css_bg.w, css_bg.h, dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height());
double scale = static_cast<double>(dp_bg.height()) / css_bg.h;
- this->lc->setupArea(scale);
+ this->lc->setupArea(dp_bg, scale);
/* this->display->add_global_handler(
"wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
const char *role = this->convertRoleOldToNew(drawing_name);
string l_name;
string s_appid = appid;
- string s_role = drawing_name;
+ string s_role = role;
if(!g_app_list.contains(s_appid))
{