X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fapp.cpp;h=3ee4379c9f7f86ff84b9f6f9936ec0d9575947a9;hb=f7f02a664fc0438f00e6bd09797a3bf4184c123f;hp=cf7b6bee7dbc74ed91dadc8fe406a47122c668c0;hpb=78d6f15eadfdc6d2d4a166e0e559ebad0a34723e;p=staging%2Fwindowmanager.git diff --git a/src/app.cpp b/src/app.cpp index cf7b6be..3ee4379 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -80,10 +80,10 @@ App::App(wl::display *d) controller{}, outputs(), config(), - layouts(), layers(), id_alloc{}, - pending_events(false) { + pending_events(false), + policy{} { assert(g_app == nullptr); g_app = this; @@ -222,22 +222,18 @@ int App::init_layers() { // XXX: This likely needs to be sorted by order (note, we don't (yet?) // do any zorder arrangement). for (auto const &i : this->layers.mapping) { - c->layer_create(i.layer_id, o->width, o->height); - auto &l = layers[i.layer_id]; + c->layer_create(i.second.layer_id, o->width, o->height); + auto &l = layers[i.second.layer_id]; l->set_destination_rectangle(0, 0, o->width, o->height); l->set_visibility(1); - logdebug( - "Setting up layer %s (%d) for surfaces %d-%d and role match \"%s\"", - i.name.c_str(), i.layer_id, i.id_min, i.id_max, i.role.c_str()); - this->layouts[l->id] = LayoutState{}; + logdebug("Setting up layer %s (%d) for surface role match \"%s\"", + i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); } // Add layers to screen (XXX: are they sorted correctly?) s->set_render_order(this->layers.layers); - c->commit_changes(); - - this->display->flush(); + this->layout_commit(); return 0; } @@ -272,22 +268,20 @@ void redraw_fix(App *app, std::unique_ptr &s, int x, int y, } // namespace -void App::surface_set_layout_full(uint32_t surface_id) { +void App::surface_set_layout(int surface_id, optional sub_surface_id) { if (!this->controller->surface_exists(surface_id)) { - logerror("Surface %d does not exist", int(surface_id)); + logerror("Surface %d does not exist", surface_id); return; } auto o_layer_id = this->layers.get_layer_id(surface_id); if (!o_layer_id) { - logerror("Surface %d is not associated with any layer!", int(surface_id)); + logerror("Surface %d is not associated with any layer!", surface_id); return; } - uint32_t layer_id = o_layer_id.value(); - logdebug("surface_set_layout for surface %u on layer %u", surface_id, - layer_id); + uint32_t layer_id = *o_layer_id; auto const &layer = this->layers.get_layer(layer_id); auto rect = layer.value().rect; @@ -307,70 +301,42 @@ void App::surface_set_layout_full(uint32_t surface_id) { h = this->controller->output_size.h + 1 + h; } - // configure surface to wxh dimensions - s->set_configuration(w, h); - - // set source reactangle, even if we should not need to set it. - s->set_source_rectangle(0, 0, w, h); - - // set destination to the display rectangle - s->set_destination_rectangle(x, y, w, h); + if (sub_surface_id) { + if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) { + logerror( + "surface_set_layout: layers of surfaces (%d and %d) don't match!", + surface_id, *sub_surface_id); + return; + } - // redraw_fix(this, s, x, y, w, h); + int x_off = 0; + int y_off = 0; - logdebug("Surface %u now with rect { %d, %d, %d, %d }", surface_id, x, y, w, - h); -} + // split along major axis + if (w > h) { + w /= 2; + x_off = w; + } else { + h /= 2; + y_off = h; + } -void App::surface_set_layout_split(uint32_t surface_id, - uint32_t sub_surface_id) { - if (!this->controller->surface_exists(surface_id)) { - logerror("Surface %d does not exist", int(surface_id)); - return; - } + auto &ss = this->controller->surfaces[*sub_surface_id]; - auto o_layer_id = this->layers.get_layer_id(surface_id); + logdebug("surface_set_layout for sub surface %u on layer %u", + *sub_surface_id, layer_id); - if (!o_layer_id) { - logerror("Surface %d is not associated with any layer!", int(surface_id)); - return; + // configure surface to wxh dimensions + ss->set_configuration(w, h); + // set source reactangle, even if we should not need to set it. + ss->set_source_rectangle(0, 0, w, h); + // set destination to the display rectangle + ss->set_destination_rectangle(x + x_off, y + y_off, w, h); } - uint32_t layer_id = o_layer_id.value(); logdebug("surface_set_layout for surface %u on layer %u", surface_id, layer_id); - auto const &layer = this->layers.get_layer(layer_id); - auto rect = layer.value().rect; - auto &s = this->controller->surfaces[surface_id]; - auto &ss = this->controller->surfaces[sub_surface_id]; - - int x = rect.x; - int y = rect.y; - int w = rect.w; - int h = rect.h; - - // less-than-0 values refer to MAX + 1 - $VALUE - // e.g. MAX is either screen width or height - if (w < 0) { - w = this->controller->output_size.w + 1 + w; - } - if (h < 0) { - h = this->controller->output_size.h + 1 + h; - } - - int x_off = 0; - int y_off = 0; - - // split along major axis - if (w > h) { - w /= 2; - x_off = w; - } else { - h /= 2; - y_off = h; - } - // configure surface to wxh dimensions s->set_configuration(w, h); // set source reactangle, even if we should not need to set it. @@ -378,13 +344,6 @@ void App::surface_set_layout_split(uint32_t surface_id, // set destination to the display rectangle s->set_destination_rectangle(x, y, w, h); - // configure surface to wxh dimensions - ss->set_configuration(w, h); - // set source reactangle, even if we should not need to set it. - ss->set_source_rectangle(0, 0, w, h); - // set destination to the display rectangle - ss->set_destination_rectangle(x + x_off, y + y_off, w, h); - // redraw_fix(this, s, x, y, w, h); // redraw_fix(this, ss, x+x_off, y+y_off, w, h); @@ -392,6 +351,11 @@ void App::surface_set_layout_split(uint32_t surface_id, surface_id, layer_id, x, y, w, h); } +void App::layout_commit() { + this->controller->commit_changes(); + this->display->flush(); +} + char const *App::api_activate_surface(char const *drawing_name) { ST(); auto const &surface_id = this->lookup_id(drawing_name); @@ -412,7 +376,7 @@ char const *App::api_activate_surface(char const *drawing_name) { auto o_state = *this->layers.get_layout_state(*surface_id); - if (!o_state) { + if (o_state == nullptr) { return "Could not find layer for surface"; } @@ -420,28 +384,25 @@ char const *App::api_activate_surface(char const *drawing_name) { // disable layers that are above our current layer for (auto const &l : this->layers.mapping) { - if (l.layer_id <= *layer_id) { + if (l.second.layer_id <= *layer_id) { continue; } bool flush = false; - if (l.state.main != -1) { - this->deactivate(l.state.main); - l.state.main = -1; + if (l.second.state.main != -1) { + this->deactivate(l.second.state.main); + l.second.state.main = -1; flush = true; } - if (l.state.sub != -1) { - this->deactivate(l.state.sub); - l.state.sub = -1; + if (l.second.state.sub != -1) { + this->deactivate(l.second.state.sub); + l.second.state.sub = -1; flush = true; } - l.state.s = LayoutState::Single; - if (flush) { - this->controller->commit_changes(); - this->display->flush(); + this->layout_commit(); } } @@ -449,57 +410,60 @@ char const *App::api_activate_surface(char const *drawing_name) { return "Surface already active"; } - // This should involve a policy check, but as we do not (yet) have - // such a thing, we will just switch to this surface. - // XXX: input focus missing!!1 if (state.main == -1) { - this->emit_syncdraw(drawing_name); - - this->surface_set_layout_full(*surface_id); - this->activate(*surface_id); - state.main = *surface_id; - state.sub = -1; - state.s = LayoutState::Single; - - this->enqueue_flushdraw(state.main); + this->try_layout( + state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { + this->surface_set_layout(*surface_id); + // XXX do we need to activate after enddraw? + this->activate(*surface_id); + state = nl; + this->layout_commit(); + this->emit_syncdraw(drawing_name); + this->enqueue_flushdraw(state.main); + }); } else { bool can_split = this->can_split(state, *surface_id); - if (state.sub == -1) { if (can_split) { - if (state.main != *surface_id) { - std::string main = std::move(*this->lookup_name(state.main)); - this->emit_syncdraw(drawing_name); - this->emit_syncdraw(main.c_str()); - - this->surface_set_layout_split(state.main, *surface_id); - this->activate(*surface_id); - state.sub = *surface_id; - - this->enqueue_flushdraw(state.main); - this->enqueue_flushdraw(state.sub); - } + this->try_layout( + state, + LayoutState{state.main, *surface_id}, + [&] (LayoutState const &nl) { + std::string main = + std::move(*this->lookup_name(state.main)); + + this->surface_set_layout(state.main, surface_id); + this->activate(*surface_id); + if (state.sub != -1) { + this->deactivate(state.sub); + } + state = nl; + + this->layout_commit(); + this->emit_syncdraw(drawing_name); + this->emit_syncdraw(main.c_str()); + this->enqueue_flushdraw(state.main); + this->enqueue_flushdraw(state.sub); + }); } else { - this->emit_syncdraw(drawing_name); - - this->surface_set_layout_full(*surface_id); - this->deactivate(state.main); - this->activate(*surface_id); - this->deactivate(state.sub); - state.main = *surface_id; - state.sub = -1; - state.s = LayoutState::Single; - - this->enqueue_flushdraw(state.main); + this->try_layout( + state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { + this->surface_set_layout(*surface_id); + this->deactivate(state.main); + this->activate(*surface_id); + if (state.sub != -1) { + this->deactivate(state.sub); + } + state = nl; + + this->layout_commit(); + this->emit_syncdraw(drawing_name); + this->enqueue_flushdraw(state.main); + }); } - } } - // commit changes - this->controller->commit_changes(); - this->display->flush(); - // no error return nullptr; } @@ -518,7 +482,7 @@ char const *App::api_deactivate_surface(char const *drawing_name) { auto o_state = *this->layers.get_layout_state(*surface_id); - if (!o_state) { + if (o_state == nullptr) { return "Could not find layer for surface"; } @@ -528,6 +492,8 @@ char const *App::api_deactivate_surface(char const *drawing_name) { return "No surface active"; } + // XXX: check against main_surface, main_surface_name is the configuration + // item. if (*surface_id == this->layers.main_surface) { logdebug("Refusing to deactivate main_surface %d", *surface_id); return nullptr; @@ -535,38 +501,42 @@ char const *App::api_deactivate_surface(char const *drawing_name) { if (state.main == *surface_id) { if (state.sub != -1) { - std::string sub = std::move(*this->lookup_name(state.sub)); - this->emit_syncdraw(sub.c_str()); + this->try_layout( + state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) { + std::string sub = std::move(*this->lookup_name(state.sub)); - this->deactivate(*surface_id); - this->surface_set_layout_full(state.sub); - state.main = state.sub; - state.sub = -1; - state.s = LayoutState::Single; + this->deactivate(*surface_id); + this->surface_set_layout(state.sub); + state = nl; - this->enqueue_flushdraw(state.sub); + this->layout_commit(); + this->emit_syncdraw(sub.c_str()); + this->enqueue_flushdraw(state.sub); + }); } else { - this->deactivate(*surface_id); - state.main = -1; + this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) { + this->deactivate(*surface_id); + state = nl; + this->layout_commit(); + }); } } else if (state.sub == *surface_id) { - std::string main = std::move(*this->lookup_name(state.main)); - this->emit_syncdraw(main.c_str()); + this->try_layout( + state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) { + std::string main = std::move(*this->lookup_name(state.main)); - this->deactivate(*surface_id); - this->deactivate(*surface_id); - this->surface_set_layout_full(state.main); - state.sub = -1; - state.s = LayoutState::Single; + this->deactivate(*surface_id); + this->surface_set_layout(state.main); + state = nl; - this->enqueue_flushdraw(state.main); + this->layout_commit(); + this->emit_syncdraw(main.c_str()); + this->enqueue_flushdraw(state.main); + }); } else { return "Surface is not active"; } - this->controller->commit_changes(); - this->display->flush(); - return nullptr; } @@ -584,7 +554,7 @@ void App::check_flushdraw(int surface_id) { logerror("Application %s (%d) has pending EndDraw call(s)!", n ? n->c_str() : "unknown-name", surface_id); std::swap(this->pending_end_draw[std::distance( - std::begin(this->pending_end_draw), i)], + std::begin(this->pending_end_draw), i)], this->pending_end_draw.back()); this->pending_end_draw.resize(this->pending_end_draw.size() - 1); } @@ -604,9 +574,7 @@ char const *App::api_enddraw(char const *drawing_name) { return "No EndDraw pending for surface"; } -void App::api_ping() { - this->dispatch_pending_events(); -} +void App::api_ping() { this->dispatch_pending_events(); } // _ _ _____ _ // _ __ _ __ _____ _(_) ___ __| | | ____|_ _____ _ __ | |_ ___ @@ -639,20 +607,27 @@ void App::surface_created(uint32_t surface_id) { void App::surface_removed(uint32_t surface_id) { logdebug("surface_id is %u", surface_id); - auto drawing_name = this->lookup_name(surface_id); - if (drawing_name) { - this->api_deactivate_surface(drawing_name->c_str()); + // We cannot normally deactivate the main_surface, so be explicit + // about it: + if (int(surface_id) == this->layers.main_surface) { + this->deactivate_main_surface(); + } else { + auto drawing_name = this->lookup_name(surface_id); + if (drawing_name) { + this->api_deactivate_surface(drawing_name->c_str()); + } } this->id_alloc.remove_id(surface_id); + this->layers.remove_surface(surface_id); } void App::emit_activated(char const *label) { - this->api.send_event("activated", label); + this->api.send_event("active", label); } void App::emit_deactivated(char const *label) { - this->api.send_event("deactivated", label); + this->api.send_event("inactive", label); } void App::emit_syncdraw(char const *label) { @@ -702,7 +677,8 @@ result App::api_request_surface(char const *drawing_name) { } void App::activate(int id) { - if (this->controller->sprops[id].visibility == 0) { + auto ip = this->controller->sprops.find(id); + if (ip != this->controller->sprops.end() && ip->second.visibility == 0) { this->controller->surfaces[id]->set_visibility(1); char const *label = this->lookup_name(id).value_or("unknown-name").c_str(); @@ -712,7 +688,8 @@ void App::activate(int id) { } void App::deactivate(int id) { - if (this->controller->sprops[id].visibility != 0) { + auto ip = this->controller->sprops.find(id); + if (ip != this->controller->sprops.end() && ip->second.visibility != 0) { this->controller->surfaces[id]->set_visibility(0); char const *label = this->lookup_name(id).value_or("unknown-name").c_str(); @@ -721,6 +698,11 @@ void App::deactivate(int id) { } } +void App::deactivate_main_surface() { + this->layers.main_surface = -1; + this->api_deactivate_surface(this->layers.main_surface_name.c_str()); +} + bool App::can_split(struct LayoutState const &state, int new_id) { if (state.main != -1 && state.main != new_id) { auto new_id_layer = this->layers.get_layer_id(new_id).value(); @@ -760,6 +742,14 @@ bool App::can_split(struct LayoutState const &state, int new_id) { return false; } +void App::try_layout(struct LayoutState & /*state*/, + struct LayoutState const &new_layout, + std::function apply) { + if (this->policy.layout_is_valid(new_layout)) { + apply(new_layout); + } +} + // _ _ _ _ _ // ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __ | |__ ___ ___ | | _____ // / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|| '_ \ / _ \ / _ \| |/ / __| @@ -774,4 +764,13 @@ void controller_hooks::surface_removed(uint32_t surface_id) { this->app->surface_removed(surface_id); } +void controller_hooks::surface_visibility(uint32_t /*surface_id*/, + uint32_t /*v*/) {} + +void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, + uint32_t /*x*/, + uint32_t /*y*/, + uint32_t /*w*/, + uint32_t /*h*/) {} + } // namespace wm