X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Flayers.hpp;h=0603d247a9f5a5be6ed8e1cb982ca396d6453284;hb=5710504a95125fdf504c80ca6c445218514633fb;hp=ae609fc396d1575e5e3392055c3486141eebd467;hpb=6a4504b1fe5e17a09a019edf0377646cc5dd72aa;p=staging%2Fwindowmanager.git diff --git a/src/layers.hpp b/src/layers.hpp index ae609fc..0603d24 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -18,20 +18,26 @@ #define TMCAGLWM_LAYERS_H #include + +#include #include #include +#include "layout.hpp" #include "result.hpp" #include "wayland.hpp" namespace wm { +struct split_layout { + std::string name; + std::string main_match; + std::string sub_match; +}; + struct layer { using json = nlohmann::json; - // Min and max surface ID mapped to this layer - int id_min = -1; - int id_max = -1; // A more or less descriptive name? std::string name = ""; // The actual layer ID @@ -47,55 +53,61 @@ struct layer { // put on this layer. std::string role; // XXX perhaps a zorder is needed here? + std::vector layouts; + // XXX need to change the way we store these things... + mutable struct LayoutState state; explicit layer(nlohmann::json const &j); - bool operator<(struct layer const &rhs) const { - return this->id_max < rhs.id_max; - } - json to_json() const; }; struct layer_map { using json = nlohmann::json; - typedef std::set storage_type; - typedef std::vector layers_type; - typedef std::vector> role_to_layer_map; - typedef std::map addsurf_layer_map; + using storage_type = std::map; + using layers_type = std::vector; + using role_to_layer_map = std::vector>; + using addsurf_layer_map = std::map; // XXX: we also will need a layer_id to layer map, perhaps // make this the primary map, and the surface_id->layer a // secondary map. - storage_type mapping; // map surface_id to layer - layers_type layers; // the actual layer IDs we have + storage_type mapping; // map surface_id to layer + layers_type layers; // the actual layer IDs we have int main_surface; std::string main_surface_name; role_to_layer_map roles; - addsurf_layer_map surfaces; // additional surfaces on layers + addsurf_layer_map surfaces; // additional surfaces on layers optional get_layer_id(int surface_id); optional get_layer_id(std::string const &role); + optional get_layout_state(int surface_id) { + int layer_id = *this->get_layer_id(surface_id); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() + ? nullopt + : optional(&i->second.state); + } optional get_layer(int layer_id) { - auto i = std::find_if(std::cbegin(this->mapping), - std::cend(this->mapping), - [layer_id](struct layer const &l) { - return layer_id == l.layer_id; - }); - return i == this->mapping.end() ? nullopt : optional(*i); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() ? nullopt + : optional(i->second); } - optional get_layer_rect(int surface_id); layers_type::size_type get_layers_count() const { return this->layers.size(); } - void add_surface(unsigned surface_id, unsigned layer_id) { + void add_surface(int surface_id, int layer_id) { this->surfaces[surface_id] = layer_id; } + void remove_surface(int surface_id) { + this->surfaces.erase(surface_id); + } + json to_json() const; };