* limitations under the License.
*/
-#ifndef TMCAGLWM_APP_HPP
-#define TMCAGLWM_APP_HPP
+#ifndef WINDOW_MANAGER_HPP
+#define WINDOW_MANAGER_HPP
-#include <json-c/json.h>
#include <atomic>
#include <memory>
#include <unordered_map>
#include "request.hpp"
#include "wm_error.hpp"
+struct json_object;
+
namespace wl
{
struct display;
"inactive",
"visible",
"invisible",
- "syncdraw",
- "flushdraw",
- "screen_updated",
+ "syncDraw",
+ "flushDraw",
+ "screenUpdated",
"error"};
struct controller_hooks chooks;
void stopTimer();
void processNextRequest();
+ int loadOldRoleDb();
+ const char* convertRoleOldToNew(char const *drawing_name);
+
const char *check_surface_exist(const char *drawing_name);
bool can_split(struct LayoutState const &state, int new_id);
private:
std::unordered_map<std::string, struct compositor::rect> area2size;
+ std::unordered_map<std::string, std::string> roleold2new;
+ std::unordered_map<std::string, std::string> rolenew2old;
+
+ static const char* kDefaultOldRoleDb;
};
} // namespace wm
-#endif // TMCAGLWM_APP_HPP
+#endif // WINDOW_MANAGER_HPP