X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fapp.cpp;h=c611501d59724c7b968c167ec27a0e336ef89266;hb=c06c6004c9a9ca6d0e5a45461bfd3730b584422c;hp=be4782a6a6feb6d5be60b772ac7cf2fca6fe7eca;hpb=daebef23d579cd9826731bc6c7fcfba74e24531d;p=apps%2Fagl-service-windowmanager.git diff --git a/src/app.cpp b/src/app.cpp index be4782a..c611501 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -95,16 +95,12 @@ struct result load_layer_map(char const *filename) { namespace rm { App *context; -const char *g_new_role; // TODO: workaround static void eventHandler(json_object* json_out) { context->updateWindowResource(json_out); } } // namespace rm - void App::updateWindowResource(json_object* json_out) { - HMI_DEBUG("wm", "role:%s", rm::g_new_role); - // Check parking brake state json_object* json_parking_brake; if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) { @@ -243,24 +239,84 @@ void App::updateWindowResource(json_object* json_out) { } } - // Get category - const char* category = nullptr; - std::string str_category; - if (nullptr != rm::g_new_role) { - str_category = this->pm_.roleToCategory(rm::g_new_role); - category = str_category.c_str(); - HMI_DEBUG("wm", "role:%s category:%s", rm::g_new_role, category); + // Get displayed roles from current layout + json_object* json_layers; + if (!json_object_object_get_ex(json_out, "layers", &json_layers)) { + HMI_DEBUG("wm", "Not found key \"layers\""); + return; } - // Update layout - if (this->lm_.updateLayout(json_out, rm::g_new_role, category)) { - HMI_DEBUG("wm", "Layer is changed!!"); + int len = json_object_array_length(json_layers); + HMI_DEBUG("wm", "json_layers len:%d", len); + HMI_DEBUG("wm", "json_layers dump:%s", json_object_get_string(json_layers)); - // Allocate surface - this->allocateSurface(); - } - else { - HMI_DEBUG("wm", "All layer is NOT changed!!"); + for (int i=0; icrr_layer_state[layer_name]; + for (int j=0; jsetSurfaceSize(role_name.c_str(), area_name.c_str()); + } + else { + HMI_DEBUG("wm", "current role:%s area:%s", + i_crr->first.c_str(), i_crr->second.c_str()); + + // If next role exists in current and area is different with current + if (area_name != i_crr->second) { + HMI_DEBUG("wm", "next role exists in current and area is different with current"); + + // Set surface size + this->setSurfaceSize(role_name.c_str(), area_name.c_str()); + } + + // Remove role which exist in next list from current list + crr_roles.erase(i_crr); + } + } + + // Deactivate roles which remains in current list + // because these are not displayed in next layout + for (auto i_crr : crr_roles) { + HMI_DEBUG("wm", "Deactivate role:%s", i_crr.first.c_str()); + + // Deactivate + this->deactivate(i_crr.first.c_str()); + } + + // Update current role list + this->crr_layer_state[layer_name] = nxt_roles; + } } } @@ -496,7 +552,7 @@ void App::allocateWindowResource(char const *event, char const *drawing_name, } else if (0 == strcmp("homescreen", new_role)) { // Now homescreen specifies "normalfull" - new_area = "full"; + new_area = "fullscreen"; } else { new_area = "normal"; @@ -525,8 +581,12 @@ void App::allocateWindowResource(char const *event, char const *drawing_name, if (nullptr != new_area) { json_object_object_add(json_in, "area", json_object_new_string(new_area)); } - rm::g_new_role = new_role; // TODO: workaround - this->pm_.inputEvent(json_in); + + // Set input event data + this->pm_.setInputEventData(json_in); + + // Execute state transition + this->pm_.executeStateTransition(); // Release json_object json_object_put(json_in); @@ -753,9 +813,6 @@ result App::api_request_surface(char const *drawing_name) { HMI_DEBUG("wm", "Set main_surface id to %u", id); } - // Set map of (role, surface_id) - this->role2surfaceid_[role] = id; - // Set map of (role, drawing_name) this->role2drawingname_[role] = std::string(drawing_name); @@ -980,129 +1037,6 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, uint32_t /*w*/, uint32_t /*h*/) {} -int App::allocateSurface() { - HMI_DEBUG("wm", "Call"); - - // Get current/previous layers - LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers(); - LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers(); - - // Update resource of all layers - for (auto itr_layers = crr_layers.begin(); - itr_layers != crr_layers.end(); ++itr_layers) { - // Get layer - std::string layer = itr_layers->first; - HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str()); - - // If layout is changed, update resouce - if (this->lm_.isLayoutChanged(layer.c_str())) { - // Get current/previous layout - LayoutManager::TypeLayouts crr_layout = itr_layers->second; - LayoutManager::TypeLayouts prv_layout = prv_layers[layer]; - - // Get current/previous layout name - std::string crr_layout_name = crr_layout.begin()->first; - std::string prv_layout_name = prv_layout.begin()->first; - HMI_DEBUG("wm", "layout name crr:%s prv:%s", - crr_layout_name.c_str(), prv_layout_name.c_str()); - - // Get current/previous ares - LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name]; - LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name]; - - // Create previous displayed role list - std::string prv_area_name; - std::vector prv_role_list; - for (auto itr_areas = prv_areas.begin(); - itr_areas != prv_areas.end(); ++itr_areas) { - prv_area_name = itr_areas->first; - prv_role_list.push_back(prv_areas[prv_area_name]["role"]); - HMI_DEBUG("wm", "previous displayed role:%s", - prv_areas[prv_area_name]["role"].c_str()); - } - - // Allocate surface for each area - std::string crr_area_name; - std::string crr_role_name; - LayoutManager::TypeRolCtg crr_rol_ctg; - for (auto itr_areas = crr_areas.begin(); - itr_areas != crr_areas.end(); ++itr_areas) { - crr_area_name = itr_areas->first; - crr_rol_ctg = itr_areas->second; - - // Get role of current area - if ("category" == crr_rol_ctg.begin()->first) { - // If current area have category - // Get category name - std::string crr_ctg = crr_rol_ctg.begin()->second; - - // Serch relevant role from previous displayed role list - for (auto itr_role = prv_role_list.begin(); - itr_role != prv_role_list.end(); ++itr_role) { - std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str()); - if (crr_ctg == prv_ctg) { - // First discovered role is set to current role - crr_role_name = *itr_role; - - // Delete used role for other areas - // which have same category - prv_role_list.erase(itr_role); - - break; - } - } - } - else { - crr_role_name = itr_areas->second["role"]; - } - HMI_DEBUG("wm", "Allocate surface for area:%s role:%s", - crr_area_name.c_str(), crr_role_name.c_str()); - - // Deactivate non-displayed role - std::string prv_role_name; - if (crr_layout_name == prv_layout_name) { - HMI_DEBUG("wm", "Current layout is same with previous"); - - // Deactivate previous role in same area - // if it is different with current - prv_role_name = prv_areas[crr_area_name]["role"]; - if (crr_role_name != prv_role_name) { - this->deactivate(prv_role_name); - } - } - else { - HMI_DEBUG("wm", "Current layout is different with previous"); - - if ("none" != prv_layout_name) { - // Deactivate previous role in all area in previous layout - // if it is different with current role - for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) { - prv_role_name = itr->second["role"].c_str(); - if (crr_role_name != prv_role_name) { - this->deactivate(prv_role_name); - } - } - } - } - - // Set surface for displayed role - if ("none" != crr_layout_name) { - // If current layout is not "none", - // set surface for current role - this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str()); - - // TODO: - // This API is workaround. - // Resource manager should manage each resource infomations - // according to architecture document. - this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str()); - } - } - } - } - return 0; -} - void App::setSurfaceSize(const char* role, const char* area) { HMI_DEBUG("wm", "role:%s area:%s", role, area); @@ -1110,22 +1044,21 @@ void App::setSurfaceSize(const char* role, const char* area) { compositor::rect size = this->lm_.getAreaSize(area); // Set destination to the display rectangle - int surface_id = this->role2surfaceid_[role]; - - if (!this->controller->surface_exists(surface_id)) { + auto const &surface_id = this->lookup_id(role); + if (!this->controller->surface_exists(*surface_id)) { // Block until all pending request are processed by wayland display server // because waiting for the surface of new app is created this->display->roundtrip(); } - auto &s = this->controller->surfaces[surface_id]; + auto &s = this->controller->surfaces[*surface_id]; s->set_destination_rectangle(size.x, size.y, size.w, size.h); this->layout_commit(); // Update area information - this->area_info[surface_id].x = size.x; - this->area_info[surface_id].y = size.y; - this->area_info[surface_id].w = size.w; - this->area_info[surface_id].h = size.h; + this->area_info[*surface_id].x = size.x; + this->area_info[*surface_id].y = size.y; + this->area_info[*surface_id].w = size.w; + this->area_info[*surface_id].h = size.h; HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }", size.x, size.y, size.w, size.h); @@ -1135,7 +1068,7 @@ void App::setSurfaceSize(const char* role, const char* area) { size.x, size.y, size.w, size.h); // Enqueue flushDraw event - this->enqueue_flushdraw(surface_id); + this->enqueue_flushdraw(*surface_id); } void App::setAccelPedalPos(double val) {