Attach application to ivi-layer not to surface
[apps/agl-service-windowmanager.git] / src / wm_layer.cpp
index c702651..294e356 100644 (file)
 #include "util.hpp"
 
 using std::string;
+using std::vector;
+using std::unordered_map;
+
+#define BG_LAYER_NAME "BackGroundLayer"
 
 namespace wm
 {
 
-WMLayer::WMLayer(json_object* j)
+LayerState::LayerState()
+    :  render_order(),
+       area2appid()
+{}
+
+const vector<unsigned> LayerState::getIviIdList()
+{
+    return this->render_order;
+}
+
+void LayerState::addLayer(unsigned layer)
+{
+    auto result = std::find(this->render_order.begin(), this->render_order.end(), layer);
+    if(result == this->render_order.end())
+        this->render_order.push_back(layer);
+}
+
+void LayerState::removeLayer(unsigned layer)
+{
+    auto fwd_itr = std::remove_if(
+        this->render_order.begin(), this->render_order.end(),
+        [layer](unsigned elm) {
+            if(elm == layer)
+                HMI_DEBUG("remove layer %d", elm);
+            return elm == layer;
+        }
+    );
+    this->render_order.erase(fwd_itr, this->render_order.end());
+}
+
+void LayerState::attachAppToArea(const string& app, const string& area)
+{
+    this->area2appid[area] = app;
+}
+
+void LayerState::dump()
+{
+    std::string ids, apps;
+    for(const auto& ro : this->render_order)
+    {
+        ids += std::to_string(ro);
+        ids += ",";
+    }
+    for(const auto& area : this->area2appid)
+    {
+        apps += area.first;
+        apps += ":";
+        apps += area.second;
+        apps += ",";
+    }
+    DUMP("    render order : %s", ids.c_str());
+    DUMP("    area, app    : %s", apps.c_str());
+}
+
+WMLayer::WMLayer(json_object* j, unsigned wm_layer_id) : tmp_state(), state(), wm_layer_id(wm_layer_id)
 {
     this->name = jh::getStringFromJson(j, "name");
     this->role_list = jh::getStringFromJson(j, "role");
-    this->layer_id = static_cast<unsigned>(jh::getIntFromJson(j, "layer_id"));
+    this->id_begin = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_begin"));
+    this->id_end = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_end"));
+
+    if (name.empty())
+    {
+        HMI_ERROR("Parse Error!!");
+        exit(1);
+    }
+    if(this->id_begin > this->id_end)
+    {
+        HMI_ERROR("INVALID");
+        exit(1);
+    }
+}
+
+unsigned WMLayer::getNewLayerID(const string& role)
+{
+    unsigned ret = 0;
+    if(this->name == BG_LAYER_NAME)
+        return ret;
+
+    // generate new layer id;
+    if(this->hasRole(role))
+    {
+        if(this->id_list.size() == 0)
+        {
+            ret = this->idBegin();
+            this->id_list.push_back(ret);
+        }
+        else
+        {
+            ret = this->id_list.back() + 1;
+        }
+        HMI_INFO("Generate new id: %d", ret);
+    }
+    else
+    {
+        return ret;
+    }
+
+    size_t count = std::count(id_list.begin(), id_list.end(), ret);
+    if( (ret > this->idEnd()) || (count > 1))
+    {
+        HMI_NOTICE("id %d is not available then generate new id", ret);
+        ret = 0; // reset
+        for(unsigned i = this->idBegin(); i < this->idEnd(); i++)
+        {
+            auto ret_found = std::find(id_list.begin(), id_list.end(), i);
+            if(ret_found == id_list.cend())
+            {
+                HMI_INFO("set new id: %d", i);
+                ret = i;
+                break;
+            }
+        }
+    }
+
+    if(ret != 0)
+    {
+        id_list.push_back(ret);
+    }
+    else
+    {
+        HMI_ERROR("failed to get New ID");
+    }
+    return ret;
+}
+
+const string& WMLayer::layerName()
+{
+    return this->name;
+}
+
+WMError WMLayer::setLayerState(const LayerState& l)
+{
+    this->tmp_state = l;
+    return WMError::SUCCESS;
+}
+
+void WMLayer::addLayerToState(unsigned layer)
+{
+    this->tmp_state.addLayer(layer);
+}
+
+void WMLayer::removeLayerFromState(unsigned layer)
+{
+    this->tmp_state.removeLayer(layer);
+}
+
+void WMLayer::attachAppToArea(const string& app, const string& area)
+{
+    this->tmp_state.attachAppToArea(app, area);
+}
+
+void WMLayer::appendArea(const string& area)
+{
+    this->area_list.push_back(area);
+}
+
+void WMLayer::appTerminated(unsigned id)
+{
+    auto fwd_itr = std::remove_if(this->id_list.begin(), this->id_list.end(),
+        [id](unsigned elm) {
+            return elm == id;
+        });
+    this->id_list.erase(fwd_itr, this->id_list.end());
+    this->tmp_state.removeLayer(id);
+    this->state.removeLayer(id);
+    ilm_layerRemove(id);
+}
+
+bool WMLayer::hasLayerID(unsigned id)
+{
+    bool ret = (id >= this->idBegin() && id <= this->idEnd());
+    if(!ret)
+        return ret;
+    auto itr = std::find(this->id_list.begin(), this->id_list.end(), id);
+    return (itr != this->id_list.end()) ? true : false;
 }
 
 bool WMLayer::hasRole(const string& role)
@@ -45,4 +220,24 @@ bool WMLayer::hasRole(const string& role)
     return false;
 }
 
+void WMLayer::update()
+{
+    this->state = this->tmp_state;
+}
+
+void WMLayer::undo()
+{
+    this->tmp_state = this->state;
+}
+
+void WMLayer::dump()
+{
+    DUMP("===== wm layer status =====");
+    DUMP("Layer :%s", this->name.c_str());
+    this->tmp_state.dump();
+    this->state.dump();
+    DUMP("===== wm layer status end =====");
+
+}
+
 } // namespace wm