auto id = int(this->id_alloc.generate_id(role));
this->tmp_surface2app[id] = {s_appid, 0};
+ // Work Around
+ HMI_NOTICE("WORK AROUND: add surface on request surface");
+ auto client = g_app_list.lookUpClient(s_appid);
+ client->addSurface(id);
+ ///////////////
+
// Set role map of (new, old)
this->rolenew2old[role] = string(drawing_name);