a3;hp=612b544ed408cd795c91ad49d54df191be213a6f;hpb=7ee936736ec753346d8a1811a3c9c014d4be8b41;p=apps%2Fagl-service-windowmanager.git diff --git a/src/window_manager.cpp b/src/window_manager.cpp index 612b544..24b6f30 100644 --- a/src/window_manager.cpp +++ b/src/window_manager.cpp @@ -19,7 +19,6 @@ #include "window_manager.hpp" #include "json_helper.hpp" -#include "wm_config.hpp" #include "applist.hpp" extern "C" @@ -51,10 +50,12 @@ const char kKeyWidthPixel[] = "width_pixel"; const char kKeyHeightPixel[] = "height_pixel"; const char kKeyWidthMm[] = "width_mm"; const char kKeyHeightMm[] = "height_mm"; +const char kKeyScale[] = "scale"; const char kKeyIds[] = "ids"; static sd_event_source *g_timer_ev_src = nullptr; static AppList g_app_list; +static WindowManager *g_context; namespace { @@ -99,6 +100,15 @@ static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata return 0; } +static void onStateTransitioned(std::vector actions) +{ + g_context->startTransitionWrapper(actions); +} + +static void onError() +{ + g_context->processError(WMError::LAYOUT_CHANGE_FAIL); +} } // namespace /** @@ -147,7 +157,6 @@ WindowManager::WindowManager(wl::display *d) int WindowManager::init() { - int ret; if (!this->display->ok()) { return -1; @@ -164,6 +173,15 @@ int WindowManager::init() // Load old_role.db this->loadOldRoleDb(); + // Store my context for calling callback from PolicyManager + g_context = this; + + // Initialize PMWrapper + this->pmw.initialize(); + + // Register callback to PolicyManager + this->pmw.registerCallback(onStateTransitioned, onError); + // Make afb event for (int i = Event_Val_Min; i <= Event_Val_Max; i++) { @@ -185,12 +203,12 @@ int WindowManager::init() // This protocol needs the output, so lets just add our mapping here... this->controller->add_proxy_to_id_mapping( - this->outputs.back()->proxy.get(), + this->outputs.front()->proxy.get(), wl_proxy_get_id(reinterpret_cast( - this->outputs.back()->proxy.get()))); + this->outputs.front()->proxy.get()))); // Create screen - this->controller->create_screen(this->outputs.back()->proxy.get()); + this->controller->create_screen(this->outputs.front()->proxy.get()); // Set display to controller this->controller->display = this->display; @@ -203,8 +221,7 @@ int WindowManager::init() // Third level objects this->display->roundtrip(); - ret = init_layers(); - return ret; + return init_layers(); } int WindowManager::dispatch_pending_events() @@ -238,7 +255,7 @@ result WindowManager::api_request_surface(char const *appid, char const *dr HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role); if (!lid) { - return Err("Drawing name does not match any role, Fallback is disabled"); + return Err("Drawing name does not match any role, fallback is disabled"); } } @@ -292,7 +309,7 @@ char const *WindowManager::api_request_surface(char const *appid, char const *dr HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role); if (!lid) { - return "Drawing name does not match any role, Fallback is disabled"; + return "Drawing name does not match any role, fallback is disabled"; } } @@ -446,6 +463,9 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name) if(ret != WMError::SUCCESS) { //this->emit_error(); + + // Undo state of PolicyManager + this->pmw.undoState(); } this->emitScreenUpdated(current_req); HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret)); @@ -463,10 +483,9 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name) result WindowManager::api_get_display_info() { - // Check controller - if (!this->controller) + if (!this->display->ok()) { - return Err("ivi_controller global not available"); + return Err("Wayland compositor is not available"); } // Set display info @@ -478,6 +497,7 @@ result WindowManager::api_get_display_info() json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h)); json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w)); json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h)); + json_object_object_add(object, kKeyScale, json_object_new_double(this->controller->scale)); return Ok(object); } @@ -508,18 +528,6 @@ result WindowManager::api_get_area_info(char const *drawing_name) return Err("Surface is not on any layer!"); } - auto o_state = *this->layers.get_layout_state(*surface_id); - if (o_state == nullptr) - { - return Err("Could not find layer for surface"); - } - - struct LayoutState &state = *o_state; - if ((state.main != *surface_id) && (state.sub != *surface_id)) - { - return Err("Surface is inactive"); - } - // Set area rectangle compositor::rect area_info = this->area_info[*surface_id]; json_object *object = json_object_new_object(); @@ -576,6 +584,8 @@ void WindowManager::send_event(char const *evname, char const *label, char const */ void WindowManager::surface_created(uint32_t surface_id) { + this->controller->get_surface_properties(surface_id, IVI_WM_PARAM_SIZE); + auto layer_id = this->layers.get_layer_id(surface_id); if (!layer_id) { @@ -592,7 +602,9 @@ void WindowManager::surface_created(uint32_t surface_id) void WindowManager::surface_removed(uint32_t surface_id) { - HMI_DEBUG("wm", "surface_id is %u", surface_id); + HMI_DEBUG("wm", "Delete surface_id %u", surface_id); + this->id_alloc.remove_id(surface_id); + this->layers.remove_surface(surface_id); g_app_list.removeSurface(surface_id); } @@ -620,6 +632,94 @@ void WindowManager::timerHandler() this->processNextRequest(); } +void WindowManager::startTransitionWrapper(std::vector &actions) +{ + WMError ret; + unsigned req_num = g_app_list.currentRequestNumber(); + + if (actions.empty()) + { + if (g_app_list.haveRequest()) + { + HMI_SEQ_DEBUG(req_num, "There is no WMAction for this request"); + goto proc_remove_request; + } + else + { + HMI_SEQ_DEBUG(req_num, "There is no request"); + return; + } + } + + for (auto &act : actions) + { + if ("" != act.role) + { + bool found; + auto const &surface_id = this->lookup_id(act.role.c_str()); + std::string appid = g_app_list.getAppID(*surface_id, act.role, &found); + if (!found) + { + if (TaskVisible::INVISIBLE == act.visible) + { + // App is killed, so do not set this action + continue; + } + else + { + HMI_SEQ_ERROR(req_num, "appid which is visible is not found"); + ret = WMError::FAIL; + goto error; + } + } + act.appid = appid; + } + + ret = g_app_list.setAction(req_num, act); + if (ret != WMError::SUCCESS) + { + HMI_SEQ_ERROR(req_num, "Setting action is failed"); + goto error; + } + } + + HMI_SEQ_DEBUG(req_num, "Start transition."); + ret = this->startTransition(req_num); + if (ret != WMError::SUCCESS) + { + if (ret == WMError::NO_LAYOUT_CHANGE) + { + goto proc_remove_request; + } + else + { + HMI_SEQ_ERROR(req_num, "Transition state is failed"); + goto error; + } + } + + return; + +error: + //this->emit_error() + HMI_SEQ_ERROR(req_num, errorDescription(ret)); + this->pmw.undoState(); + +proc_remove_request: + g_app_list.removeRequest(req_num); + this->processNextRequest(); +} + +void WindowManager::processError(WMError error) +{ + unsigned req_num = g_app_list.currentRequestNumber(); + + //this->emit_error() + HMI_SEQ_ERROR(req_num, errorDescription(error)); + g_app_list.removeRequest(req_num); + this->processNextRequest(); +} + /* ******* Private Functions ******* */ @@ -657,27 +757,32 @@ int WindowManager::init_layers() return -1; } - WMConfig wm_config; - wm_config.loadConfigs(); - auto &c = this->controller; auto &o = this->outputs.front(); auto &s = c->screens.begin()->second; auto &layers = c->layers; - this->layers.loadAreaDb(); - const compositor::rect base = this->layers.getAreaSize("fullscreen"); - - const std::string aspect_setting = wm_config.getConfigAspect(); - const compositor::rect scale_rect = - this->layers.getScaleDestRect(o->width, o->height, aspect_setting); - // Write output dimensions to ivi controller... c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)}; c->physical_size = compositor::size{uint32_t(o->physical_width), uint32_t(o->physical_height)}; + + HMI_DEBUG("wm", "SCALING: screen (%dx%d), physical (%dx%d)", + o->width, o->height, o->physical_width, o->physical_height); + + this->layers.loadAreaDb(); + + const compositor::rect css_bg = this->layers.getAreaSize("fullscreen"); + rectangle dp_bg(o->width, o->height); + + dp_bg.set_aspect(static_cast(css_bg.w) / css_bg.h); + dp_bg.fit(o->width, o->height); + dp_bg.center(o->width, o->height); + HMI_DEBUG("wm", "SCALING: CSS BG(%dx%d) -> DDP %dx%d,(%dx%d)", + css_bg.w, css_bg.h, dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height()); + // Clear scene layers.clear(); @@ -687,11 +792,9 @@ int WindowManager::init_layers() // Quick and dirty setup of layers for (auto const &i : this->layers.mapping) { - c->layer_create(i.second.layer_id, scale_rect.w, scale_rect.h); + c->layer_create(i.second.layer_id, dp_bg.width(), dp_bg.height()); auto &l = layers[i.second.layer_id]; - l->set_source_rectangle(0, 0, base.w, base.h); - l->set_destination_rectangle( - scale_rect.x, scale_rect.y, scale_rect.w, scale_rect.h); + l->set_destination_rectangle(dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height()); l->set_visibility(1); HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"", i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); @@ -702,6 +805,9 @@ int WindowManager::init_layers() this->layout_commit(); + c->scale = static_cast(dp_bg.height()) / css_bg.h; + this->layers.setupArea(c->scale); + return 0; } @@ -738,8 +844,6 @@ void WindowManager::surface_set_layout(int surface_id, const std::string& area) layer_id); // set destination to the display rectangle - s->set_source_rectangle(0, 0, w, h); - this->layout_commit(); s->set_destination_rectangle(x, y, w, h); // update area information @@ -932,12 +1036,6 @@ WMError WindowManager::doTransition(unsigned req_num) { HMI_SEQ_DEBUG(req_num, "check policy"); WMError ret = this->checkPolicy(req_num); - if (ret != WMError::SUCCESS) - { - return ret; - } - HMI_SEQ_DEBUG(req_num, "Start transition."); - ret = this->startTransition(req_num); return ret; } @@ -948,7 +1046,6 @@ WMError WindowManager::checkPolicy(unsigned req_num) */ // get current trigger bool found = false; - bool split = false; WMError ret = WMError::LAYOUT_CHANGE_FAIL; auto trigger = g_app_list.getRequest(req_num, &found); if (!found) @@ -958,89 +1055,33 @@ WMError WindowManager::checkPolicy(unsigned req_num) } std::string req_area = trigger.area; - // >>>> Compatible with current window manager until policy manager coming if (trigger.task == Task::TASK_ALLOCATE) { - HMI_SEQ_DEBUG(req_num, "Check split or not"); const char *msg = this->check_surface_exist(trigger.role.c_str()); if (msg) { HMI_SEQ_ERROR(req_num, msg); - ret = WMError::LAYOUT_CHANGE_FAIL; return ret; } - - auto const &surface_id = this->lookup_id(trigger.role.c_str()); - auto o_state = *this->layers.get_layout_state(*surface_id); - struct LayoutState &state = *o_state; - - unsigned curernt_sid = state.main; - split = this->can_split(state, *surface_id); - - if (split) - { - HMI_SEQ_DEBUG(req_num, "Split happens"); - // Get current visible role - std::string add_role = this->lookup_name(state.main).value(); - // Set next area - std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - // Change request area - req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens", - trigger.area.c_str(), req_area.c_str()); - // set another action - std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found); - if (!found) - { - HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid); - ret = WMError::NOT_REGISTERED; - return ret; - } - HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s", - add_name.c_str(), add_role.c_str(), add_area.c_str()); - // Set split action - bool end_draw_finished = false; - WMAction split_action{ - add_name, - add_role, - add_area, - TaskVisible::VISIBLE, - end_draw_finished}; - WMError ret = g_app_list.setAction(req_num, split_action); - if (ret != WMError::SUCCESS) - { - HMI_SEQ_ERROR(req_num, "Failed to set action"); - return ret; - } - g_app_list.reqDump(); - } - } - else - { - HMI_SEQ_DEBUG(req_num, "split doesn't happen"); } - // Set invisible task(Remove if policy manager finish) - ret = this->setInvisibleTask(trigger.role, split); - if(ret != WMError::SUCCESS) + // Input event data to PolicyManager + if (0 > this->pmw.setInputEventData(trigger.task, trigger.role, trigger.area)) { - HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret)); + HMI_SEQ_ERROR(req_num, "Failed to set input event data to PolicyManager"); return ret; } - /* get new status from Policy Manager */ - HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is"); - if(trigger.role == "homescreen") + // Execute state transition of PolicyManager + if (0 > this->pmw.executeStateTransition()) { - // TODO : Remove when Policy Manager completed - HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!"); - req_area = "fullscreen"; + HMI_SEQ_ERROR(req_num, "Failed to execute state transition of PolicyManager"); + return ret; } - TaskVisible task_visible = - (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE; - ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible); + ret = WMError::SUCCESS; + g_app_list.reqDump(); return ret; @@ -1062,7 +1103,7 @@ WMError WindowManager::startTransition(unsigned req_num) for (const auto &action : actions) { - if (action.visible != TaskVisible::INVISIBLE) + if (action.visible == TaskVisible::VISIBLE) { sync_draw_happen = true; @@ -1093,163 +1134,11 @@ WMError WindowManager::startTransition(unsigned req_num) this->deactivate(client->surfaceID(x.role)); } } - ret = NO_LAYOUT_CHANGE; + ret = WMError::NO_LAYOUT_CHANGE; } return ret; } -WMError WindowManager::setInvisibleTask(const std::string &role, bool split) -{ - unsigned req_num = g_app_list.currentRequestNumber(); - HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task"); - bool found = false; - auto trigger = g_app_list.getRequest(req_num, &found); - // I don't check found == true here because this is checked in caller. - if(trigger.role == "homescreen") - { - HMI_SEQ_INFO(req_num, "In case of 'homescreen' visible, don't change app to invisible"); - return WMError::SUCCESS; - } - - // This task is copied from original actiavete surface - const char *drawing_name = this->rolenew2old[role].c_str(); - auto const &surface_id = this->lookup_id(role.c_str()); - auto layer_id = this->layers.get_layer_id(*surface_id); - auto o_state = *this->layers.get_layout_state(*surface_id); - struct LayoutState &state = *o_state; - std::string add_name, add_role; - std::string add_area = ""; - int surface; - TaskVisible task_visible = TaskVisible::INVISIBLE; - bool end_draw_finished = true; - - for (auto const &l : this->layers.mapping) - { - if (l.second.layer_id <= *layer_id) - { - continue; - } - HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub); - if (l.second.state.main != -1) - { - //this->deactivate(l.second.state.main); - surface = l.second.state.main; - add_role = *this->id_alloc.lookup(surface); - add_name = g_app_list.getAppID(surface, add_role, &found); - if(!found){ - return WMError::NOT_REGISTERED; - } - HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str()); - WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished}; - g_app_list.setAction(req_num, act); - l.second.state.main = -1; - } - - if (l.second.state.sub != -1) - { - //this->deactivate(l.second.state.sub); - surface = l.second.state.sub; - add_role = *this->id_alloc.lookup(surface); - add_name = g_app_list.getAppID(surface, add_role, &found); - if (!found) - { - return WMError::NOT_REGISTERED; - } - HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str()); - WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished}; - g_app_list.setAction(req_num, act); - l.second.state.sub = -1; - } - } - - // change current state here, but this is hack - auto layer = this->layers.get_layer(*layer_id); - - if (state.main == -1) - { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - } - else - { - if (0 != strcmp(drawing_name, "HomeScreen")) - { - if (split) - { - if (state.sub != *surface_id) - { - if (state.sub != -1) - { - //this->deactivate(state.sub); - WMAction deact_sub; - deact_sub.role = - std::move(*this->id_alloc.lookup(state.sub)); - deact_sub.area = add_area; - deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found); - if (!found) - { - HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s", - deact_sub.role.c_str()); - return WMError::NOT_REGISTERED; - } - deact_sub.visible = task_visible; - deact_sub.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str()); - g_app_list.setAction(req_num, deact_sub); - } - } - //state = LayoutState{state.main, *surface_id}; - } - else - { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - //this->surface_set_layout(*surface_id); - if (state.main != *surface_id) - { - // this->deactivate(state.main); - WMAction deact_main; - deact_main.role = std::move(*this->id_alloc.lookup(state.main)); - ; - deact_main.area = add_area; - deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found); - if (!found) - { - HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist"); - return WMError::NOT_REGISTERED; - } - deact_main.visible = task_visible; - deact_main.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist"); - g_app_list.setAction(req_num, deact_main); - } - if (state.sub != -1) - { - if (state.sub != *surface_id) - { - //this->deactivate(state.sub); - WMAction deact_sub; - deact_sub.role = std::move(*this->id_alloc.lookup(state.sub)); - ; - deact_sub.area = add_area; - deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found); - if (!found) - { - HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist"); - return WMError::NOT_REGISTERED; - } - deact_sub.visible = task_visible; - deact_sub.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist"); - g_app_list.setAction(req_num, deact_sub); - } - } - //state = LayoutState{*surface_id}; - } - } - } - return WMError::SUCCESS; -} - WMError WindowManager::doEndDraw(unsigned req_num) { // get actions @@ -1267,36 +1156,37 @@ WMError WindowManager::doEndDraw(unsigned req_num) // layout change and make it visible for (const auto &act : actions) { - // layout change - if(!g_app_list.contains(act.appid)){ - ret = WMError::NOT_REGISTERED; - } - ret = this->layoutChange(act); - if(ret != WMError::SUCCESS) + if(act.visible != TaskVisible::NO_CHANGE) { - HMI_SEQ_WARNING(req_num, - "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); - return ret; - } - ret = this->visibilityChange(act); - if (ret != WMError::SUCCESS) - { - HMI_SEQ_WARNING(req_num, - "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); - return ret; + // layout change + if(!g_app_list.contains(act.appid)){ + ret = WMError::NOT_REGISTERED; + } + ret = this->layoutChange(act); + if(ret != WMError::SUCCESS) + { + HMI_SEQ_WARNING(req_num, + "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); + return ret; + } + ret = this->visibilityChange(act); + if (ret != WMError::SUCCESS) + { + HMI_SEQ_WARNING(req_num, + "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); + return ret; + } + HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); + //this->lm_enddraw(act.role.c_str()); } - HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); - //this->lm_enddraw(act.role.c_str()); } - - // Change current state - this->changeCurrentState(req_num); + this->layout_commit(); HMI_SEQ_INFO(req_num, "emit flushDraw"); for(const auto &act_flush : actions) { - if(act_flush.visible != TaskVisible::INVISIBLE) + if(act_flush.visible == TaskVisible::VISIBLE) { // TODO: application requests by old role, // so convert role new to old for emitting event @@ -1362,74 +1252,6 @@ WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area) return WMError::SUCCESS; } -WMError WindowManager::changeCurrentState(unsigned req_num) -{ - HMI_SEQ_DEBUG(req_num, "Change current layout state"); - bool trigger_found = false, action_found = false; - auto trigger = g_app_list.getRequest(req_num, &trigger_found); - auto actions = g_app_list.getActions(req_num, &action_found); - if (!trigger_found || !action_found) - { - HMI_SEQ_ERROR(req_num, "Action not found"); - return WMError::LAYOUT_CHANGE_FAIL; - } - - // Layout state reset - struct LayoutState reset_state{-1, -1}; - HMI_SEQ_DEBUG(req_num,"Reset layout state"); - for (const auto &action : actions) - { - if(!g_app_list.contains(action.appid)){ - return WMError::NOT_REGISTERED; - } - auto client = g_app_list.lookUpClient(action.appid); - auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role)); - if(pCurState == nullptr) - { - HMI_SEQ_ERROR(req_num, "Counldn't find current status"); - continue; - } - pCurState->main = reset_state.main; - pCurState->sub = reset_state.sub; - } - - HMI_SEQ_DEBUG(req_num, "Change state"); - for (const auto &action : actions) - { - auto client = g_app_list.lookUpClient(action.appid); - auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role)); - if (pLayerCurState == nullptr) - { - HMI_SEQ_ERROR(req_num, "Counldn't find current status"); - continue; - } - int surface = -1; - - if (action.visible != TaskVisible::INVISIBLE) - { - surface = (int)client->surfaceID(action.role); - HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s", - action.role.c_str(), surface, action.area.c_str()); - // visible == true -> layout changes - if(action.area == "normal.full" || action.area == "split.main") - { - pLayerCurState->main = surface; - } - else if (action.area == "split.sub") - { - pLayerCurState->sub = surface; - } - else - { - // normalfull - pLayerCurState->main = surface; - } - } - } - - return WMError::SUCCESS; -} - void WindowManager::emitScreenUpdated(unsigned req_num) { // Get visible apps @@ -1636,63 +1458,10 @@ const char *WindowManager::check_surface_exist(const char *drawing_name) return "Surface is not on any layer!"; } - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) - { - return "Could not find layer for surface"; - } - HMI_DEBUG("wm", "surface %d is detected", *surface_id); return nullptr; } -bool WindowManager::can_split(struct LayoutState const &state, int new_id) -{ - if (state.main != -1 && state.main != new_id) - { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) - { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) - { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) - { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) - { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) - { - HMI_DEBUG("wm", "layout matched!"); - return true; - } - } - } - } - - return false; -} - const char* WindowManager::kDefaultOldRoleDb = "{ \ \"old_roles\": [ \ { \ @@ -1767,12 +1536,12 @@ const char* WindowManager::kDefaultOldRoleDb = "{ \ */ void controller_hooks::surface_created(uint32_t surface_id) { - this->app->surface_created(surface_id); + this->wmgr->surface_created(surface_id); } void controller_hooks::surface_removed(uint32_t surface_id) { - this->app->surface_removed(surface_id); + this->wmgr->surface_removed(surface_id); } void controller_hooks::surface_visibility(uint32_t /*surface_id*/,