X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fapp.cpp;h=05f8b6497b090b9fbda7254fc6d3bd0ddcda6f93;hb=f509e0a79eef109e77532b9e391f07609e296b87;hp=b96617251be471b38a38a6747c1ee36ec708aca0;hpb=e890bc6f1880c8b8a439692ea85c2f3992b99c15;p=apps%2Fagl-service-windowmanager.git diff --git a/src/app.cpp b/src/app.cpp index b966172..05f8b64 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -34,6 +34,7 @@ #include #include #include +#include namespace wm { @@ -92,6 +93,249 @@ struct result load_layer_map(char const *filename) { } // namespace +namespace rm { +App *context; +static void onStateTransitioned(json_object* json_out) { + context->updateWindowResources(json_out); +} + +static void onError(json_object* json_out) { + HMI_DEBUG("wm", "error message from PolicyManager:%s", + json_object_get_string(json_out)); +} +} // namespace rm + + +void App::updateCarStates(json_object* json_out) { + // Check parking brake state + json_object* json_parking_brake; + if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) { + HMI_DEBUG("wm", "Not found key \"parking_brake\""); + return; + } + + json_bool is_changed; + is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed"); + if (is_changed) { + std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state"); + HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str()); + + // Update state and emit event + if ("parking_brake_off" == parking_brake_state) { + this->crr_car_info_.parking_brake_stt = false; +#if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event + this->emitParkingBrakeOff(); +#endif + } + else if ("parking_brake_on" == parking_brake_state) { + this->crr_car_info_.parking_brake_stt = true; +#if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event + this->emitParkingBrakeOn(); +#endif + } + else { + HMI_DEBUG("wm", "Unknown parking brake state"); + return; + } + } + + // Check accelerator pedal state + json_object* json_accel_pedal; + if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) { + HMI_DEBUG("wm", "Not found key \"accel_pedal\""); + return; + } + + is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed"); + if (is_changed) { + std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state"); + HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str()); + + // Update state + if ("accel_pedal_off" == accel_pedal_state) { + this->crr_car_info_.accel_pedal_stt = false; + } + else if ("accel_pedal_on" == accel_pedal_state) { + this->crr_car_info_.accel_pedal_stt = true; + } + else { + HMI_DEBUG("wm", "Unknown accel pedal state"); + return; + } + } + + // Check lightstatus brake state + json_object* json_lightstatus_brake; + if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) { + HMI_DEBUG("wm", "Not found key \"lightstatus_brake\""); + return; + } + + is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed"); + if (is_changed) { + std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state"); + HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str()); + + // Update state and emit event + if ("lightstatus_brake_off" == lightstatus_brake_state) { + this->crr_car_info_.lightstatus_brake_stt = false; + this->emitLightstatusBrakeOff(); + } + else if ("lightstatus_brake_on" == lightstatus_brake_state) { + this->crr_car_info_.lightstatus_brake_stt = true; + this->emitLightstatusBrakeOn(); + } + else { + HMI_DEBUG("wm", "Unknown lightstatus brake state"); + return; + } + } + + // Check car state + json_object* json_car; + if (!json_object_object_get_ex(json_out, "car", &json_car)) { + HMI_DEBUG("wm", "Not found key \"car\""); + return; + } + + is_changed = jh::getBoolFromJson(json_car, "is_changed"); + if (is_changed) { + std::string car_state = jh::getStringFromJson(json_car, "state"); + HMI_DEBUG("wm", "car_state: %s", car_state.c_str()); + + // Emit car event + if ("car_stop" == car_state) { + this->crr_car_info_.car_stt = "stop"; + this->emitCarStop(); + } + else if ("car_run" == car_state) { + this->crr_car_info_.car_stt = "run"; + this->emitCarRun(); + } + else { + HMI_DEBUG("wm", "Unknown car state"); + return; + } + } + + // Check lamp state + json_object* json_lamp; + if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) { + HMI_DEBUG("wm", "Not found key \"lamp\""); + return; + } + + is_changed = jh::getBoolFromJson(json_lamp, "is_changed"); + if (is_changed) { + std::string lamp_state = jh::getStringFromJson(json_lamp, "state"); + HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str()); + + // Update state and emit event + if ("lamp_off" == lamp_state) { + this->crr_car_info_.headlamp_stt = false; + this->emitHeadlampOff(); + } + else if ("lamp_on" == lamp_state) { + this->crr_car_info_.headlamp_stt = true; + this->emitHeadlampOn(); + } + else { + HMI_DEBUG("wm", "Unknown lamp state"); + return; + } + } +} + +void App::updateLayers(json_object* json_out) { + // Get displayed roles from current layout + json_object* json_layers; + if (!json_object_object_get_ex(json_out, "layers", &json_layers)) { + HMI_DEBUG("wm", "Not found key \"layers\""); + return; + } + + int len = json_object_array_length(json_layers); + HMI_DEBUG("wm", "json_layers len:%d", len); + HMI_DEBUG("wm", "json_layers dump:%s", json_object_get_string(json_layers)); + + for (int i=0; icrr_layer_state[layer_name]; + for (int j=0; jsetSurfaceSize(role_name.c_str(), area_name.c_str()); + } + else { + HMI_DEBUG("wm", "current role:%s area:%s", + i_crr->first.c_str(), i_crr->second.c_str()); + + // If next role exists in current and area is different with current + if (area_name != i_crr->second) { + HMI_DEBUG("wm", "next role exists in current and area is different with current"); + + // Set surface size + this->setSurfaceSize(role_name.c_str(), area_name.c_str()); + } + + // Remove role which exist in next list from current list + crr_roles.erase(i_crr); + } + } + + // Deactivate roles which remains in current list + // because these are not displayed in next layout + for (auto i_crr : crr_roles) { + HMI_DEBUG("wm", "Deactivate role:%s", i_crr.first.c_str()); + + // Deactivate + this->deactivate(i_crr.first.c_str()); + } + + // Update current role list + this->crr_layer_state[layer_name] = nxt_roles; + } + } +} + +void App::updateWindowResources(json_object* json_out) { + // Update car states + this->updateCarStates(json_out); + + // Update layers + this->updateLayers(json_out); +} + /** * App Impl */ @@ -118,6 +362,13 @@ App::App(wl::display *d) } catch (std::exception &e) { HMI_ERROR("wm", "Loading of configuration failed: %s", e.what()); } + + // Initialize current car info + this->crr_car_info_.parking_brake_stt = true; + this->crr_car_info_.accel_pedal_stt = false; + this->crr_car_info_.accel_pedal_pos = 0; + this->crr_car_info_.car_stt = "stop"; + this->crr_car_info_.headlamp_stt = false; } int App::init() { @@ -130,6 +381,26 @@ int App::init() { return -1; } + // Store my context for calling callback for PolicyManager + rm::context = this; + +#if 1 // @@@@@ + // Load app.db + this->loadAppDb(); +#endif + + // Initialize PolicyManager + this->pm_.initialize(); + + // Register callback to PolicyManager + PolicyManager::CallbackTable callback; + callback.onStateTransitioned = rm::onStateTransitioned; + callback.onError = rm::onError; + this->pm_.registerCallback(callback); + + // Initialize LayoutManager + this->lm_.initialize(); + // Make afb event for (int i=Event_Val_Min; i<=Event_Val_Max; i++) { map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); @@ -245,318 +516,97 @@ int App::init_layers() { return 0; } -void App::surface_set_layout(int surface_id, optional sub_surface_id) { - if (!this->controller->surface_exists(surface_id)) { - HMI_ERROR("wm", "Surface %d does not exist", surface_id); - return; - } - - auto o_layer_id = this->layers.get_layer_id(surface_id); - - if (!o_layer_id) { - HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); - return; - } - - uint32_t layer_id = *o_layer_id; - - auto const &layer = this->layers.get_layer(layer_id); - auto rect = layer.value().rect; - auto &s = this->controller->surfaces[surface_id]; - - int x = rect.x; - int y = rect.y; - int w = rect.w; - int h = rect.h; - - // less-than-0 values refer to MAX + 1 - $VALUE - // e.g. MAX is either screen width or height - if (w < 0) { - w = this->controller->output_size.w + 1 + w; - } - if (h < 0) { - h = this->controller->output_size.h + 1 + h; - } - - if (sub_surface_id) { - if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) { - HMI_ERROR("wm", - "surface_set_layout: layers of surfaces (%d and %d) don't match!", - surface_id, *sub_surface_id); - return; - } - - int x_off = 0; - int y_off = 0; - - // split along major axis - if (w > h) { - w /= 2; - x_off = w; - } else { - h /= 2; - y_off = h; - } - - auto &ss = this->controller->surfaces[*sub_surface_id]; - - HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u", - *sub_surface_id, layer_id); - - // set destination to the display rectangle - ss->set_destination_rectangle(x + x_off, y + y_off, w, h); - - this->area_info[*sub_surface_id].x = x; - this->area_info[*sub_surface_id].y = y; - this->area_info[*sub_surface_id].w = w; - this->area_info[*sub_surface_id].h = h; - } - - HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, - layer_id); - - // set destination to the display rectangle - s->set_destination_rectangle(x, y, w, h); - - // update area information - this->area_info[surface_id].x = x; - this->area_info[surface_id].y = y; - this->area_info[surface_id].w = w; - this->area_info[surface_id].h = h; - - HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", - surface_id, layer_id, x, y, w, h); -} - void App::layout_commit() { this->controller->commit_changes(); this->display->flush(); } -char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) { - ST(); - - auto const &surface_id = this->lookup_id(drawing_name); - - if (!surface_id) { - return "Surface does not exist"; - } - - if (!this->controller->surface_exists(*surface_id)) { - return "Surface does not exist in controller!"; - } - - auto layer_id = this->layers.get_layer_id(*surface_id); - - if (!layer_id) { - return "Surface is not on any layer!"; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); +const char* App::convertDrawingNameToRole(char const *drawing_name) { + const char* role; - if (o_state == nullptr) { - return "Could not find layer for surface"; - } - - struct LayoutState &state = *o_state; - - // disable layers that are above our current layer - for (auto const &l : this->layers.mapping) { - if (l.second.layer_id <= *layer_id) { - continue; - } + if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) { + // drawing_name is old role. So convert to new role. + role = this->drawingname2role_[drawing_name].c_str(); + } + else { + // drawing_name is new role. + role = drawing_name; + } + HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role); - bool flush = false; - if (l.second.state.main != -1) { - this->deactivate(l.second.state.main); - l.second.state.main = -1; - flush = true; - } - - if (l.second.state.sub != -1) { - this->deactivate(l.second.state.sub); - l.second.state.sub = -1; - flush = true; - } - - if (flush) { - this->layout_commit(); - } - } - - auto layer = this->layers.get_layer(*layer_id); - - if (state.main == -1) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - this->surface_set_layout(*surface_id); - state = nl; - - // Commit for configuraton - this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - if (0 == strcmp(drawing_name, "HomeScreen")) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - bool can_split = this->can_split(state, *surface_id); - - if (can_split) { - this->try_layout( - state, - LayoutState{state.main, *surface_id}, - [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit); - std::string main = - std::move(*this->lookup_name(state.main)); - - this->surface_set_layout(state.main, surface_id); - if (state.sub != *surface_id) { - if (state.sub != -1) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuration and visibility(0) - this->layout_commit(); - - std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - compositor::rect area_rect_main = this->area_info[state.main]; - compositor::rect area_rect_sub = this->area_info[*surface_id]; - this->emit_syncdraw(main.c_str(), str_area_main.c_str(), - area_rect_main.x, area_rect_main.y, - area_rect_main.w, area_rect_main.h); - this->emit_syncdraw(drawing_name, str_area_sub.c_str(), - area_rect_sub.x, area_rect_sub.y, - area_rect_sub.w, area_rect_sub.h); - this->enqueue_flushdraw(state.main); - this->enqueue_flushdraw(state.sub); - }); - } else { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - this->surface_set_layout(*surface_id); - if (state.main != *surface_id) { - this->deactivate(state.main); - } - if (state.sub != -1) { - if (state.sub != *surface_id) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuraton and visibility(0) - this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } - } - } - - // no error - return nullptr; + return role; } -char const *App::api_deactivate_surface(char const *drawing_name) { - ST(); - auto const &surface_id = this->lookup_id(drawing_name); - - if (!surface_id) { - return "Surface does not exist"; - } - - if (*surface_id == this->layers.main_surface) { - return "Cannot deactivate main_surface"; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - return "Could not find layer for surface"; - } - - struct LayoutState &state = *o_state; - - if (state.main == -1) { - return "No surface active"; - } - - // Check against main_surface, main_surface_name is the configuration item. - if (*surface_id == this->layers.main_surface) { - HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id); - return nullptr; - } - - if (state.main == *surface_id) { - if (state.sub != -1) { - this->try_layout( - state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) { - std::string sub = std::move(*this->lookup_name(state.sub)); - - this->deactivate(*surface_id); - this->surface_set_layout(state.sub); - state = nl; - - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.sub]; - this->emit_syncdraw(sub.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.sub); - }); - } else { - this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) { - this->deactivate(*surface_id); - state = nl; - this->layout_commit(); - }); - } - } else if (state.sub == *surface_id) { - this->try_layout( - state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) { - std::string main = std::move(*this->lookup_name(state.main)); - - this->deactivate(*surface_id); - this->surface_set_layout(state.main); - state = nl; - - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.main]; - this->emit_syncdraw(main.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - return "Surface is not active"; - } - - return nullptr; +void App::allocateWindowResource(char const *event, char const *drawing_name, + char const *drawing_area, const reply_func &reply) { + const char* new_role = nullptr; + const char* new_area = nullptr; + + // Convert old role to new role + if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) { + new_role = this->convertDrawingNameToRole(drawing_name); + } + + if (0 == strcmp("activate", event)) { + // TODO: + // This process will be removed + // because the area "normal.full" and "normalfull" will be prohibited + { + if (0 == strcmp("restriction", new_role)) { + new_area = drawing_area; + } + else { + if (nullptr == drawing_area) { + new_area = "normal"; + } + else if (0 == strcmp("normal.full", drawing_area)) { + new_area = "normal"; + } + else if (0 == strcmp("restriction.split.sub", drawing_area)) { + new_area = "restriction.split.sub"; + } + else if (0 == strcmp("homescreen", new_role)) { + // Now homescreen specifies "normalfull" + new_area = "fullscreen"; + } + else { + new_area = "normal"; + } + } + HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area); + } + } + else if (0 == strcmp("deactivate", event)) { + new_area = ""; + } + + // TODO: + // Check role + + // TODO: + // If event is "activate" and area is not specifid, + // get default value by using role + + // Input event to PolicyManager + json_object* json_in = json_object_new_object(); + json_object_object_add(json_in, "event", json_object_new_string(event)); + if (nullptr != new_role) { + json_object_object_add(json_in, "role", json_object_new_string(new_role)); + } + if (nullptr != new_area) { + json_object_object_add(json_in, "area", json_object_new_string(new_area)); + } + + // Set input event data + this->pm_.setInputEventData(json_in); + + // Execute state transition + this->pm_.executeStateTransition(); + + // Release json_object + json_object_put(json_in); + + return; } void App::enqueue_flushdraw(int surface_id) { @@ -579,23 +629,34 @@ void App::check_flushdraw(int surface_id) { } } -char const *App::api_enddraw(char const *drawing_name) { +void App::api_enddraw(char const *drawing_name) { + // Convert drawing_name to role + const char* role = this->convertDrawingNameToRole(drawing_name); + for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) { auto n = this->lookup_name(this->pending_end_draw[i]); - if (n && *n == drawing_name) { + int surface_id = this->pending_end_draw[i]; + + if (n && *n == role) { std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]); this->pending_end_draw.resize(iend - 1); - this->activate(this->pending_end_draw[i]); - this->layout_commit(); + this->activate(surface_id); this->emit_flushdraw(drawing_name); - return nullptr; } } - return "No EndDraw pending for surface"; } void App::api_ping() { this->dispatch_pending_events(); } +void App::send_event(char const *evname){ + HMI_DEBUG("wm", "%s: %s", __func__, evname); + + int ret = afb_event_push(this->map_afb_event[evname], nullptr); + if (ret != 0) { + HMI_DEBUG("wm", "afb_event_push failed: %m"); + } +} + void App::send_event(char const *evname, char const *label){ HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); @@ -662,9 +723,11 @@ void App::surface_removed(uint32_t surface_id) { if (int(surface_id) == this->layers.main_surface) { this->deactivate_main_surface(); } else { - auto drawing_name = this->lookup_name(surface_id); - if (drawing_name) { - this->api_deactivate_surface(drawing_name->c_str()); + auto role = this->lookup_name(surface_id); + if (role) { + this->allocateWindowResource("deactivate", + role->c_str(), nullptr, + [](const char*){}); } } @@ -698,17 +761,66 @@ void App::emit_invisible(char const *label) { void App::emit_visible(char const *label) { return emit_visible(label, true); } +void App::emitHeadlampOff() { + // Send HeadlampOff event for all application + this->send_event(kListEventName[Event_HeadlampOff]); +} + +void App::emitHeadlampOn() { + // Send HeadlampOn event for all application + this->send_event(kListEventName[Event_HeadlampOn]); +} + +void App::emitParkingBrakeOff() { + // Send ParkingBrakeOff event for all application + this->send_event(kListEventName[Event_ParkingBrakeOff]); +} + +void App::emitParkingBrakeOn() { + // Send ParkingBrakeOn event for all application + this->send_event(kListEventName[Event_ParkingBrakeOn]); +} + +void App::emitLightstatusBrakeOff() { + // Send LightstatusBrakeOff event for all application + this->send_event(kListEventName[Event_LightstatusBrakeOff]); +} + +void App::emitLightstatusBrakeOn() { + // Send LightstatusBrakeOn event for all application + this->send_event(kListEventName[Event_LightstatusBrakeOn]); +} + +void App::emitCarStop() { + // Send CarStop event for all application + this->send_event(kListEventName[Event_CarStop]); +} + +void App::emitCarRun() { + // Send CarRun event for all application + this->send_event(kListEventName[Event_CarRun]); +} + result App::api_request_surface(char const *drawing_name) { - auto lid = this->layers.get_layer_id(std::string(drawing_name)); + // Convert drawing_name to role + const char* role = this->convertDrawingNameToRole(drawing_name); + + auto lid = this->layers.get_layer_id(std::string(role)); if (!lid) { - // TODO: Do we need to put these applications on the App layer? - return Err("Drawing name does not match any role"); + /** + * register drawing_name as fallback and make it displayed. + */ + lid = this->layers.get_layer_id(std::string("Fallback")); + HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); + if(!lid){ + return Err("Drawing name does not match any role, Fallback is disabled"); + } } - auto rname = this->lookup_id(drawing_name); + auto rname = this->lookup_id(role); if (!rname) { // name does not exist yet, allocate surface id... - auto id = int(this->id_alloc.generate_id(drawing_name)); + auto id = int(this->id_alloc.generate_id(role)); this->layers.add_surface(id, *lid); // set the main_surface[_name] here and now @@ -718,6 +830,9 @@ result App::api_request_surface(char const *drawing_name) { HMI_DEBUG("wm", "Set main_surface id to %u", id); } + // Set map of (role, drawing_name) + this->role2drawingname_[role] = std::string(drawing_name); + return Ok(id); } @@ -728,22 +843,31 @@ result App::api_request_surface(char const *drawing_name) { char const *App::api_request_surface(char const *drawing_name, char const *ivi_id) { ST(); + // Convert drawing_name to role + const char* role = this->convertDrawingNameToRole(drawing_name); - auto lid = this->layers.get_layer_id(std::string(drawing_name)); + auto lid = this->layers.get_layer_id(std::string(role)); unsigned sid = std::stol(ivi_id); if (!lid) { - return "Drawing name does not match any role"; + /** + * register drawing_name as fallback and make it displayed. + */ + lid = this->layers.get_layer_id(std::string("Fallback")); + HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); + if(!lid){ + return "Drawing name does not match any role, Fallback is disabled"; + } } - auto rname = this->lookup_id(drawing_name); + auto rname = this->lookup_id(role); if (rname) { return "Surface already present"; } // register pair drawing_name and ivi_id - this->id_alloc.register_name_id(drawing_name, sid); + this->id_alloc.register_name_id(role, sid); this->layers.add_surface(sid, *lid); // this surface is already created @@ -777,8 +901,11 @@ result App::api_get_display_info() { result App::api_get_area_info(char const *drawing_name) { HMI_DEBUG("wm", "called"); + // Convert drawing_name to role + const char* role = this->convertDrawingNameToRole(drawing_name); + // Check drawing name, surface/layer id - auto const &surface_id = this->lookup_id(drawing_name); + auto const &surface_id = this->lookup_id(role); if (!surface_id) { return Err("Surface does not exist"); } @@ -820,11 +947,9 @@ void App::activate(int id) { char const *label = this->lookup_name(id).value_or("unknown-name").c_str(); - // FOR CES DEMO >>> - if ((0 == strcmp(label, "Radio")) - || (0 == strcmp(label, "MediaPlayer")) - || (0 == strcmp(label, "Music")) - || (0 == strcmp(label, "Navigation"))) { + if ((0 == strcmp(label, "radio")) + || (0 == strcmp(label, "music")) + || (0 == strcmp(label, "map"))) { for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) { if (id == *i) { // Remove id @@ -845,7 +970,8 @@ void App::activate(int id) { } } } - // <<< FOR CES DEMO + + this->layout_commit(); this->emit_visible(label); this->emit_activated(label); @@ -858,11 +984,9 @@ void App::deactivate(int id) { char const *label = this->lookup_name(id).value_or("unknown-name").c_str(); - // FOR CES DEMO >>> - if ((0 == strcmp(label, "Radio")) - || (0 == strcmp(label, "MediaPlayer")) - || (0 == strcmp(label, "Music")) - || (0 == strcmp(label, "Navigation"))) { + if ((0 == strcmp(label, "radio")) + || (0 == strcmp(label, "music")) + || (0 == strcmp(label, "map"))) { // Store id this->surface_bg.push_back(id); @@ -882,63 +1006,32 @@ void App::deactivate(int id) { else { this->controller->surfaces[id]->set_visibility(0); } - // <<< FOR CES DEMO + + this->layout_commit(); this->emit_deactivated(label); this->emit_invisible(label); } } -void App::deactivate_main_surface() { - this->layers.main_surface = -1; - this->api_deactivate_surface(this->layers.main_surface_name.c_str()); -} - -bool App::can_split(struct LayoutState const &state, int new_id) { - if (state.main != -1 && state.main != new_id) { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) { - HMI_DEBUG("wm", "layout matched!"); - return true; - } - } - } - } +void App::deactivate(std::string role) { + auto const &id = this->lookup_id(role.c_str()); + if (!id) { + HMI_ERROR("wm", "Surface does not exist"); + return; + } + std::string drawing_name = this->role2drawingname_[role]; + HMI_DEBUG("wm", "Deactivate role:%s (drawing_name:%s)", + role.c_str(), drawing_name.c_str()); - return false; + this->deactivate(*id); } -void App::try_layout(struct LayoutState & /*state*/, - struct LayoutState const &new_layout, - std::function apply) { - if (this->policy.layout_is_valid(new_layout)) { - apply(new_layout); - } +void App::deactivate_main_surface() { + this->layers.main_surface = -1; + this->allocateWindowResource("deactivate", + this->layers.main_surface_name.c_str(), nullptr, + [](const char*){}); } /** @@ -961,4 +1054,176 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, uint32_t /*w*/, uint32_t /*h*/) {} +void App::setSurfaceSize(const char* role, const char* area) { + HMI_DEBUG("wm", "role:%s area:%s", role, area); + + // Get size of current area + compositor::rect size = this->lm_.getAreaSize(area); + + // Set destination to the display rectangle + auto const &surface_id = this->lookup_id(role); + if (!this->controller->surface_exists(*surface_id)) { + // Block until all pending request are processed by wayland display server + // because waiting for the surface of new app is created + this->display->roundtrip(); + } + auto &s = this->controller->surfaces[*surface_id]; + s->set_destination_rectangle(size.x, size.y, size.w, size.h); + this->layout_commit(); + + // Update area information + this->area_info[*surface_id].x = size.x; + this->area_info[*surface_id].y = size.y; + this->area_info[*surface_id].w = size.w; + this->area_info[*surface_id].h = size.h; + HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }", + size.x, size.y, size.w, size.h); + + // Emit syncDraw event + const char* drawing_name = this->role2drawingname_[role].c_str(); + this->emit_syncdraw(drawing_name, area, + size.x, size.y, size.w, size.h); + + // Enqueue flushDraw event + this->enqueue_flushdraw(*surface_id); +} + +void App::setAccelPedalPos(double val) { + this->crr_car_info_.accel_pedal_pos = val; +} + +extern const char* kDefaultAppDb; +int App::loadAppDb() { + HMI_DEBUG("wm", "Call"); + + // Get afm application installed dir + char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR"); + HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir); + + std::string file_name; + if (!afm_app_install_dir) { + HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined"); + } + else { + file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db"); + } + + // Load app.db + json_object* json_obj; + int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj); + if (0 > ret) { + HMI_ERROR("wm", "Could not open app.db, so use default role information"); + json_obj = json_tokener_parse(kDefaultAppDb); + } + HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj)); + + // Perse apps + HMI_DEBUG("wm", "Perse apps"); + json_object* json_cfg; + if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) { + HMI_ERROR("wm", "Parse Error!!"); + return -1; + } + + int len = json_object_array_length(json_cfg); + HMI_DEBUG("wm", "json_cfg len:%d", len); + HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg)); + + for (int i=0; i json_tmp dump:%s", json_object_get_string(json_tmp)); + + const char* app = jh::getStringFromJson(json_tmp, "name"); + if (nullptr == app) { + HMI_ERROR("wm", "Parse Error!!"); + return -1; + } + HMI_DEBUG("wm", "> app:%s", app); + + const char* role = jh::getStringFromJson(json_tmp, "role"); + if (nullptr == role) { + HMI_ERROR("wm", "Parse Error!!"); + return -1; + } + HMI_DEBUG("wm", "> role:%s", role); + + this->drawingname2role_[app] = std::string(role); + } + + // Check + for(auto itr = this->drawingname2role_.begin(); + itr != this->drawingname2role_.end(); ++itr) { + HMI_DEBUG("wm", "app:%s role:%s", + itr->first.c_str(), itr->second.c_str()); + } + + // Release json_object + json_object_put(json_obj); + + return 0; +} + + +const char* kDefaultAppDb = "{ \ + \"apps\": [ \ + { \ + \"name\": \"HomeScreen\", \ + \"role\": \"homescreen\" \ + }, \ + { \ + \"name\": \"Music\", \ + \"role\": \"music\" \ + }, \ + { \ + \"name\": \"MediaPlayer\", \ + \"role\": \"music\" \ + }, \ + { \ + \"name\": \"Video\", \ + \"role\": \"video\" \ + }, \ + { \ + \"name\": \"VideoPlayer\", \ + \"role\": \"video\" \ + }, \ + { \ + \"name\": \"WebBrowser\", \ + \"role\": \"browser\" \ + }, \ + { \ + \"name\": \"Radio\", \ + \"role\": \"radio\" \ + }, \ + { \ + \"name\": \"Phone\", \ + \"role\": \"phone\" \ + }, \ + { \ + \"name\": \"Navigation\", \ + \"role\": \"map\" \ + }, \ + { \ + \"name\": \"HVAC\", \ + \"role\": \"hvac\" \ + }, \ + { \ + \"name\": \"Settings\", \ + \"role\": \"settings\" \ + }, \ + { \ + \"name\": \"Dashboard\", \ + \"role\": \"dashboard\" \ + }, \ + { \ + \"name\": \"POI\", \ + \"role\": \"poi\" \ + }, \ + { \ + \"name\": \"Mixer\", \ + \"role\": \"mixer\" \ + } \ + ] \ +}"; + + } // namespace wm