X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fapp.hpp;h=6e18855b9e6d0983ef4b6e4f4f9233f79b06dfa5;hb=78d6f15eadfdc6d2d4a166e0e559ebad0a34723e;hp=69218657196e0da8e67563e58a42c69b1dd3141b;hpb=1575879e922f6c49107ae13d769a057142acc66d;p=staging%2Fwindowmanager.git diff --git a/src/app.hpp b/src/app.hpp index 6921865..6e18855 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -18,10 +18,12 @@ #define TMCAGLWM_APP_HPP #include + +#include #include #include #include -#include +#include #include "afb_binding_api.hpp" #include "config.hpp" @@ -41,6 +43,8 @@ struct controller; namespace wm { +using std::experimental::optional; + struct id_allocator { constexpr static const unsigned id_shift = 22; constexpr static const unsigned id_mask = (1 << id_shift) - 1; @@ -48,9 +52,9 @@ struct id_allocator { unsigned next = 1; // Surfaces that where requested but not yet created - std::unordered_map surfaces; + std::unordered_map id2name; // std::unordered_set pending_surfaces; - std::unordered_map names; + std::unordered_map name2id; id_allocator(id_allocator const &) = delete; id_allocator(id_allocator &&) = delete; @@ -60,40 +64,40 @@ struct id_allocator { // Insert and return a new ID unsigned generate_id(std::string const &name) { unsigned sid = this->next++; - this->surfaces[sid] = name; + this->id2name[sid] = name; // this->pending_surfaces.insert({sid}); - this->names[name] = sid; + this->name2id[name] = sid; logdebug("allocated new id %u with name %s", sid, name.c_str()); return sid; } // Lookup by ID or by name optional lookup(std::string const &name) const { - auto i = this->names.find(name); - return i == this->names.end() ? nullopt : optional(i->second); + auto i = this->name2id.find(name); + return i == this->name2id.end() ? nullopt : optional(i->second); } optional lookup(unsigned id) const { - auto i = this->surfaces.find(id); - return i == this->surfaces.end() ? nullopt + auto i = this->id2name.find(id); + return i == this->id2name.end() ? nullopt : optional(i->second); } // Remove a surface id and name // I don't think I will need this, do I? void remove_id(std::string const &name) { - auto i = this->names.find(name); - if (i != this->names.end()) { - this->surfaces.erase(i->second); - this->names.erase(i); + auto i = this->name2id.find(name); + if (i != this->name2id.end()) { + this->id2name.erase(i->second); + this->name2id.erase(i); } } void remove_id(unsigned id) { - auto i = this->surfaces.find(id); - if (i != this->surfaces.end()) { - this->names.erase(i->second); - this->surfaces.erase(i); + auto i = this->id2name.find(id); + if (i != this->id2name.end()) { + this->name2id.erase(i->second); + this->id2name.erase(i); } } }; @@ -110,17 +114,17 @@ struct App { struct config config; - layouts_type layouts; + // track current layouts separately + std::map layouts; layer_map layers; - typedef std::pair> name_task_pair; - - typedef std::map drawing_name_map; - drawing_name_map name_mapping; - + // ID allocation and proxy methods for lookup struct id_allocator id_alloc; - std::deque last_active; + // Set by AFB API when wayland events need to be dispatched + std::atomic pending_events; + + std::vector pending_end_draw; explicit App(wl::display *d); ~App(); @@ -131,31 +135,48 @@ struct App { App &operator=(App &&) = delete; int init(); - int init_layout(); int dispatch_events(); + int dispatch_pending_events(); - void surface_set_layout(uint32_t surface_id); - char const *activate_surface(uint32_t surface_id); - char const *deactivate_surface(uint32_t surface_id); - - // Allocate a surface ID for this role - result request_surface(char const *drawing_name); + void surface_set_layout_full(uint32_t surface_id); + void surface_set_layout_split(uint32_t surface_id, uint32_t sub_surface_id); + void set_pending_events(); - // Activate (i.e. make visible, if allowed!) a surface - char const *activate_surface(char const *drawing_name); - char const *deactivate_surface(char const *drawing_name); + result api_request_surface(char const *drawing_name); + char const *api_activate_surface(char const *drawing_name); + char const *api_deactivate_surface(char const *drawing_name); + char const *api_enddraw(char const *drawing_name); + void api_ping(); // Events from the compositor we are interested in void surface_created(uint32_t surface_id); void surface_removed(uint32_t surface_id); +private: + optional lookup_id(char const *name); + optional lookup_name(int id); + + bool pop_pending_events(); + + void enqueue_flushdraw(int surface_id); + void check_flushdraw(int surface_id); + + int init_layers(); + // TMC WM Events to clients void emit_activated(char const *label); void emit_deactivated(char const *label); void emit_syncdraw(char const *label); void emit_flushdraw(char const *label); void emit_visible(char const *label, bool is_visible); + void emit_invisible(char const *label); + void emit_visible(char const *label); + + void activate(int id); + void deactivate(int id); + + bool can_split(struct LayoutState const &state, int new_id); }; } // namespace wm