X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fwayland.hpp;h=61a840dadfc9af526b9fea54394ed9d8e704f250;hb=2f34481142341c8f24e78fe6cf94ba9c1abec54b;hp=c47e2182617774a2a73ecd98588d75a5ad87c3cf;hpb=4bfc9ea5a9a5598aceb4e3e43fd2ade99d789200;p=staging%2Fwindowmanager.git diff --git a/src/wayland.hpp b/src/wayland.hpp index c47e218..61a840d 100644 --- a/src/wayland.hpp +++ b/src/wayland.hpp @@ -1,13 +1,29 @@ +/* + * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + #ifndef WM_WAYLAND_HPP #define WM_WAYLAND_HPP +#include "controller_hooks.hpp" #include "ivi-controller-client-protocol.h" - -#include "util.h" +#include "util.hpp" #include -#include #include +#include #include // _ _ @@ -22,10 +38,9 @@ struct wayland_proxy { wayland_proxy(wayland_proxy const &) = delete; wayland_proxy &operator=(wayland_proxy const &) = delete; wayland_proxy(void *p) - : wayland_proxy(p, [](ProxyT *p) { - wl_proxy_destroy(reinterpret_cast(p)); - }) {} - wayland_proxy(void *p, std::function p_del) + : wayland_proxy(p, + reinterpret_cast(wl_proxy_destroy)) {} + wayland_proxy(void *p, std::function &&p_del) : proxy(std::unique_ptr>( static_cast(p), p_del)) {} }; @@ -74,8 +89,16 @@ struct display { bool ok() const; void roundtrip(); int dispatch(); + int dispatch_pending(); + int read_events(); void flush(); int get_fd() const; + int get_error(); + + // Lets just proxy this for the registry + inline void add_global_handler(char const *iface, registry::binder bind) { + this->r.add_global_handler(iface, bind); + } }; // _ _ @@ -88,6 +111,7 @@ struct output : wayland_proxy { int width{}; int height{}; int refresh{}; + int transform{}; output(output const &) = delete; output &operator=(output const &) = delete; @@ -100,7 +124,7 @@ struct output : wayland_proxy { void done(); void scale(int32_t factor); }; -} +} // namespace wl // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ @@ -120,10 +144,16 @@ struct size { }; struct rect { - uint32_t w, h; + int32_t w, h; int32_t x, y; }; +static const constexpr rect full_rect = rect{-1, -1, 0, 0}; + +inline bool operator==(struct rect a, struct rect b) { + return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y; +} + struct controller; struct controller_child { @@ -136,6 +166,16 @@ struct controller_child { virtual ~controller_child() {} }; +struct surface_properties { + uint32_t id; // let's just save an ID here too + struct rect dst_rect; + struct rect src_rect; + struct size size; + int32_t orientation; + int32_t visibility; + float opacity; +}; + // __ // ___ _ _ _ __ / _| __ _ ___ ___ // / __| | | | '__| |_ / _` |/ __/ _ \ @@ -144,13 +184,6 @@ struct controller_child { // struct surface : public wayland_proxy, controller_child { - struct rect dst_rect; - struct rect src_rect; - struct size size; - int32_t orientation; - int32_t visibility; - float opacity; - surface(surface const &) = delete; surface &operator=(surface const &) = delete; surface(uint32_t i, struct controller *c); @@ -177,13 +210,6 @@ struct surface : public wayland_proxy, // |___/ struct layer : public wayland_proxy, controller_child { - struct rect dst_rect; - struct rect src_rect; - struct size size; - int32_t orientation; - int32_t visibility; - float opacity; - layer(layer const &) = delete; layer &operator=(layer const &) = delete; layer(uint32_t i, struct controller *c); @@ -228,6 +254,18 @@ struct screen : public wayland_proxy, // \___\___/|_| |_|\__|_| \___/|_|_|\___|_| // struct controller : public wayland_proxy { + // This controller is still missing ivi-input + + typedef std::unordered_map proxy_to_id_map_type; + typedef std::unordered_map> + surface_map_type; + typedef std::unordered_map> + layer_map_type; + typedef std::unordered_map> + screen_map_type; + + typedef std::unordered_map props_map; + // HACK: // The order of these member is mandatory, as when objects are destroyed // they will call their parent (that's us right here!) and remove their @@ -235,20 +273,21 @@ struct controller : public wayland_proxy { // when the surfaces/layers/screens maps are destroyed. This sucks, but // I cannot see a better solution w/o globals or some other horrible // call-our-parent construct. - std::unordered_map surface_proxy_to_id; - std::unordered_map layer_proxy_to_id; - std::unordered_map screen_proxy_to_id; + proxy_to_id_map_type surface_proxy_to_id; + proxy_to_id_map_type layer_proxy_to_id; + proxy_to_id_map_type screen_proxy_to_id; - std::unordered_map> surfaces; - std::unordered_map> layers; - std::unordered_map> screens; + props_map sprops; + props_map lprops; - typedef std::pair> - name_task_pair; - std::vector pending; + surface_map_type surfaces; + layer_map_type layers; + screen_map_type screens; size output_size; + wm::controller_hooks *chooks; + void add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id); void remove_proxy_to_id_mapping(struct ivi_controller_surface *p); void add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id); @@ -256,9 +295,13 @@ struct controller : public wayland_proxy { void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id); void remove_proxy_to_id_mapping(struct wl_output *p); - void add_task(char const *name, - std::function &&f); - void execute_pending(); + bool surface_exists(uint32_t id) const { + return this->surfaces.find(id) != this->surfaces.end(); + } + + bool layer_exists(uint32_t id) const { + return this->layers.find(id) != this->layers.end(); + } controller(struct wl_registry *r, uint32_t name, uint32_t version); @@ -278,34 +321,34 @@ struct controller : public wayland_proxy { int32_t error_code, char const *error_text); // surface - void surface_visibility(uint32_t id, int32_t visibility); - void surface_opacity(uint32_t id, float opacity); - void surface_source_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_visibility(struct surface *s, int32_t visibility); + void surface_opacity(struct surface *s, float opacity); + void surface_source_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y, int32_t width, int32_t height); - void surface_configuration(uint32_t id, int32_t width, int32_t height); - void surface_orientation(uint32_t id, int32_t orientation); - void surface_pixelformat(uint32_t id, int32_t pixelformat); - void surface_layer(uint32_t id, struct ivi_controller_layer *layer); - void surface_stats(uint32_t id, uint32_t redraw_count, uint32_t frame_count, - uint32_t update_count, uint32_t pid, + void surface_configuration(struct surface *s, int32_t width, int32_t height); + void surface_orientation(struct surface *s, int32_t orientation); + void surface_pixelformat(struct surface *s, int32_t pixelformat); + void surface_layer(struct surface *s, struct ivi_controller_layer *layer); + void surface_stats(struct surface *s, uint32_t redraw_count, + uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name); - void surface_destroyed(uint32_t id); - void surface_content(uint32_t id, int32_t content_state); + void surface_destroyed(struct surface *s); + void surface_content(struct surface *s, int32_t content_state); // layer - void layer_visibility(uint32_t id, int32_t visibility); - void layer_opacity(uint32_t id, float opacity); - void layer_source_rectangle(uint32_t id, int32_t x, int32_t y, int32_t width, - int32_t height); - void layer_destination_rectangle(uint32_t id, int32_t x, int32_t y, + void layer_visibility(struct layer *l, int32_t visibility); + void layer_opacity(struct layer *l, float opacity); + void layer_source_rectangle(struct layer *l, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y, int32_t width, int32_t height); - void layer_configuration(uint32_t id, int32_t width, int32_t height); - void layer_orientation(uint32_t id, int32_t orientation); - void layer_screen(uint32_t id, struct wl_output *screen); - void layer_destroyed(uint32_t id); + void layer_configuration(struct layer *l, int32_t width, int32_t height); + void layer_orientation(struct layer *l, int32_t orientation); + void layer_screen(struct layer *l, struct wl_output *screen); + void layer_destroyed(struct layer *l); }; -} +} // namespace genivi #endif // !WM_WAYLAND_HPP