X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fwayland.hpp;h=b5e2d517177470974703125b069bf2a63655d8b7;hb=ca53e70e58714286798a071fbe2316295334ac7b;hp=df9b68e33019af3834da7bef0d4d868cd0eda0d6;hpb=0b465f48da16c2e4f634a53892705c7ecc885ece;p=staging%2Fwindowmanager.git diff --git a/src/wayland.hpp b/src/wayland.hpp index df9b68e..b5e2d51 100644 --- a/src/wayland.hpp +++ b/src/wayland.hpp @@ -1,13 +1,13 @@ #ifndef WM_WAYLAND_HPP #define WM_WAYLAND_HPP +#include "controller_hooks.hpp" #include "ivi-controller-client-protocol.h" - -#include "util.h" +#include "util.hpp" #include -#include #include +#include #include // _ _ @@ -18,18 +18,15 @@ // |___/ |_____|_| |___/ template struct wayland_proxy { - ProxyT *proxy; - - wayland_proxy(void *p) : proxy(static_cast(p)) {} - - virtual ~wayland_proxy() { - // If this is the nullptr, then it means it already was destroyed by a - // custom wayland dtor - if (this->proxy) { - logdebug("%s %p @ %p", __func__, this, this->proxy); - wl_proxy_destroy(reinterpret_cast(this->proxy)); - } - } + std::unique_ptr> proxy; + wayland_proxy(wayland_proxy const &) = delete; + wayland_proxy &operator=(wayland_proxy const &) = delete; + wayland_proxy(void *p) + : wayland_proxy(p, + reinterpret_cast(wl_proxy_destroy)) {} + wayland_proxy(void *p, std::function &&p_del) + : proxy(std::unique_ptr>( + static_cast(p), p_del)) {} }; // _ @@ -39,28 +36,6 @@ struct wayland_proxy { // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_| // |_| namespace wl { -struct registry; - -// _ _ _ -// __| (_)___ _ __ | | __ _ _ _ -// / _` | / __| '_ \| |/ _` | | | | -// | (_| | \__ \ |_) | | (_| | |_| | -// \__,_|_|___/ .__/|_|\__,_|\__, | -// |_| |___/ -struct display { - std::unique_ptr> - d; - std::unique_ptr r; - - display(); - ~display(); - bool ok() const; - void roundtrip(); - int dispatch(); - void flush(); - int get_fd() const; -}; - // _ _ // _ __ ___ __ _(_)___| |_ _ __ _ _ // | '__/ _ \/ _` | / __| __| '__| | | | @@ -71,8 +46,9 @@ struct registry : public wayland_proxy { typedef std::function binder; std::unordered_map bindings; + registry(registry const &) = delete; + registry &operator=(registry const &) = delete; registry(struct wl_display *d); - ~registry(); void add_global_handler(char const *iface, binder bind); @@ -81,6 +57,32 @@ struct registry : public wayland_proxy { void global_remove(uint32_t name); }; +// _ _ _ +// __| (_)___ _ __ | | __ _ _ _ +// / _` | / __| '_ \| |/ _` | | | | +// | (_| | \__ \ |_) | | (_| | |_| | +// \__,_|_|___/ .__/|_|\__,_|\__, | +// |_| |___/ +struct display { + std::unique_ptr d; + struct registry r; + + display(display const &) = delete; + display &operator=(display const &) = delete; + display(); + bool ok() const; + void roundtrip(); + int dispatch(); + void flush(); + int get_fd() const; + int get_error(); + + // Lets just proxy this for the registry + inline void add_global_handler(char const *iface, registry::binder bind) { + this->r.add_global_handler(iface, bind); + } +}; + // _ _ // ___ _ _| |_ _ __ _ _| |_ // / _ \| | | | __| '_ \| | | | __| @@ -88,11 +90,13 @@ struct registry : public wayland_proxy { // \___/ \__,_|\__| .__/ \__,_|\__| // |_| struct output : wayland_proxy { - int width; - int height; - int refresh; + int width{}; + int height{}; + int refresh{}; - output(struct wl_registry *registry, uint32_t name, uint32_t version); + output(output const &) = delete; + output &operator=(output const &) = delete; + output(struct wl_registry *r, uint32_t name, uint32_t v); // Events void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel, @@ -101,7 +105,7 @@ struct output : wayland_proxy { void done(); void scale(int32_t factor); }; -} +} // namespace wl // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ @@ -121,76 +125,56 @@ struct size { }; struct rect { - uint32_t w, h; + int32_t w, h; int32_t x, y; }; struct controller; -struct controlled_entity { +struct controller_child { struct controller *parent; uint32_t id; - controlled_entity(struct controller *c, uint32_t i) : parent(c), id(i) {} - virtual ~controlled_entity() {} + controller_child(controller_child const &) = delete; + controller_child &operator=(controller_child const &) = delete; + controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {} + virtual ~controller_child() {} }; -// __ -// ___ _ _ _ __ / _| __ _ ___ ___ -// / __| | | | '__| |_ / _` |/ __/ _ \ -// \__ \ |_| | | | _| (_| | (_| __/ -// |___/\__,_|_| |_| \__,_|\___\___| -// -struct surface : public wayland_proxy, - controlled_entity { +struct surface_properties { + uint32_t id; // let's just save an ID here too struct rect dst_rect; struct rect src_rect; struct size size; int32_t orientation; int32_t visibility; float opacity; +}; +// __ +// ___ _ _ _ __ / _| __ _ ___ ___ +// / __| | | | '__| |_ / _` |/ __/ _ \ +// \__ \ |_| | | | _| (_| | (_| __/ +// |___/\__,_|_| |_| \__,_|\___\___| +// +struct surface : public wayland_proxy, + controller_child { + surface(surface const &) = delete; + surface &operator=(surface const &) = delete; surface(uint32_t i, struct controller *c); - ~surface() override; // Requests - inline void set_visibility(uint32_t visibility) { - ivi_controller_surface_set_visibility(this->proxy, visibility); - } - - inline void set_opacity(wl_fixed_t opacity) { - ivi_controller_surface_set_opacity(this->proxy, opacity); - } - - inline void set_source_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { - ivi_controller_surface_set_source_rectangle(this->proxy, x, y, width, - height); - } - - inline void set_destination_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { - ivi_controller_surface_set_destination_rectangle(this->proxy, x, y, width, - height); - } - - inline void set_configuration(int32_t width, int32_t height) { - ivi_controller_surface_set_configuration(this->proxy, width, height); - } - - inline void set_orientation(int32_t orientation) { - ivi_controller_surface_set_orientation(this->proxy, orientation); - } - - inline void screenshot(const char *filename) { - ivi_controller_surface_screenshot(this->proxy, filename); - } - - inline void send_stats() { ivi_controller_surface_send_stats(this->proxy); } - - inline void destroy(int32_t destroy_scene_object) { - ivi_controller_surface_destroy(this->proxy, destroy_scene_object); - } + void set_visibility(uint32_t visibility); + void set_opacity(wl_fixed_t opacity); + void set_source_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_destination_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_configuration(int32_t width, int32_t height); + void set_orientation(int32_t orientation); + void screenshot(const char *filename); + void send_stats(); + void destroy(int32_t destroy_scene_object); }; // _ @@ -200,71 +184,26 @@ struct surface : public wayland_proxy, // |_|\__,_|\__, |\___|_| // |___/ struct layer : public wayland_proxy, - controlled_entity { - struct rect dst_rect; - struct rect src_rect; - struct size size; - int32_t orientation; - int32_t visibility; - float opacity; - + controller_child { + layer(layer const &) = delete; + layer &operator=(layer const &) = delete; layer(uint32_t i, struct controller *c); layer(uint32_t i, int32_t w, int32_t h, struct controller *c); - ~layer() override; // Requests - inline void set_visibility(uint32_t visibility) { - ivi_controller_layer_set_visibility(this->proxy, visibility); - } - - inline void set_opacity(wl_fixed_t opacity) { - ivi_controller_layer_set_opacity(this->proxy, opacity); - } - - inline void set_source_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { - ivi_controller_layer_set_source_rectangle(this->proxy, x, y, width, - height); - } - - inline void set_destination_rectangle(int32_t x, int32_t y, int32_t width, - int32_t height) { - ivi_controller_layer_set_destination_rectangle(this->proxy, x, y, width, - height); - } - - inline void set_configuration(int32_t width, int32_t height) { - ivi_controller_layer_set_configuration(this->proxy, width, height); - } - - inline void set_orientation(int32_t orientation) { - ivi_controller_layer_set_orientation(this->proxy, orientation); - } - - inline void screenshot(const char *filename) { - ivi_controller_layer_screenshot(this->proxy, filename); - } - - inline void clear_surfaces() { - ivi_controller_layer_clear_surfaces(this->proxy); - } - - inline void add_surface(struct surface *surface) { - ivi_controller_layer_add_surface(this->proxy, surface->proxy); - } - - inline void remove_surface(struct surface *surface) { - ivi_controller_layer_remove_surface(this->proxy, surface->proxy); - } - - void set_render_order(std::vector const &ro) { - struct wl_array wlro{ - .size = ro.size() * sizeof(ro[0]), - .alloc = ro.capacity() * sizeof(ro[0]), - .data = const_cast(static_cast(ro.data())) - }; - ivi_controller_layer_set_render_order(this->proxy, &wlro); - } + void set_visibility(uint32_t visibility); + void set_opacity(wl_fixed_t opacity); + void set_source_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_destination_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_configuration(int32_t width, int32_t height); + void set_orientation(int32_t orientation); + void screenshot(const char *filename); + void clear_surfaces(); + void add_surface(struct surface *surface); + void remove_surface(struct surface *surface); + void set_render_order(std::vector const &ro); }; // @@ -274,21 +213,13 @@ struct layer : public wayland_proxy, // |___/\___|_| \___|\___|_| |_| // struct screen : public wayland_proxy, - controlled_entity { + controller_child { + screen(screen const &) = delete; + screen &operator=(screen const &) = delete; screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p); - - void clear() { ivi_controller_screen_clear(this->proxy); } - void add_layer(layer *l) { - ivi_controller_screen_add_layer(this->proxy, l->proxy); - } - void set_render_order(std::vector const &ro) { - struct wl_array wlro{ - .size = ro.size() * sizeof(ro[0]), - .alloc = ro.capacity() * sizeof(ro[0]), - .data = const_cast(static_cast(ro.data())) - }; - ivi_controller_screen_set_render_order(this->proxy, &wlro); - } + void clear(); + void add_layer(layer *l); + void set_render_order(std::vector const &ro); }; // _ _ _ @@ -298,9 +229,33 @@ struct screen : public wayland_proxy, // \___\___/|_| |_|\__|_| \___/|_|_|\___|_| // struct controller : public wayland_proxy { - std::unordered_map> surfaces; - std::unordered_map> layers; - std::unordered_map> screens; + typedef std::unordered_map proxy_to_id_map_type; + typedef std::unordered_map> + surface_map_type; + typedef std::unordered_map> + layer_map_type; + typedef std::unordered_map> + screen_map_type; + + typedef std::unordered_map props_map; + + // HACK: + // The order of these member is mandatory, as when objects are destroyed + // they will call their parent (that's us right here!) and remove their + // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid + // when the surfaces/layers/screens maps are destroyed. This sucks, but + // I cannot see a better solution w/o globals or some other horrible + // call-our-parent construct. + proxy_to_id_map_type surface_proxy_to_id; + proxy_to_id_map_type layer_proxy_to_id; + proxy_to_id_map_type screen_proxy_to_id; + + props_map sprops; + props_map lprops; + + surface_map_type surfaces; + layer_map_type layers; + screen_map_type screens; typedef std::pair> name_task_pair; @@ -308,28 +263,25 @@ struct controller : public wayland_proxy { size output_size; - void add_task(char const *name, - std::function &&f) { - this->pending.emplace_back(std::make_pair(name, f)); - } + wm::controller_hooks *chooks; - void execute_pending() { - if (!this->pending.empty()) { - for (auto &t : this->pending) { - logdebug("executing task '%s'", t.first); - t.second(this); - } - this->pending.clear(); - ivi_controller_commit_changes(this->proxy); - // XXX: No flush here... - } - } + void add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id); + void remove_proxy_to_id_mapping(struct ivi_controller_surface *p); + void add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id); + void remove_proxy_to_id_mapping(struct ivi_controller_layer *p); + void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id); + void remove_proxy_to_id_mapping(struct wl_output *p); + + void add_task(char const *name, + std::function &&f); + void execute_pending(); controller(struct wl_registry *r, uint32_t name, uint32_t version); - ~controller() override; // Requests - void commit_changes() const { ivi_controller_commit_changes(this->proxy); } + void commit_changes() const { + ivi_controller_commit_changes(this->proxy.get()); + } void layer_create(uint32_t id, int32_t w, int32_t h); void surface_create(uint32_t id); @@ -338,38 +290,38 @@ struct controller : public wayland_proxy { void controller_screen(uint32_t id, struct ivi_controller_screen *screen); void controller_layer(uint32_t id); void controller_surface(uint32_t id); - void controller_error(int32_t oid, int32_t otype, int32_t code, - char const *text); + void controller_error(int32_t object_id, int32_t object_type, + int32_t error_code, char const *error_text); // surface - void surface_visibility(uint32_t id, int32_t visibility); - void surface_opacity(uint32_t id, float opacity); - void surface_source_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_visibility(struct surface *s, int32_t visibility); + void surface_opacity(struct surface *s, float opacity); + void surface_source_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_configuration(uint32_t id, int32_t width, int32_t height); - void surface_orientation(uint32_t id, int32_t orientation); - void surface_pixelformat(uint32_t id, int32_t pixelformat); - void surface_layer(uint32_t id, struct ivi_controller_layer *layer); - void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count, - uint32_t update_count, uint32_t pid, + void surface_configuration(struct surface *s, int32_t width, int32_t height); + void surface_orientation(struct surface *s, int32_t orientation); + void surface_pixelformat(struct surface *s, int32_t pixelformat); + void surface_layer(struct surface *s, struct ivi_controller_layer *layer); + void surface_stats(struct surface *s, uint32_t redraw_count, + uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name); - void surface_destroyed(uint32_t id); - void surface_content(uint32_t id, int32_t content_state); + void surface_destroyed(struct surface *s); + void surface_content(struct surface *s, int32_t content_state); // layer - void layer_visibility(uint32_t id, int32_t visibility); - void layer_opacity(uint32_t id, float opacity); - void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width, - int32_t height); - void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void layer_visibility(struct layer *l, int32_t visibility); + void layer_opacity(struct layer *l, float opacity); + void layer_source_rectangle(struct layer *l, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width, int32_t height); - void layer_configuration(uint32_t id, int32_t width, int32_t height); - void layer_orientation(uint32_t id, int32_t orientation); - void layer_screen(uint32_t id, struct wl_output *screen); - void layer_destroyed(uint32_t id); + void layer_configuration(struct layer *l, int32_t width, int32_t height); + void layer_orientation(struct layer *l, int32_t orientation); + void layer_screen(struct layer *l, struct wl_output *screen); + void layer_destroyed(struct layer *l); }; -} +} // namespace genivi #endif // !WM_WAYLAND_HPP