X-Git-Url: https://gerrit.automotivelinux.org/gerrit/gitweb?a=blobdiff_plain;f=homescreen%2Fsrc%2Fmain.cpp;h=d0bd2c3db59df68e1e4c0381755f7e1144b806ef;hb=c9ae3bc5a102caad6d8040cd268a64295654e162;hp=75ed97c32da419fc1e7b3b2507270ab97e97f1e2;hpb=2b7ca7a6eeb79e03507abb7a16b0503591d2b064;p=apps%2Fhomescreen.git diff --git a/homescreen/src/main.cpp b/homescreen/src/main.cpp index 75ed97c..d0bd2c3 100644 --- a/homescreen/src/main.cpp +++ b/homescreen/src/main.cpp @@ -1,18 +1,8 @@ +// SPDX-License-Identifier: Apache-2.0 /* * Copyright (C) 2016, 2017 Mentor Graphics Development (Deutschland) GmbH * Copyright (c) 2017, 2018 TOYOTA MOTOR CORPORATION - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. + * Copyright (c) 2022 Konsulko Group */ #include @@ -26,32 +16,169 @@ #include #include -#if 0 #include #include -#endif + #include "applicationlauncher.h" #include "statusbarmodel.h" #include "mastervolume.h" #include "homescreenhandler.h" #include "hmi-debug.h" -#include +// meson will define these +#include QT_QPA_HEADER #include -#include "wayland-agl-shell-client-protocol.h" +#include "agl-shell-client-protocol.h" #include "shell.h" +#ifndef MIN +#define MIN(a, b) (((a) < (b)) ? (a) : (b)) +#endif + +QScreen * +find_screen(const char *screen_name) +{ + QList screens = qApp->screens(); + QScreen *found = nullptr; + QString qstr_name = QString::fromUtf8(screen_name, -1); + + for (QScreen *xscreen : screens) { + if (qstr_name == xscreen->name()) { + found = xscreen; + break; + } + } + + return found; +} + +struct shell_data { + struct agl_shell *shell; + HomescreenHandler *homescreenHandler; + bool wait_for_bound; + bool bound_ok; + int ver; +}; + +static void +agl_shell_bound_ok(void *data, struct agl_shell *agl_shell) +{ + struct shell_data *shell_data = static_cast(data); + shell_data->wait_for_bound = false; + + shell_data->bound_ok = true; +} + +static void +agl_shell_bound_fail(void *data, struct agl_shell *agl_shell) +{ + struct shell_data *shell_data = static_cast(data); + shell_data->wait_for_bound = false; + + shell_data->bound_ok = false; +} + +static void +agl_shell_app_state(void *data, struct agl_shell *agl_shell, + const char *app_id, uint32_t state) +{ + struct shell_data *shell_data = static_cast(data); + HomescreenHandler *homescreenHandler = shell_data->homescreenHandler; + + if (!homescreenHandler) + return; + + switch (state) { + case AGL_SHELL_APP_STATE_STARTED: + qDebug() << "Got AGL_SHELL_APP_STATE_STARTED for app_id " << app_id; + homescreenHandler->processAppStatusEvent(app_id, "started"); + break; + case AGL_SHELL_APP_STATE_TERMINATED: + qDebug() << "Got AGL_SHELL_APP_STATE_TERMINATED for app_id " << app_id; + // handled by HomescreenHandler::processAppStatusEvent + break; + case AGL_SHELL_APP_STATE_ACTIVATED: + qDebug() << "Got AGL_SHELL_APP_STATE_ACTIVATED for app_id " << app_id; + homescreenHandler->addAppToStack(app_id); + break; + case AGL_SHELL_APP_STATE_DEACTIVATED: + qDebug() << "Got AGL_SHELL_APP_STATE_DEACTIVATED for app_id " << app_id; + homescreenHandler->processAppStatusEvent(app_id, "deactivated"); + break; + default: + break; + } +} + +static void +agl_shell_app_on_output(void *data, struct agl_shell *agl_shell, + const char *app_id, const char *output_name) +{ + struct shell_data *shell_data = static_cast(data); + HomescreenHandler *homescreenHandler = shell_data->homescreenHandler; + + if (!homescreenHandler) + return; + + // a couple of use-cases, if there is no app_id in the app_list then it + // means this is a request to map the application, from the start to a + // different output that the default one. We'd get an + // AGL_SHELL_APP_STATE_STARTED which will handle activation. + // + // if there's an app_id then it means we might have gotten an event to + // move the application to another output; so we'd need to process it + // by explicitly calling processAppStatusEvent() which would ultimately + // activate the application on other output. We'd have to pick-up the + // last activated window and activate the default output. + // + // finally if the outputs are identical probably that's an user-error - + // but the compositor won't activate it again, so we don't handle that. + std::pair new_pending_app = std::pair(QString(app_id), + QString(output_name)); + homescreenHandler->pending_app_list.push_back(new_pending_app); + + if (homescreenHandler->apps_stack.contains(QString(app_id))) { + qDebug() << "Gove event to move " << app_id << + " to another output " << output_name; + homescreenHandler->processAppStatusEvent(app_id, "started"); + } +} + + +#ifdef AGL_SHELL_BOUND_OK_SINCE_VERSION +static const struct agl_shell_listener shell_listener = { + agl_shell_bound_ok, + agl_shell_bound_fail, + agl_shell_app_state, + agl_shell_app_on_output, +}; +#endif + static void global_add(void *data, struct wl_registry *reg, uint32_t name, - const char *interface, uint32_t) + const char *interface, uint32_t ver) { - struct agl_shell **shell = static_cast(data); + struct shell_data *shell_data = static_cast(data); + + if (!shell_data) + return; if (strcmp(interface, agl_shell_interface.name) == 0) { - *shell = static_cast( - wl_registry_bind(reg, name, &agl_shell_interface, 1) - ); + if (ver >= 2) { + shell_data->shell = + static_cast( + wl_registry_bind(reg, name, &agl_shell_interface, MIN(8, ver))); +#ifdef AGL_SHELL_BOUND_OK_SINCE_VERSION + agl_shell_add_listener(shell_data->shell, &shell_listener, data); +#endif + } else { + shell_data->shell = + static_cast( + wl_registry_bind(reg, name, &agl_shell_interface, 1)); + } + shell_data->ver = ver; + } } @@ -83,26 +210,29 @@ getWlOutput(QPlatformNativeInterface *native, QScreen *screen) return static_cast(output); } +static struct wl_display * +getWlDisplay(QPlatformNativeInterface *native) +{ + return static_cast( + native->nativeResourceForIntegration("display") + ); +} -static struct agl_shell * -register_agl_shell(QPlatformNativeInterface *native) + +static void +register_agl_shell(QPlatformNativeInterface *native, struct shell_data *shell_data) { struct wl_display *wl; struct wl_registry *registry; - struct agl_shell *shell = nullptr; - wl = static_cast( - native->nativeResourceForIntegration("display") - ); + wl = getWlDisplay(native); registry = wl_display_get_registry(wl); - wl_registry_add_listener(registry, ®istry_listener, &shell); + wl_registry_add_listener(registry, ®istry_listener, shell_data); /* Roundtrip to get all globals advertised by the compositor */ wl_display_roundtrip(wl); wl_registry_destroy(registry); - - return shell; } static struct wl_surface * @@ -118,71 +248,70 @@ create_component(QPlatformNativeInterface *native, QQmlComponent *comp, return getWlSurface(native, win); } -static QScreen * -find_screen(const char *screen_name) + +static void +load_agl_shell(QPlatformNativeInterface *native, QQmlApplicationEngine *engine, + struct agl_shell *agl_shell, QScreen *screen) { - QList screens = qApp->screens(); - QScreen *found = nullptr; - QString qstr_name = QString::fromUtf8(screen_name, -1); + struct wl_surface *bg; + struct wl_output *output; + int32_t x, y; + int32_t width, height; + QObject *qobj_bg; + QSize size = screen->size(); - for (QScreen *xscreen : screens) { - if (qstr_name == xscreen->name()) { - found = xscreen; - break; - } - } + // this incorporates the panels directly, but in doing so, it + // would also need to specify an activation area the same area + // in order to void overlapping any new activation window + QQmlComponent bg_comp(engine, QUrl("qrc:/background_with_panels.qml")); + qInfo() << bg_comp.errors(); - return found; + bg = create_component(native, &bg_comp, screen, &qobj_bg); + + output = getWlOutput(native, screen); + + qDebug() << "Normal mode - with single surface"; + qDebug() << "Setting homescreen to screen " << screen->name(); + agl_shell_set_background(agl_shell, bg, output); + + // 216 is the width size of the panel + x = 0; + y = 216; + + width = size.width(); + height = size.height() - (2 * y); + + qDebug() << "Using custom rectangle " << width << "x" << height + << "+" << x << "x" << y << " for activation"; + qDebug() << "Panels should be embedded the background surface"; + +#ifdef AGL_SHELL_SET_ACTIVATE_REGION_SINCE_VERSION + agl_shell_set_activate_region(agl_shell, output, + x, y, width, height); +#endif } static void -load_agl_shell_app(QPlatformNativeInterface *native, - QQmlApplicationEngine *engine, - struct agl_shell *agl_shell, - const char *screen_name, - bool is_demo) +load_agl_shell_for_ci(QPlatformNativeInterface *native, + QQmlApplicationEngine *engine, + struct agl_shell *agl_shell, QScreen *screen) { struct wl_surface *bg, *top, *bottom; struct wl_output *output; QObject *qobj_bg, *qobj_top, *qobj_bottom; - QScreen *screen = nullptr; - - if (is_demo) { - QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml")); - qInfo() << bg_comp.errors(); - QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml")); - qInfo() << top_comp.errors(); + QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml")); + qInfo() << bg_comp.errors(); - QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml")); - qInfo() << bot_comp.errors(); + QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml")); + qInfo() << top_comp.errors(); - top = create_component(native, &top_comp, screen, &qobj_top); - bottom = create_component(native, &bot_comp, screen, &qobj_bottom); - bg = create_component(native, &bg_comp, screen, &qobj_bg); - } else { - QQmlComponent bg_comp(engine, QUrl("qrc:/background.qml")); - qInfo() << bg_comp.errors(); + QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml")); + qInfo() << bot_comp.errors(); - QQmlComponent top_comp(engine, QUrl("qrc:/toppanel.qml")); - qInfo() << top_comp.errors(); - - QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel.qml")); - qInfo() << bot_comp.errors(); - - top = create_component(native, &top_comp, screen, &qobj_top); - bottom = create_component(native, &bot_comp, screen, &qobj_bottom); - bg = create_component(native, &bg_comp, screen, &qobj_bg); - } - - if (!screen_name) - screen = qApp->primaryScreen(); - else - screen = find_screen(screen_name); - - qDebug() << "found primary screen " << qApp->primaryScreen()->name() << - "first screen " << qApp->screens().first()->name(); - output = getWlOutput(native, screen); + top = create_component(native, &top_comp, screen, &qobj_top); + bottom = create_component(native, &bot_comp, screen, &qobj_bottom); + bg = create_component(native, &bg_comp, screen, &qobj_bg); /* engine.rootObjects() works only if we had a load() */ StatusBarModel *statusBar = qobj_top->findChild("statusBar"); @@ -191,76 +320,127 @@ load_agl_shell_app(QPlatformNativeInterface *native, statusBar->init(engine->rootContext()); } - agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP); - agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM); + output = getWlOutput(native, screen); + qDebug() << "Setting homescreen to screen " << screen->name(); agl_shell_set_background(agl_shell, bg, output); + agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP); + agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM); + + qDebug() << "CI mode - with multiple surfaces"; +} + +static void +load_agl_shell_app(QPlatformNativeInterface *native, QQmlApplicationEngine *engine, + struct agl_shell *agl_shell, const char *screen_name, bool is_demo) +{ + QScreen *screen = nullptr; + + if (!screen_name) + screen = qApp->primaryScreen(); + else + screen = find_screen(screen_name); + + if (!screen) { + qDebug() << "No outputs present in the system."; + return; + } + + if (is_demo) { + load_agl_shell_for_ci(native, engine, agl_shell, screen); + } else { + load_agl_shell(native, engine, agl_shell, screen); + } /* Delay the ready signal until after Qt has done all of its own setup * in a.exec() */ QTimer::singleShot(500, [agl_shell](){ + qDebug() << "sending ready to compositor"; agl_shell_ready(agl_shell); }); } int main(int argc, char *argv[]) { - setenv("QT_QPA_PLATFORM", "wayland", 1); - QGuiApplication a(argc, argv); - const char *screen_name; - bool is_demo_val = false; - - QPlatformNativeInterface *native = qApp->platformNativeInterface(); - struct agl_shell *agl_shell = nullptr; - screen_name = getenv("HOMESCREEN_START_SCREEN"); - - const char *is_demo = getenv("HOMESCREEN_DEMO_CI"); - if (is_demo && strcmp(is_demo, "1") == 0) - is_demo_val = true; - - QCoreApplication::setOrganizationDomain("LinuxFoundation"); - QCoreApplication::setOrganizationName("AutomotiveGradeLinux"); - QCoreApplication::setApplicationName("HomeScreen"); - QCoreApplication::setApplicationVersion("0.7.0"); - /* we need to have an app_id */ - a.setDesktopFileName("homescreen"); - - agl_shell = register_agl_shell(native); - if (!agl_shell) { - fprintf(stderr, "agl_shell extension is not advertised. " - "Are you sure that agl-compositor is running?\n"); - exit(EXIT_FAILURE); - } - - std::shared_ptr shell{agl_shell, agl_shell_destroy}; - Shell *aglShell = new Shell(shell, &a); - - // import C++ class to QML - qmlRegisterType("HomeScreen", 1, 0, "StatusBarModel"); - qmlRegisterType("MasterVolume", 1, 0, "MasterVolume"); - - ApplicationLauncher *launcher = new ApplicationLauncher(); - launcher->setCurrent(QStringLiteral("launcher")); - HomescreenHandler* homescreenHandler = new HomescreenHandler(aglShell, launcher); - homescreenHandler->init(); - - QQmlApplicationEngine engine; - QQmlContext *context = engine.rootContext(); - - context->setContextProperty("homescreenHandler", homescreenHandler); - context->setContextProperty("launcher", launcher); -#if 0 - context->setContextProperty("weather", new Weather(bindingAddress)); - context->setContextProperty("bluetooth", new Bluetooth(bindingAddress, context)); -#endif - // we add it here even if we don't use it - context->setContextProperty("shell", aglShell); + setenv("QT_QPA_PLATFORM", "wayland", 1); + setenv("QT_QUICK_CONTROLS_STYLE", "AGL", 1); + + QGuiApplication app(argc, argv); + const char *screen_name; + bool is_demo_val = false; + bool is_embedded_panels = false; + int ret = 0; + struct shell_data shell_data = { nullptr, nullptr, true, false, 0 }; + + QPlatformNativeInterface *native = qApp->platformNativeInterface(); + screen_name = getenv("HOMESCREEN_START_SCREEN"); + + const char *is_demo = getenv("HOMESCREEN_DEMO_CI"); + if (is_demo && strcmp(is_demo, "1") == 0) + is_demo_val = true; + + const char *embedded_panels = getenv("HOMESCREEN_EMBEDDED_PANELS"); + if (embedded_panels && strcmp(embedded_panels, "1") == 0) + is_embedded_panels = true; + + QCoreApplication::setOrganizationDomain("LinuxFoundation"); + QCoreApplication::setOrganizationName("AutomotiveGradeLinux"); + QCoreApplication::setApplicationName("HomeScreen"); + QCoreApplication::setApplicationVersion("0.7.0"); + + // we need to have an app_id + app.setDesktopFileName("homescreen"); + + register_agl_shell(native, &shell_data); + if (!shell_data.shell) { + fprintf(stderr, "agl_shell extension is not advertised. " + "Are you sure that agl-compositor is running?\n"); + exit(EXIT_FAILURE); + } + + qDebug() << "agl-shell interface is at version " << shell_data.ver; + if (shell_data.ver >= 2) { + while (ret != -1 && shell_data.wait_for_bound) { + ret = wl_display_dispatch(getWlDisplay(native)); + + if (shell_data.wait_for_bound) + continue; + } + + if (!shell_data.bound_ok) { + qInfo() << "agl_shell extension already in use by other shell client."; + exit(EXIT_FAILURE); + } + } + + + std::shared_ptr agl_shell{shell_data.shell, agl_shell_destroy}; + Shell *aglShell = new Shell(agl_shell, &app); + + // Import C++ class to QML + qmlRegisterType("HomeScreen", 1, 0, "StatusBarModel"); + qmlRegisterType("MasterVolume", 1, 0, "MasterVolume"); + + ApplicationLauncher *launcher = new ApplicationLauncher(); + launcher->setCurrent(QStringLiteral("launcher")); + + HomescreenHandler* homescreenHandler = new HomescreenHandler(aglShell, launcher); + shell_data.homescreenHandler = homescreenHandler; + + QQmlApplicationEngine engine; + QQmlContext *context = engine.rootContext(); + + context->setContextProperty("homescreenHandler", homescreenHandler); + context->setContextProperty("launcher", launcher); + context->setContextProperty("weather", new Weather()); + context->setContextProperty("bluetooth", new Bluetooth(false, context)); + + // We add it here even if we don't use it + context->setContextProperty("shell", aglShell); - /* instead of loading main.qml we load one-by-one each of the QMLs, - * divided now between several surfaces: panels, background. - */ - load_agl_shell_app(native, &engine, agl_shell, screen_name, is_demo_val); + load_agl_shell_app(native, &engine, shell_data.shell, + screen_name, is_demo_val); - return a.exec(); + return app.exec(); }