X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fapp.hpp;h=ed27cf23176b73817f8f20aa28d5736bd78e2419;hb=ef6f72786ab7c7791a0dce9b63412b04b9351ddb;hp=512f272cb23042af6c1b39a301e000f0e732c00e;hpb=743884774843259d92ec2b3745caa7e91805af53;p=staging%2Fwindowmanager.git diff --git a/src/app.hpp b/src/app.hpp index 512f272..ed27cf2 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -1,19 +1,38 @@ -// -// Created by mfritzsc on 7/11/17. -// +/* + * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ #ifndef TMCAGLWM_APP_HPP #define TMCAGLWM_APP_HPP #include + +#include #include +#include +#include +#include #include "afb_binding_api.hpp" -#include "result.hpp" -#include "wayland.hpp" -#include "layout.hpp" +#include "config.hpp" #include "controller_hooks.hpp" #include "layers.hpp" +#include "layout.hpp" +#include "policy.hpp" +#include "result.hpp" +#include "wayland.hpp" namespace wl { struct display; @@ -25,6 +44,65 @@ struct controller; namespace wm { +using std::experimental::optional; + +struct id_allocator { + constexpr static const unsigned id_shift = 22; + constexpr static const unsigned id_mask = (1 << id_shift) - 1; + + unsigned next = 1; + + // Surfaces that where requested but not yet created + std::unordered_map id2name; + // std::unordered_set pending_surfaces; + std::unordered_map name2id; + + id_allocator(id_allocator const &) = delete; + id_allocator(id_allocator &&) = delete; + id_allocator &operator=(id_allocator const &); + id_allocator &operator=(id_allocator &&) = delete; + + // Insert and return a new ID + unsigned generate_id(std::string const &name) { + unsigned sid = this->next++; + this->id2name[sid] = name; + // this->pending_surfaces.insert({sid}); + this->name2id[name] = sid; + logdebug("allocated new id %u with name %s", sid, name.c_str()); + return sid; + } + + // Lookup by ID or by name + optional lookup(std::string const &name) const { + auto i = this->name2id.find(name); + return i == this->name2id.end() ? nullopt : optional(i->second); + } + + optional lookup(unsigned id) const { + auto i = this->id2name.find(id); + return i == this->id2name.end() ? nullopt + : optional(i->second); + } + + // Remove a surface id and name + // I don't think I will need this, do I? + void remove_id(std::string const &name) { + auto i = this->name2id.find(name); + if (i != this->name2id.end()) { + this->id2name.erase(i->second); + this->name2id.erase(i); + } + } + + void remove_id(unsigned id) { + auto i = this->id2name.find(id); + if (i != this->id2name.end()) { + this->name2id.erase(i->second); + this->id2name.erase(i); + } + } +}; + struct App { struct binding_api api; struct controller_hooks chooks; @@ -35,21 +113,78 @@ struct App { std::unique_ptr controller; std::vector> outputs; - layouts_type layouts; - surface_id_to_layer_map surface2layer; + struct config config; + + // track current layouts separately + std::map layouts; + layer_map layers; + + // ID allocation and proxy methods for lookup + struct id_allocator id_alloc; + + // Set by AFB API when wayland events need to be dispatched + std::atomic pending_events; + + std::vector pending_end_draw; - App(wl::display *d); + Policy policy; + + explicit App(wl::display *d); ~App(); App(App const &) = delete; App &operator=(App const &) = delete; + App(App &&) = delete; + App &operator=(App &&) = delete; int init(); + int dispatch_events(); - int init_layout(); + int dispatch_pending_events(); + + void set_pending_events(); + result api_request_surface(char const *drawing_name); + char const *api_activate_surface(char const *drawing_name); + char const *api_deactivate_surface(char const *drawing_name); + char const *api_enddraw(char const *drawing_name); + void api_ping(); + + // Events from the compositor we are interested in void surface_created(uint32_t surface_id); void surface_removed(uint32_t surface_id); + +private: + optional lookup_id(char const *name); + optional lookup_name(int id); + + bool pop_pending_events(); + + void enqueue_flushdraw(int surface_id); + void check_flushdraw(int surface_id); + + int init_layers(); + + void surface_set_layout(int surface_id, optional sub_surface_id = nullopt); + void layout_commit(); + + // TMC WM Events to clients + void emit_activated(char const *label); + void emit_deactivated(char const *label); + void emit_syncdraw(char const *label); + void emit_flushdraw(char const *label); + void emit_visible(char const *label, bool is_visible); + void emit_invisible(char const *label); + void emit_visible(char const *label); + + void activate(int id); + void deactivate(int id); + void deactivate_main_surface(); + + bool can_split(struct LayoutState const &state, int new_id); + void try_layout(struct LayoutState &state, + struct LayoutState const &new_layout, + std::function apply); }; } // namespace wm