X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Flayers.hpp;h=0603d247a9f5a5be6ed8e1cb982ca396d6453284;hb=5710504a95125fdf504c80ca6c445218514633fb;hp=ec24a7402ff42a90c2352a20341d114b71429240;hpb=626b0fc7a92da537f4914afcd3ff390f855785c4;p=staging%2Fwindowmanager.git diff --git a/src/layers.hpp b/src/layers.hpp index ec24a74..0603d24 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -1,48 +1,117 @@ -// -// Created by m on 7/27/17. -// +/* + * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ #ifndef TMCAGLWM_LAYERS_H #define TMCAGLWM_LAYERS_H #include + +#include #include #include +#include "layout.hpp" #include "result.hpp" +#include "wayland.hpp" namespace wm { -struct surface_id_to_layer { - int id_min = -1; - int id_max = -1; +struct split_layout { + std::string name; + std::string main_match; + std::string sub_match; +}; + +struct layer { + using json = nlohmann::json; + + // A more or less descriptive name? std::string name = ""; + // The actual layer ID int layer_id = -1; + // The rectangular region surfaces are allowed to draw on + // this layer, note however, width and hieght of the rect + // can be negative, in which case they specify that + // the actual value is computed using MAX + 1 - w + // That is; allow us to specify dimensions dependent on + // e.g. screen dimension, w/o knowing the actual screen size. + genivi::rect rect; + // Specify a role prefix for surfaces that should be + // put on this layer. + std::string role; + // XXX perhaps a zorder is needed here? + std::vector layouts; + // XXX need to change the way we store these things... + mutable struct LayoutState state; - explicit surface_id_to_layer(nlohmann::json const &j); + explicit layer(nlohmann::json const &j); - bool operator<(struct surface_id_to_layer const &rhs) const { - return this->id_max < rhs.id_max; - } + json to_json() const; }; -// Actually, we shouldn't need a struct here ... but let's just keep it at that for now, -// to contain its mapping type and the _single_ useful method. -struct surface_id_to_layer_map { - typedef std::set surface_to_layer_map_type; - typedef std::vector layers_type; +struct layer_map { + using json = nlohmann::json; + + using storage_type = std::map; + using layers_type = std::vector; + using role_to_layer_map = std::vector>; + using addsurf_layer_map = std::map; - surface_to_layer_map_type mapping; - layers_type layers; + // XXX: we also will need a layer_id to layer map, perhaps + // make this the primary map, and the surface_id->layer a + // secondary map. + + storage_type mapping; // map surface_id to layer + layers_type layers; // the actual layer IDs we have + int main_surface; + std::string main_surface_name; + role_to_layer_map roles; + addsurf_layer_map surfaces; // additional surfaces on layers + + optional get_layer_id(int surface_id); + optional get_layer_id(std::string const &role); + optional get_layout_state(int surface_id) { + int layer_id = *this->get_layer_id(surface_id); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() + ? nullopt + : optional(&i->second.state); + } + optional get_layer(int layer_id) { + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() ? nullopt + : optional(i->second); + } - optional get_layer_for_surface(int surface_id); layers_type::size_type get_layers_count() const { return this->layers.size(); } + + void add_surface(int surface_id, int layer_id) { + this->surfaces[surface_id] = layer_id; + } + + void remove_surface(int surface_id) { + this->surfaces.erase(surface_id); + } + + json to_json() const; }; -struct result to_surface_id_to_layer_map( - nlohmann::json const &j); +struct result to_layer_map(nlohmann::json const &j); } // namespace wm