X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Flayers.hpp;h=5d085a0d28f3417afed977cb9ef5ef4742e73eb5;hb=a414f394e06111d761ca6ac0aa783d59a42c6ea8;hp=ee3205443c72b393c7ad0719f88f99125bd13d61;hpb=e2a149b190298bc60e9f952f119d52a1b3ddc9d6;p=staging%2Fwindowmanager.git diff --git a/src/layers.hpp b/src/layers.hpp index ee32054..5d085a0 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -23,6 +23,7 @@ #include #include +#include "layout.hpp" #include "result.hpp" #include "wayland.hpp" @@ -38,9 +39,6 @@ struct split_layout { struct layer { using json = nlohmann::json; - // Min and max surface ID mapped to this layer - int id_min = -1; - int id_max = -1; // A more or less descriptive name? std::string name = ""; // The actual layer ID @@ -57,20 +55,18 @@ struct layer { std::string role; // XXX perhaps a zorder is needed here? std::vector layouts; + // XXX need to change the way we store these things... + mutable struct LayoutState state; explicit layer(nlohmann::json const &j); - bool operator<(struct layer const &rhs) const { - return this->id_max < rhs.id_max; - } - json to_json() const; }; struct layer_map { using json = nlohmann::json; - using storage_type = std::set; + using storage_type = std::map; using layers_type = std::vector; using role_to_layer_map = std::vector>; using addsurf_layer_map = std::map; @@ -88,14 +84,19 @@ struct layer_map { optional get_layer_id(int surface_id); optional get_layer_id(std::string const &role); + optional get_layout_state(int surface_id) { + int layer_id = *this->get_layer_id(surface_id); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() + ? nullopt + : optional(&i->second.state); + } optional get_layer(int layer_id) { - auto i = std::find_if( - std::cbegin(this->mapping), std::cend(this->mapping), - [layer_id](struct layer const &l) { return layer_id == l.layer_id; }); - return i == this->mapping.end() ? nullopt : optional(*i); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() ? nullopt + : optional(i->second); } - optional get_layer_rect(int surface_id); layers_type::size_type get_layers_count() const { return this->layers.size(); } @@ -104,6 +105,10 @@ struct layer_map { this->surfaces[surface_id] = layer_id; } + void remove_surface(int surface_id) { + this->surfaces.erase(surface_id); + } + json to_json() const; };