#define LC_AREA_PATH "/etc/areas.db"
#define LC_LAYER_SETTING_PATH "/etc/layers_setting.json"
-#define LC_DEFAULT_AREA "normal.full"
+#define LC_DEFAULT_AREA "fullscreen"
+#define BACK_GROUND_LAYER "BackGroundLayer"
using std::string;
using std::vector;
HMI_INFO("create new ID :%d", id);
struct rect rct = this->area2size[LC_DEFAULT_AREA];
ilm_layerCreateWithDimension(&id, rct.w, rct.h);
- ilm_layerSetSourceRectangle(id, rct.x, rct.y, rct.w, rct.h);
+ //ilm_layerSetSourceRectangle(id, rct.x, rct.y, rct.w, rct.h);
//ilm_layerSetDestinationRectangle(id, rct.x, rct.y, rct.w, rct.h);
ilm_layerSetOpacity(id, 1.0);
ilm_layerSetVisibility(id, ILM_FALSE);
ilm_commitChanges();
auto wm_layer = getWMLayer(id);
- wm_layer->addLayer(id);
- this->commitChange();
+ wm_layer->addLayerToState(id);
+ this->renderLayers();
}
unsigned LayerControl::getNewLayerID(const string& role, string* layer_name)
return this->wm_layers[uuid];
}
+std::shared_ptr<WMLayer> LayerControl::getWMLayer(std::string layer_name)
+{
+ for(auto &l : this->wm_layers)
+ {
+ if(l->layerName() == layer_name)
+ {
+ return l;
+ }
+ }
+ return nullptr;
+}
+
struct rect LayerControl::getAreaSize(const std::string& area)
{
return area2size[area];
}
-void LayerControl::setupArea(double scaling)
+void LayerControl::setupArea(const rectangle& base_rct, double scaling)
{
struct rect rct;
this->scaling = scaling;
for (auto &i : this->area2size)
{
- i.second.x = static_cast<int>(scaling * i.second.x + 0.5);
- i.second.y = static_cast<int>(scaling * i.second.y + 0.5);
+ i.second.x = base_rct.left() + static_cast<int>(scaling * i.second.x + 0.5);
+ i.second.y = base_rct.top() + static_cast<int>(scaling * i.second.y + 0.5);
i.second.w = static_cast<int>(scaling * i.second.w + 0.5);
i.second.h = static_cast<int>(scaling * i.second.h + 0.5);
return WMError::SUCCESS;
}
-WMError LayerControl::commitChange()
+WMError LayerControl::renderLayers()
{
HMI_INFO("Commit change");
WMError rc = WMError::SUCCESS;
+
+ // Check the number of layers
vector<unsigned> ivi_l_ids;
for(auto& l : this->wm_layers)
{
auto state = l->getLayerState();
+ HMI_DEBUG("layer %s", l->layerName().c_str());
for(const auto& id : state.getIviIdList())
{
+ HMI_DEBUG("Add %d", id);
ivi_l_ids.push_back(id);
}
}
+
+ // Create render order
t_ilm_layer* id_array = new t_ilm_layer[ivi_l_ids.size()];
if(id_array == nullptr)
{
for(const auto& i : ivi_l_ids)
{
id_array[count] = i;
- HMI_DEBUG("check render order %d", i);
++count;
}
+ // Display
ilmErrorTypes ret = ilm_displaySetRenderOrder(this->screenID, id_array, ivi_l_ids.size());
if(ret != ILM_SUCCESS)
{
this->undoUpdate();
rc = WMError::FAIL;
}
+ else
+ {
+ for(auto& l : this->wm_layers)
+ {
+ l->update();
+ }
+ }
ilm_commitChanges();
delete id_array;
return rc;
}
-void LayerControl::undoUpdate() {}
+void LayerControl::undoUpdate()
+{
+ for(auto& l : this->wm_layers)
+ {
+ l->undo();
+ }
+}
WMError LayerControl::loadLayerSetting(const string &path)
{
WMError LayerControl::layoutChange(const WMAction& action)
{
- WMError ret = WMError::FAIL;
if (action.visible == TaskVisible::INVISIBLE)
{
// Visibility is not change -> no redraw is required
// Layout Manager
// WMError ret = this->setLayerSize(layer, action.area);
auto rect = this->getAreaSize(action.area);
- ilmErrorTypes err = ilm_layerSetDestinationRectangle(layer, rect.x, rect.y, rect.w, rect.h);
+ HMI_DEBUG("Set layout %d, %d, %d, %d",rect.x, rect.y, rect.w, rect.h);
+ ilm_layerSetSourceRectangle(layer, 0, 0, rect.w, rect.h);
+ ilm_commitChanges();
+ ilm_layerSetDestinationRectangle(layer, rect.x, rect.y, rect.w, rect.h);
+ ilm_commitChanges();
for(auto &wm_layer: this->wm_layers)
{
if(wm_layer->hasLayerID(layer))
{
+ wm_layer->setAreaToState(action.client->appID(), action.area);
+ /* TODO: manipulate state directly
LayerState ls = wm_layer->getLayerState();
ls.setArea(action.client->appID(), action.area);
+ wm_layer->dump(); */
}
}
- if(err == ILM_SUCCESS)
- {
- ret = WMError::SUCCESS;
- }
- return ret;
+
+ return WMError::SUCCESS;
}
WMError LayerControl::visibilityChange(const WMAction& action)
return WMError::NOT_REGISTERED;
}
- if (action.visible != TaskVisible::INVISIBLE)
+ if (action.visible == TaskVisible::VISIBLE)
{
ret = this->makeVisible(action.client);
}
- else
+ else if (action.visible == TaskVisible::INVISIBLE)
{
ret = this->makeInvisible(action.client);
}
return ret;
}
+void LayerControl::terminateApp(const shared_ptr<WMClient> client)
+{
+ for(auto& l : this->wm_layers)
+ {
+ l->terminateApp(client->layerID());
+ }
+}
+
void LayerControl::dispatchCreateEvent(ilmObjectType object, unsigned id, bool created)
{
if (ILM_SURFACE == object)
return;
this->cb.surfaceCreated(sp.creatorPid, id);
ilm_surfaceAddNotification(id, surfaceCallback_static);
- ilm_surfaceSetSourceRectangle(id, 0, 0, sp.origSourceWidth, sp.origSourceHeight);
ilm_surfaceSetVisibility(id, ILM_TRUE);
}
else
{
- // this->cb->surfaceDestroyed(id);
+ this->cb.surfaceDestroyed(id);
}
}
if (ILM_LAYER == object)
}
if (ILM_NOTIFICATION_CONFIGURED & mask)
{
+ HMI_DEBUG("surface %d available", id);
+ ilm_surfaceSetSourceRectangle(id, 0, 0, sprop->origSourceWidth, sprop->origSourceHeight);
+ ilm_surfaceSetDestinationRectangle(id, 0, 0, sprop->origSourceWidth, sprop->origSourceHeight);
/* qDebug("ILM_NOTIFICATION_CONFIGURED");
qDebug(" surfaceProperties %d", surface);
qDebug(" surfaceProperties.origSourceWidth: %d", surfaceProperties->origSourceWidth);
// Don't check here the client is not nullptr
unsigned layer = client->layerID();
- for(auto& wm_layer : this->wm_layers)
+ this->moveForeGround(client);
+
+ ilm_layerSetVisibility(layer, ILM_TRUE);
+
+ /* for(auto& wm_layer : this->wm_layers)
{
if(wm_layer->hasLayerID(layer))
{
LayerState ls = wm_layer->getLayerState();
ls.addLayer(layer);;
}
- }
+ } */
// Move foreground from back ground layer
- for(auto& wm_layer : this->wm_layers)
+ /* for(auto& wm_layer : this->wm_layers)
{
if(wm_layer->layerName() == "BackGroundLayer")
{
}
break;
}
- }
+ } */
return ret;
}
WMError LayerControl::makeInvisible(const shared_ptr<WMClient> client)
{
WMError ret = WMError::SUCCESS;
- // Don't check here the client is not nullptr
- unsigned layer = client->layerID();
+ unsigned layer = client->layerID(); // Don't check here the client is not nullptr
+
+ bool mv_ok = this->moveBackGround(client);
+
+ if(!mv_ok)
+ {
+ HMI_INFO("make invisible client %s", client->appID().c_str());
+ ilm_layerSetVisibility(layer, ILM_FALSE);
+ }
+
+ //ilm_layerSetDestinationRectangle(layer, 0, 0, 0, 0);
- for(auto& wm_layer : this->wm_layers)
+ /* for(auto& wm_layer : this->wm_layers)
{
if(wm_layer->hasLayerID(layer))
{
LayerState ls = wm_layer->getLayerState();
ls.removeLayer(layer);;
}
- }
+ } */
- // Move foreground from back ground layer
- for(auto& wm_layer : this->wm_layers)
+
+
+ return ret;
+}
+
+bool LayerControl::moveBackGround(const shared_ptr<WMClient> client)
+{
+ bool ret = false;
+
+ // Move background from foreground layer
+ auto bg = this->getWMLayer(BACK_GROUND_LAYER);
+ if(bg != nullptr)
{
- if(wm_layer->layerName() == "BackGroundLayer")
+ HMI_DEBUG("client %s role %s", client->appID().c_str(), client->role().c_str());
+ unsigned layer = client->layerID();
+ if(bg->hasRole(client->role()))
{
- if(wm_layer->hasRole(client->role()))
- {
- LayerState ls = wm_layer->getLayerState();
- ls.addLayer(layer);
- }
- break;
+ HMI_INFO("%s go to background", client->appID().c_str());
+ bg->addLayerToState(layer);
+ auto wm_layer = this->getWMLayer(layer);
+ wm_layer->removeLayerFromState(layer);
+ /* TODO: manipulate state directly
+ LayerState bg_ls = bg->getLayerState();
+ bg_ls.addLayer(layer);
+ LayerState ls = wm_layer->getLayerState();
+ ls.removeLayer(layer); */
+ bg->dump();
+ wm_layer->dump();
+ ret = true;
}
}
+ return ret;
+}
+bool LayerControl::moveForeGround(const shared_ptr<WMClient> client)
+{
+ bool ret = false;
+
+ // Move foreground from foreground layer
+ auto bg = this->getWMLayer(BACK_GROUND_LAYER);
+ if(bg != nullptr)
+ {
+ if(bg->hasRole(client->role()))
+ {
+ unsigned layer = client->layerID();
+ HMI_INFO("%s go to foreground", client->appID().c_str());
+ bg->removeLayerFromState(layer);
+ auto wm_layer = this->getWMLayer(layer);
+ wm_layer->addLayerToState(layer);
+ /* TODO: manipulate state directly
+ LayerState bg_ls = bg->getLayerState();
+ bg_ls.removeLayer(layer);
+ LayerState ls = wm_layer->getLayerState();
+ ls.addLayer(layer); */
+ bg->dump();
+ wm_layer->dump();
+ ret = true;
+ }
+ }
return ret;
}
+
} // namespace wm
\ No newline at end of file