#include "layers.hpp"
#include "layout.hpp"
#include "wayland_ivi_wm.hpp"
-#include "pm_wrapper.hpp"
#include "hmi-debug.h"
#include "request.hpp"
#include "wm_error.hpp"
int dispatch_pending_events();
void set_pending_events();
- result<int> api_request_surface(char const *appid, char const *drawing_name);
- char const *api_request_surface(char const *appid, char const *drawing_name, char const *ivi_id);
- void api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply);
- void api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply);
- void api_enddraw(char const *appid, char const *drawing_name);
+ result<int> api_request_surface(char const *appid, char const *role);
+ char const *api_request_surface(char const *appid, char const *role, char const *ivi_id);
+ void api_activate_surface(char const *appid, char const *role, char const *drawing_area, const reply_func &reply);
+ void api_deactivate_surface(char const *appid, char const *role, const reply_func &reply);
+ void api_enddraw(char const *appid, char const *role);
result<json_object *> api_get_display_info();
- result<json_object *> api_get_area_info(char const *drawing_name);
+ result<json_object *> api_get_area_info(char const *role);
void api_ping();
void send_event(char const *evname, char const *label);
void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h);
void removeClient(const std::string &appid);
void exceptionProcessForTransition();
-
- // Do not use these functions
+ const char* convertRoleOldToNew(char const *role);
+ // Do not use this function
void timerHandler();
- void startTransitionWrapper(std::vector<WMAction> &actions);
- void processError(WMError error);
private:
bool pop_pending_events();
WMError doTransition(unsigned sequence_number);
WMError checkPolicy(unsigned req_num);
WMError startTransition(unsigned req_num);
+ WMError setInvisibleTask(const std::string &role, bool split);
WMError doEndDraw(unsigned req_num);
WMError layoutChange(const WMAction &action);
WMError visibilityChange(const WMAction &action);
WMError setSurfaceSize(unsigned surface, const std::string& area);
+ WMError changeCurrentState(unsigned req_num);
void emitScreenUpdated(unsigned req_num);
void setTimer();
void processNextRequest();
int loadOldRoleDb();
- const char* convertRoleOldToNew(char const *drawing_name);
- const char *check_surface_exist(const char *drawing_name);
+ const char *check_surface_exist(const char *role);
+
+ bool can_split(struct LayoutState const &state, int new_id);
private:
std::unordered_map<std::string, struct compositor::rect> area2size;
std::unordered_map<std::string, std::string> roleold2new;
std::unordered_map<std::string, std::string> rolenew2old;
- PMWrapper pmw;
-
static const char* kDefaultOldRoleDb;
};