X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=sample-qml%2Fimports%2Fcomponents%2FInShadow.qml;fp=sample-qml%2Fimports%2Fcomponents%2FInShadow.qml;h=0000000000000000000000000000000000000000;hb=a4f5c7d97fcbb97ece05cfbca38fb1963ab11377;hp=2d64c2ae76b584ddd8daf14a2379aa43e93d6f24;hpb=f775180abd5e6adb58763bec74aa250bf4657341;p=staging%2FHomeScreen.git diff --git a/sample-qml/imports/components/InShadow.qml b/sample-qml/imports/components/InShadow.qml deleted file mode 100644 index 2d64c2a..0000000 --- a/sample-qml/imports/components/InShadow.qml +++ /dev/null @@ -1,33 +0,0 @@ -/* Copyright (C) 2015, Jaguar Land Rover. All Rights Reserved. - * - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -import QtQuick 2.0 - -ShaderEffect { - anchors.fill: parent - property color color - property real radius: 16 - - fragmentShader: " -uniform lowp float radius; -uniform lowp float height; -uniform lowp float width; -uniform lowp float qt_Opacity; -uniform lowp vec4 color; -varying highp vec2 qt_TexCoord0; - -void main(void) { - lowp vec2 dist = min(qt_TexCoord0, vec2(1.0) - qt_TexCoord0); - // Border shadow - lowp float xval = smoothstep(0.0, radius, dist.x * width); - lowp float yval = smoothstep(0.0, radius, dist.y * height); - lowp float borderVal = sqrt(yval * xval) * 0.5 + 0.5; - - lowp vec4 borderColor = mix(color, vec4(0.0, 0.0, 0.0, 1.0), borderVal); - gl_FragColor = borderColor * qt_Opacity; -} - " -}