X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fwayland.hpp;h=b5e2d517177470974703125b069bf2a63655d8b7;hb=da534c85f4dd4bb83a7f364a3b93a2ba156c7bcb;hp=2321fffa9c078ae0262c3a81387a499f0e625392;hpb=112a585f5d172592e5b1da895d3fd85b9b852e08;p=staging%2Fwindowmanager.git diff --git a/src/wayland.hpp b/src/wayland.hpp index 2321fff..b5e2d51 100644 --- a/src/wayland.hpp +++ b/src/wayland.hpp @@ -1,9 +1,9 @@ #ifndef WM_WAYLAND_HPP #define WM_WAYLAND_HPP +#include "controller_hooks.hpp" #include "ivi-controller-client-protocol.h" - -#include "util.h" +#include "util.hpp" #include #include @@ -19,11 +19,12 @@ template struct wayland_proxy { std::unique_ptr> proxy; + wayland_proxy(wayland_proxy const &) = delete; + wayland_proxy &operator=(wayland_proxy const &) = delete; wayland_proxy(void *p) - : wayland_proxy(p, [](ProxyT *p) { - wl_proxy_destroy(reinterpret_cast(p)); - }) {} - wayland_proxy(void *p, std::function p_del) + : wayland_proxy(p, + reinterpret_cast(wl_proxy_destroy)) {} + wayland_proxy(void *p, std::function &&p_del) : proxy(std::unique_ptr>( static_cast(p), p_del)) {} }; @@ -45,6 +46,8 @@ struct registry : public wayland_proxy { typedef std::function binder; std::unordered_map bindings; + registry(registry const &) = delete; + registry &operator=(registry const &) = delete; registry(struct wl_display *d); void add_global_handler(char const *iface, binder bind); @@ -64,12 +67,20 @@ struct display { std::unique_ptr d; struct registry r; + display(display const &) = delete; + display &operator=(display const &) = delete; display(); bool ok() const; void roundtrip(); int dispatch(); void flush(); int get_fd() const; + int get_error(); + + // Lets just proxy this for the registry + inline void add_global_handler(char const *iface, registry::binder bind) { + this->r.add_global_handler(iface, bind); + } }; // _ _ @@ -83,6 +94,8 @@ struct output : wayland_proxy { int height{}; int refresh{}; + output(output const &) = delete; + output &operator=(output const &) = delete; output(struct wl_registry *r, uint32_t name, uint32_t v); // Events @@ -92,7 +105,7 @@ struct output : wayland_proxy { void done(); void scale(int32_t factor); }; -} +} // namespace wl // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ @@ -112,7 +125,7 @@ struct size { }; struct rect { - uint32_t w, h; + int32_t w, h; int32_t x, y; }; @@ -122,10 +135,22 @@ struct controller_child { struct controller *parent; uint32_t id; + controller_child(controller_child const &) = delete; + controller_child &operator=(controller_child const &) = delete; controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {} virtual ~controller_child() {} }; +struct surface_properties { + uint32_t id; // let's just save an ID here too + struct rect dst_rect; + struct rect src_rect; + struct size size; + int32_t orientation; + int32_t visibility; + float opacity; +}; + // __ // ___ _ _ _ __ / _| __ _ ___ ___ // / __| | | | '__| |_ / _` |/ __/ _ \ @@ -134,13 +159,8 @@ struct controller_child { // struct surface : public wayland_proxy, controller_child { - struct rect dst_rect; - struct rect src_rect; - struct size size; - int32_t orientation; - int32_t visibility; - float opacity; - + surface(surface const &) = delete; + surface &operator=(surface const &) = delete; surface(uint32_t i, struct controller *c); // Requests @@ -165,13 +185,8 @@ struct surface : public wayland_proxy, // |___/ struct layer : public wayland_proxy, controller_child { - struct rect dst_rect; - struct rect src_rect; - struct size size; - int32_t orientation; - int32_t visibility; - float opacity; - + layer(layer const &) = delete; + layer &operator=(layer const &) = delete; layer(uint32_t i, struct controller *c); layer(uint32_t i, int32_t w, int32_t h, struct controller *c); @@ -199,6 +214,8 @@ struct layer : public wayland_proxy, // struct screen : public wayland_proxy, controller_child { + screen(screen const &) = delete; + screen &operator=(screen const &) = delete; screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p); void clear(); void add_layer(layer *l); @@ -212,13 +229,33 @@ struct screen : public wayland_proxy, // \___\___/|_| |_|\__|_| \___/|_|_|\___|_| // struct controller : public wayland_proxy { - std::unordered_map surface_proxy_to_id; - std::unordered_map layer_proxy_to_id; - std::unordered_map screen_proxy_to_id; - - std::unordered_map> surfaces; - std::unordered_map> layers; - std::unordered_map> screens; + typedef std::unordered_map proxy_to_id_map_type; + typedef std::unordered_map> + surface_map_type; + typedef std::unordered_map> + layer_map_type; + typedef std::unordered_map> + screen_map_type; + + typedef std::unordered_map props_map; + + // HACK: + // The order of these member is mandatory, as when objects are destroyed + // they will call their parent (that's us right here!) and remove their + // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid + // when the surfaces/layers/screens maps are destroyed. This sucks, but + // I cannot see a better solution w/o globals or some other horrible + // call-our-parent construct. + proxy_to_id_map_type surface_proxy_to_id; + proxy_to_id_map_type layer_proxy_to_id; + proxy_to_id_map_type screen_proxy_to_id; + + props_map sprops; + props_map lprops; + + surface_map_type surfaces; + layer_map_type layers; + screen_map_type screens; typedef std::pair> name_task_pair; @@ -226,6 +263,8 @@ struct controller : public wayland_proxy { size output_size; + wm::controller_hooks *chooks; + void add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id); void remove_proxy_to_id_mapping(struct ivi_controller_surface *p); void add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id); @@ -255,34 +294,34 @@ struct controller : public wayland_proxy { int32_t error_code, char const *error_text); // surface - void surface_visibility(uint32_t id, int32_t visibility); - void surface_opacity(uint32_t id, float opacity); - void surface_source_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_visibility(struct surface *s, int32_t visibility); + void surface_opacity(struct surface *s, float opacity); + void surface_source_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_configuration(uint32_t id, int32_t width, int32_t height); - void surface_orientation(uint32_t id, int32_t orientation); - void surface_pixelformat(uint32_t id, int32_t pixelformat); - void surface_layer(uint32_t id, struct ivi_controller_layer *layer); - void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count, - uint32_t update_count, uint32_t pid, + void surface_configuration(struct surface *s, int32_t width, int32_t height); + void surface_orientation(struct surface *s, int32_t orientation); + void surface_pixelformat(struct surface *s, int32_t pixelformat); + void surface_layer(struct surface *s, struct ivi_controller_layer *layer); + void surface_stats(struct surface *s, uint32_t redraw_count, + uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name); - void surface_destroyed(uint32_t id); - void surface_content(uint32_t id, int32_t content_state); + void surface_destroyed(struct surface *s); + void surface_content(struct surface *s, int32_t content_state); // layer - void layer_visibility(uint32_t id, int32_t visibility); - void layer_opacity(uint32_t id, float opacity); - void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width, - int32_t height); - void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void layer_visibility(struct layer *l, int32_t visibility); + void layer_opacity(struct layer *l, float opacity); + void layer_source_rectangle(struct layer *l, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width, int32_t height); - void layer_configuration(uint32_t id, int32_t width, int32_t height); - void layer_orientation(uint32_t id, int32_t orientation); - void layer_screen(uint32_t id, struct wl_output *screen); - void layer_destroyed(uint32_t id); + void layer_configuration(struct layer *l, int32_t width, int32_t height); + void layer_orientation(struct layer *l, int32_t orientation); + void layer_screen(struct layer *l, struct wl_output *screen); + void layer_destroyed(struct layer *l); }; -} +} // namespace genivi #endif // !WM_WAYLAND_HPP